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Author Topic: BATMAN v1.0 for MvsDC Released  (Read 3501 times)

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Offline catbat74

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Re: BATMAN v1.0 for MvsDC Released
« Reply #25 on: May 06, 2009, 01:40:05 AM »
I agree, this one, spiderbat's and infinity batman are my fav, but a lot of work went in to this one! :thumbsup:  I wonder how long it took to make this far

Offline Dissidia

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Re: BATMAN v1.0 for MvsDC Released
« Reply #26 on: May 06, 2009, 02:53:46 AM »
Well alucard killed the site. Just when my download was finishing. :(

EDIT: Site is back.

EDIT Once again: Looks like he took Batman down.
« Last Edit: May 06, 2009, 03:02:43 AM by ☆Dissidia☆ »

Offline aa250

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Re: BATMAN v1.0 for MvsDC Released
« Reply #27 on: May 06, 2009, 03:39:30 AM »
Well alucard killed the site. Just when my download was finishing. :(

EDIT: Site is back.

EDIT Once again: Looks like he took Batman down.

You can get him at Scruffy Dragon.

Offline volzzilla

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Re: BATMAN v1.0 for MvsDC Released
« Reply #28 on: May 06, 2009, 11:00:49 AM »
Here is a video I made showing every single special and hyper move he has.



The video is also dotted with embedded annotations, as well as contains a much more comprehensive discussion in the more info section.
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline Excursion

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Re: BATMAN v1.0 for MvsDC Released
« Reply #29 on: May 06, 2009, 02:06:02 PM »
Have you clicked the link? The site has been removed.

Offline Acey

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Re: BATMAN v1.0 for MvsDC Released
« Reply #30 on: May 06, 2009, 02:16:26 PM »
IF we dumped this topic then no one would know the conversation and the concern.

Offline The King Sic-1™

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Re: BATMAN v1.0 for MvsDC Released
« Reply #31 on: May 06, 2009, 02:26:00 PM »
I'm not a big fan of Unlimited...and thats a long story.

But i'm back Alucard and Magus on this....all of tho's sprites the unlimited have of there batman is there hidden unlimited topic.. which Alucard doesn't have access to...

and did you say 50%??

it like 10 sprites! not even full animations!... do the math bro there's 1552 sprites in his batman... and 10 sprites doesn't mean 50%

Offline Alexziq

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Re: BATMAN v1.0 for MvsDC Released
« Reply #32 on: May 06, 2009, 02:29:01 PM »
Those were ANC's words, but so what if it was 10 sprites you think thats okay? Whether you like those guys or not, wrong is wrong.

It's not like ANC and I are good buddies either.

Offline The King Sic-1™

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Re: BATMAN v1.0 for MvsDC Released
« Reply #33 on: May 06, 2009, 02:32:57 PM »
um.. like i said... i don't think Alucard stole tho's sprites... at all!..... Alucard doesn't have access to there Hidden topic... and the Unlimited knows that.... i think they are upset at the fact that it looks like theres and now they had to change them all...so they just going to say he's stealing so they won't have to change anything.

Thats just what i think.... but to each there own... I said what i needed to.

Offline Alexziq

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Re: BATMAN v1.0 for MvsDC Released
« Reply #34 on: May 06, 2009, 02:36:44 PM »
um.. like i said... i don't think Alucard stole tho's sprites... at all!..... Alucard doesn't have access to there Hidden topic... and the Unlimited knows that.... i think they are upset at the fact that it looks like theres and now they had to change them all...so they just going to say he's stealing so they won't have to change anything.

Thats just what i think.... but to each there own... I said what i needed to.

Just curious, where did you get the number 10 from? I couldve sworn the stance looks Identical? I mean doesnt this animation look the same to you? i mean you could be right I'm just curious to hear both sides, if this isnt the case.




Unlimiteds batman


Post Merge: May 06, 2009, 02:57:07 PM
IF we dumped this topic then no one would know the conversation and the concern.

Youre right,

Hmmmmn, now I am thinking Sic-1 might have a point though. That was my 1st thought when this happened, because of the Flash sprite argument.

This whole thing is pretty cracked out. I think I am going to join Sic-1, and leave this one alone.

Yiiiiiiiikes
« Last Edit: May 06, 2009, 03:06:41 PM by ALEXZIQ »

Offline spiderclone

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Re: BATMAN v1.0 for MvsDC Released
« Reply #35 on: May 07, 2009, 07:41:24 AM »
wow, i can tell i had doubts, because after deadpool i was waiting a new unlimited characters, their stages were bad.
But now i m glad to see their batman released, it s been one year, they started this one, and the result is cool, too bad wucash didn t code hiM
GOOD job unlimited, it s a good beta, just needs more updates
justice is best served in death

Offline DARKTALBAIN

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Re: BATMAN v1.0 for MvsDC Released
« Reply #36 on: May 07, 2009, 10:27:33 AM »
wow, i can tell i had doubts, because after deadpool i was waiting a new unlimited characters, their stages were bad.
But now i m glad to see their batman released, it s been one year, they started this one, and the result is cool, too bad wucash didn t code hiM
GOOD job unlimited, it s a good beta, just needs more updates

Unlimited didn't make this Batman . It was Alucard & magus
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Offline dsw

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Re: BATMAN v1.0 for MvsDC Released
« Reply #37 on: May 07, 2009, 11:13:44 AM »
Awesome  :)
Using the google translator to communicate :)

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Offline ColdPyro

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Re: BATMAN v1.0 for MvsDC Released
« Reply #38 on: May 07, 2009, 03:15:28 PM »
I dont see what all the fuss is over i personally think they look alot different

the size looks different the face the base maybe like said before someone though a move idea was tooken but like someone said batmans moves are pretty basic battarangs,smoke gernades, kryptonite suite this is all pretty basic stuff batman does

Offline Acey

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Re: BATMAN v1.0 for MvsDC Released
« Reply #39 on: May 07, 2009, 03:49:12 PM »
I don't see the Unlimited team going around making a public fuss about it. In fact I don't see a single post on their forum about it and I don't see them posting on SD about it either (although the admins from Unlimited are currently banned at SD so they can't say anything there.) I don't see them trying to cause a community fuss about this. I don't know where the conversation originally took place but it seems to me that the Unlimited tried to handle this on a private level.

Unarguably some specific idea were used but since the Unlimited once collaborated with Magus there can be no proof of who thought of an idea first. As for the sprites, if Alucard did edit some sprites of the Unlimited then he did so much work to them that he might as well have used the original base anyways. For the most part it's a bunch of Cable sprites in both characters.

Until Alucard or one of the Unlimited admins say otherwise this thread is locked.

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