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Author Topic: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 9/23/2009)  (Read 8299 times)

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Offline Master Bison

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #50 on: May 20, 2009, 11:28:34 PM »
Best Adon so far! However there are some minor animation problems.

-Whenever he dashes forward this occurs:



-When he throws his hand goes behind the opponent and his face looks somewhat ackward:



-When he jumps the animation repeats itself over and over again. I think you might've forgotten a change state or something.
-When he comes down from a jump, he crouches before going back to the standing position.


Other than that, great character!

Offline .:K.I.N.G:.

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #51 on: May 21, 2009, 02:58:10 AM »
-the dash sprites are meant to look like that, to show some speed, it's not a problem.
-i didn't make those face sprites in the throw they ware made by capcom, they were used as throw attempt failing in sfa, and i used them as throwing attempts, not a problem here.
-the animation of the normal jumps dose not repeat.
this is made for the super jump cus he doesn't have a mvc super jump animation, it's meant like he is coming down from a distance, not a problem as well.
-nope he doesn't go into a crouching state/animation when he is landing, he goes into a stand to crouch attempt animation and then back to stand again, so he never crouches and i meant to look like a hard/heavy landing specially when he is coming down from a super jump, he can't just land standing on his feet you know, not a problem too.
 :-?? thanks for the feedback anyways.
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Offline Playing Enemy

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #52 on: May 21, 2009, 03:27:29 AM »
Dude, I just played about twenty straight matches with this guy. I liked him before, but now I think I love him. This is one of the nastiest SOB's around in my opinion. His ai frickin rocks too. HOLY FRICKIN CRAP THIS CHARACTER IS AWESOME!!! Just had to say it again. Great job Mr.47, thanks again for this release.  :w00t: :w00t: :w00t:


        "Maybe I am what they say I am.  A maniac...a psycho killer."

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #53 on: May 21, 2009, 03:40:46 AM »
thanks shulbocka and everyone, i appreciate the comments very much :thumbsup:
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Offline Jedah12

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #54 on: May 21, 2009, 07:51:25 PM »
I really liked, I never play with Adon in any game.
His combos are really smoth and have a variety to make.
Good job Mr. 47  ^:)^

Offline SPAN

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage)
« Reply #55 on: May 22, 2009, 07:00:08 AM »
Awesome version of Adon, Iron Fist my old m8.
Very combo friendly & smooth in general, a new favourite of mine, Thanx...  ;D

Offline .:K.I.N.G:.

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/23/2009)
« Reply #56 on: May 23, 2009, 04:59:59 AM »
Adon updated today, re download (first post link updated)
no changes only fixes were made so i recommend overwriting the one you previously downloaded.
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Offline Playing Enemy

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/23/2009)
« Reply #57 on: May 23, 2009, 05:08:17 AM »
My gosh you're awesome. Thanks for the updates 47.  :w00t: :)
« Last Edit: May 24, 2009, 05:49:22 PM by shulbocka »


        "Maybe I am what they say I am.  A maniac...a psycho killer."

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/23/2009)
« Reply #58 on: May 24, 2009, 05:27:26 PM »
Adon updated today (again), re download from the main link (first post)
here is what's new
-tweaks/fixes/adjustments for the normal combos & aerial rave combos
-hitting adjustments
-chaining tweaks
-correct EOH guard sound (he uses the guard sound in his snd now)
-some minor damage tweaks
-general corrections for many things
this will be pretty much the final update for now.

