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Author Topic: Viewtiful Joe for mugen!!  (Read 16539 times)

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Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #300 on: August 25, 2009, 10:46:52 AM »
K, I thought about it after I saw so I thought I'd ask.

Are u going to treat V-rang like Joe does on TVC?

i have to consider all the moves after i have playng a little with him... with all the new moves i have to see if is not already too cheap or not... in that case we can add some features or leave like this :)

According to Nestor, now is maybe time for release some... :)
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: Viewtiful Joe for mugen!!
« Reply #301 on: August 25, 2009, 12:16:50 PM »
Yeah the best way to find out if he is cheap, is to let everyone try it.
And the fact I really want to try him out has noooothing to do with it /sarcasm

Offline DizzyTheConquer

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Re: Viewtiful Joe for mugen!!
« Reply #302 on: August 25, 2009, 02:11:57 PM »
here it is the final Voomerang! now the pike seems more "piking" lol




also, that counter move i think is the "Ukemi", for now i dont have plans for that. but we see maybe after the beta if is the case of put hem in. :)

You're gonna make the Voomerang spin, right?

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #303 on: August 25, 2009, 02:29:47 PM »
yeah but i was thinking of let them doing that by Nestor or Izanagi, lol. instead the moves is this, now for spin and detail i leave to him add effect and else... i await a respond ASAP.
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: Viewtiful Joe for mugen!!
« Reply #304 on: August 25, 2009, 03:41:26 PM »
Near, I know English might not your primary language...
But I have no clue as to what you said above x_X

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #305 on: August 25, 2009, 05:58:16 PM »
gfx and other effect of the moves i leave at others...
Sorry for my poor english but i'm italian... :P




Offline Nestor

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Re: Viewtiful Joe for mugen!!
« Reply #306 on: August 25, 2009, 06:06:05 PM »
I'll make the Voomerang spin. Just now, I think the release will have to wait. I lost some weeks of school, and I need to "sync" all my work and notes. Hope this can happen quickly, in any case, I'll post relevant updates about the code here.

See you.

Offline Izanagi

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Re: Viewtiful Joe for mugen!!
« Reply #307 on: August 25, 2009, 06:10:25 PM »
I'll make the Voomerang spin. Just now, I think the release will have to wait. I lost some weeks of school, and I need to "sync" all my work and notes. Hope this can happen quickly, in any case, I'll post relevant updates about the code here.

See you.

I was going to do it, but if you insist...   :D


Offline Hadoabuser

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Re: Viewtiful Joe for mugen!!
« Reply #308 on: August 25, 2009, 11:32:30 PM »
Unless u want the V-rang to have "wind" effects u can make it "spin" just by using Angledraw controller.
My characters and info about my MUGEN movements at

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #309 on: August 26, 2009, 08:07:55 AM »
Unless u want the V-rang to have "wind" effects u can make it "spin" just by using Angledraw controller.

isn't much easyer change the direction of the pike depending of wich button u use for?

es:

LP = low angle

MP = normal

SP = high angle
Sorry for my poor english but i'm italian... :P




Offline Hadoabuser

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Re: Viewtiful Joe for mugen!!
« Reply #310 on: August 26, 2009, 10:11:49 AM »
Thats not what I mean, Angledraw would make it look like its spinning instead of u having to draw a spinning animation. Has nothing to do with making it actually move.
My characters and info about my MUGEN movements at

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #311 on: August 26, 2009, 11:26:34 AM »
oh, sorry...

i dont even know that system, i'm starting the world of mugen project with Joe, so i'm still learning things.   :-[
Sorry for my poor english but i'm italian... :P




Offline Hadoabuser

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Re: Viewtiful Joe for mugen!!
« Reply #312 on: August 26, 2009, 01:53:39 PM »
Yea well I love Viewtiful Joe so I'll be around to say things like I did above.
My characters and info about my MUGEN movements at

Offline bse24

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Re: Viewtiful Joe for mugen!!
« Reply #313 on: August 26, 2009, 09:21:51 PM »
Im loving this joe!  Nice work!

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #314 on: August 26, 2009, 09:44:43 PM »
thank you. :)

now i have finish all my jobs for the beta, is all in the hands of Nestor. when it haves time they will be released!
Sorry for my poor english but i'm italian... :P




Offline Izanagi

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Re: Viewtiful Joe for mugen!!
« Reply #315 on: August 26, 2009, 09:47:58 PM »
thank you. :)

now i have finish all my jobs for the beta, is all in the hands of Nestor. when it haves time they will be released!

I was "vanish" as Near so bluntly put it lol, after first beta, I`ll help out more to make Joe even better, we still need a hyper with his trademark mask.


Offline Worksa8

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Re: Viewtiful Joe for mugen!!
« Reply #316 on: August 26, 2009, 09:55:00 PM »
Awesome news Near. Can't wait for the "Beta" xD

Offline Hadoabuser

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Re: Viewtiful Joe for mugen!!
« Reply #317 on: August 26, 2009, 10:05:34 PM »
I look more froward to the completed V1.
My characters and info about my MUGEN movements at

Offline DizzyTheConquer

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Re: Viewtiful Joe for mugen!!
« Reply #318 on: August 29, 2009, 01:44:05 AM »
Just in case, dont you think should have "Mach Speed" for the hyper? You know, just to see how it turns out.

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #319 on: August 29, 2009, 08:06:47 AM »
we have some idea but for now we release joe like that, after we add some other. i want three hyper in the final version

Post Merge: August 29, 2009, 11:06:58 AM
Second Hyper:

Six Machine Airplane



in this gif is stopped but in the game i like Nestor make the airplane controllable, like Megaman's, and the shot and bomb is shooting by pressing the button, punch for blast and kick for bomb. (and also ad some GFX on the fly effet and on the explosion/collision of the projectile.

also i have add the mask on joe and maybe a like to see under the screen the VFX gauge made by Izanagi, for showing how much time the hyper during. tell me if is all possible Nestor :)

http://img530.imageshack.us/i/vfxslowdamagecancel.png/
« Last Edit: August 29, 2009, 11:11:30 AM by Near »
Sorry for my poor english but i'm italian... :P




Offline Nestor

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Re: Viewtiful Joe for mugen!!
« Reply #320 on: August 29, 2009, 11:55:07 AM »
Yes, that move is possible. I'll code it once I return to MUGEN at all, alongside with the other special/hyper moves. So far, I'm just adding the sprites and doing the anims, so I hope this will not take so much time once I get to it  ::salute::.

See you.

Offline Worksa8

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Re: Viewtiful Joe for mugen!!
« Reply #321 on: September 05, 2009, 09:02:23 PM »
Haven't heard anything lately...
Any news on the beta or new progress?

Offline Nestor

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Re: Viewtiful Joe for mugen!!
« Reply #322 on: September 05, 2009, 09:07:29 PM »
I'll code Joe again by mid September (some days w/o school). Right now I'm staying almost 13 hours in school, plus like 3 from transporting myself from home to school. But once the first period on school pass on, I'll return to work on him  ;) as well as Akito and the bugs corrections for Ryu.

See you.

Offline Near

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Re: Viewtiful Joe for mugen!!
« Reply #323 on: September 05, 2009, 09:31:42 PM »
cmon u lazy!!! :P:P
Sorry for my poor english but i'm italian... :P




Offline Worksa8

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Re: Viewtiful Joe for mugen!!
« Reply #324 on: September 06, 2009, 10:44:25 AM »
Darn...

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