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Offline Playing Enemy

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #59 on: May 24, 2009, 05:50:26 PM »
Thanks again for the updates. This character is awesome. :thumbsup:


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Offline SND-Frostey

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #60 on: May 24, 2009, 06:41:05 PM »
As soon as I get onto my windows, I'm getting this Adon. The world needs a better Adon, even when he's already good!
New to the forum, dude.
Current WIP: Seth from Street Fighter 4 (sprites of) Login
Finished: Super Peanut Butter Man Login

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #61 on: May 31, 2009, 12:23:12 PM »
temp link for most corrected version
Temp Link Removed & First Post Main Link Updated
re download him again just in case something went wrong with the one hosted at main site
« Last Edit: May 31, 2009, 10:55:28 PM by Mr.47 »
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Offline atomicbuster

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #62 on: June 03, 2009, 10:47:59 AM »
This is the best Adon so far. Now this is just me being picky about details:
-He's got no custom intro vs. Sagat. Looks weird when fighting Sagats with vs-Adon-intros.
-His back dash looks odd. Looks like flickering frames.

After that...

I PROPOSE THIS ADON FOR CHAR OF 2009.

Here's why:
1)It's a char that usually gets little respect (heck, DEEJAY got the Vs treatment before this guy), but he's got plenty now.
2)The AI, coding, sounds and effects are clean and user-friendly. Good to watch and good to play.
3)The specials and supers are appropriate for this style without being over-the-top as in many other char-enhancement attempts. He's powered-up without being a monster.
4)The animations have been improved without massive Frankenspriting, creating a subtle, natural look which seems as though it could have come direct from CAPCOM. Simply put, he made an official character look more official.
5)Made by a known mugen contributor. Meaning this is real work, not a possible spriteswap.

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #63 on: June 03, 2009, 11:08:15 AM »
This is the best Adon so far. Now this is just me being picky about details:
-He's got no custom intro vs. Sagat. Looks weird when fighting Sagats with vs-Adon-intros.
-His back dash looks odd. Looks like flickering frames.

After that...

I PROPOSE THIS ADON FOR CHAR OF 2009.

Here's why:
1)It's a char that usually gets little respect (heck, DEEJAY got the Vs treatment before this guy), but he's got plenty now.
2)The AI, coding, sounds and effects are clean and user-friendly. Good to watch and good to play.
3)The specials and supers are appropriate for this style without being over-the-top as in many other char-enhancement attempts. He's powered-up without being a monster.
4)The animations have been improved without massive Frankenspriting, creating a subtle, natural look which seems as though it could have come direct from CAPCOM. Simply put, he made an official character look more official.
5)Made by a known mugen contributor. Meaning this is real work, not a possible spriteswap.
thanks atomicbuster, feedback is always welcome  :thumbsup: , i don't have plans for making intros against the sagat versions out there, but we do have a sagat here so i might make the intro against him eventually or if i ever make my own sagat.
the back dash anim is a bit fast but it has no missing frames.
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Offline Blacksaiyen

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #64 on: August 25, 2009, 09:09:56 PM »
I wasn't sure wether it would be more appropriate to post this here or in the Infinity's WIP section... Nvm, Mr.47, notice that :
- standing MP doesn't hit when you're close from the opponent...
- ... neither does the crouching HP

It must be due to some collosion boxes issues. Peace.

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 5/24/2009)
« Reply #65 on: September 23, 2009, 07:35:09 AM »
@ Blacksaiyen, i just saw ur post, haven't checked the thread in a while...anyways i think atomicbuster reported that and it was corrected, re download.

adon is slightly updated with small stuff
-wall hit spark re positioning
-jaguar fist hyper part hit sound corrected
-select portrait color index 0 fixed
same link
Download Adon
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Offline atomicbuster

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 9/23/2009)
« Reply #66 on: October 04, 2009, 10:53:38 PM »
Thanks for the update, man!  :thumbsup:

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Re: Release Party: Vs.Style-Adon & Air-fight (Stage) (updated 9/23/2009)
« Reply #67 on: October 22, 2009, 06:56:40 PM »
adon updated on (updated 10/20/2009) small bug fixes
-tweaked crouching lp and lk chaining
-enemy getting launched effect getting paused with super pauses
-some effects lacked transparency, not really sure why (maybe caused by ffu)
-other small adjustments that i don't remember what they were

download from the same link as always.
Download Adon
I'm a Dude Playing a Dude, Disguised as Another Dude

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