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Author Topic: BATMAN v1.0 for MvsDC Released  (Read 3507 times)

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Offline warakia

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BATMAN v1.0 for MvsDC Released
« on: May 04, 2009, 10:18:49 PM »
I release a Batman for Marvel vs DC / DC vs Marvel Project, enjoy it.

http://www.lethalmugen.com/

BAD SOUND [youtube=425,350]http://www.youtube.com/watch?v=CObTgIrlBjI[/youtube]

                                                     ________
 ________________________________/ BATMAN \_____________________________________
|_______________________________________________________________________________|



            WHATS LEFT:
_______________________________________________________________________________

- IA
- Code optimization
- Some special Intros
- Sounds
- Fix any bugs
- Some new specials (Batzarro and Kryptonite Btaman)
- Two new hypers (Batzarro and Kryptonite Btaman)
- Amalgam (Complete in private version)
- Fix some sprites

_______________________________________________________________________________
            WHATS DONE:
_______________________________________________________________________________
Basics
- Stance
- Turn
- Crouch
- Walk (forward/backwards)
- Dash (forward/backwards)
- Blocking
- Gethits/falling/KO
- Jump
- Jump forward/backward
- All standing punches/kicks
- All crouching punches/kicks
- All air punches/kicks
- Taunt
- Chain Combos
- Intros
- Win Poses
- 40 Speiclas
- 8 Hypers
- Recovery
- Dizzy
- Lose by time
- Stone (for Thanos)
- Frozen state (for Ice)
- Electrocuted state (Thor, Blanka)
- Burn (for some chars)

_______________________________________________________________________________
            BATMAN COLORS
_______________________________________________________________________________

Normal Colors

 1- Marvel vs DC Batman
 2- Dark Knight
 3- Caped Crusader (classic blue)
 4- World's Greatest Detective
 5- Black Classic Batman
 6- 40's Batman

Special colors

 7-Infiltration Suit (Batman Beyond) SPECIAL MODE
 8-Batzarro  SPECIAL MODE
 9-Kryptonite  SPECIAL MODE
 10-Knight Shadow SPECIAL MODE
 11-Anti-Batman
 12-Batman Begins











"Yo vivo hundido en la oscuridad por que la luz de Dios me ha cegado..."

http://lethalmugen.scruffydragon.com/



Offline Alexziq

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Re: BATMAN v1.0 for MvsDC Released
« Reply #1 on: May 04, 2009, 10:33:23 PM »
Congratulations Alucard  ^:)^

Offline aristotle

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Re: BATMAN v1.0 for MvsDC Released
« Reply #2 on: May 04, 2009, 10:34:34 PM »
this was a great surprise tonight, i like the hypers and intros. there are some kicking animations that look somewhat stiff.  cant wait for the next update. :thumbsup:

Offline I_Burner

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Re: BATMAN v1.0 for MvsDC Released
« Reply #3 on: May 04, 2009, 10:44:21 PM »
Wow, I wasn't expecting this! I'll have to try him out!

Offline Playing Enemy

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Re: BATMAN v1.0 for MvsDC Released
« Reply #4 on: May 04, 2009, 10:45:47 PM »
This was totally unexpected surprise. Thanks for the release. Can't wait to see the updated version cause what you got so far is awesome. Thanks again.  :w00t:


        "Maybe I am what they say I am.  A maniac...a psycho killer."

Offline SPOOKY77

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Re: BATMAN v1.0 for MvsDC Released
« Reply #5 on: May 04, 2009, 10:47:07 PM »
Wow. Awesome work  :) :thumbsup: :thumbsup: :thumbsup:

Offline Alexziq

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Re: BATMAN v1.0 for MvsDC Released
« Reply #6 on: May 04, 2009, 11:12:58 PM »
Well theres no shortage of Batmen now.

3 more coming this spring  :D

Offline hyperion76

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Re: BATMAN v1.0 for MvsDC Released
« Reply #7 on: May 04, 2009, 11:13:08 PM »
 =D>  =D>  =D> just finished watching vid looks totally awesome  =D> great release

"so, can we keep talking ? Or do I have to kill you now ?" Hyperion - Exiles #63

Offline laspacho

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Re: BATMAN v1.0 for MvsDC Released
« Reply #8 on: May 04, 2009, 11:25:56 PM »
Well theres no shortage of Batmen now.

3 more coming this spring  :D

Yea when you say you have a Batman mugen you'll really mean it.  A Batman from every different Earth.   ;D
I like the spiral like hyper, that was a cool idea.

Offline Acey

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Re: BATMAN v1.0 for MvsDC Released
« Reply #9 on: May 04, 2009, 11:57:02 PM »
Thanks for sharing your release. You made a great use of a variety of work and it really comes together nicely. As soon as I saw you released him I had to try him out. The tired animation is great and I'm glad you decided to put the spikes on the shoulders since the Infinity version doesn't have that. It makes for some fun variety. The crime alley vengence looks familiar ;) but I think with such a character there will be a lot of similar items (smoke bombs, batarang, etc...)

Quick Bug report watching in AI mode:
1) Bat Bolo doesn't bind to P2 if P2 is pushed by P1 (if P1 walks into P2 while they are roped)

2) The hyper background disappeared fairly quickly when doing the Batmobile hyper from the right side of the screen.

That's it, thanks for a great character.

Offline aPoCaLyPsE

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Re: BATMAN v1.0 for MvsDC Released
« Reply #10 on: May 05, 2009, 12:01:15 AM »
Adding to my roster now. Thanks for the share. ( -^__'-)b

-"aPoC."



Offline Luigi-Master

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Re: BATMAN v1.0 for MvsDC Released
« Reply #11 on: May 05, 2009, 12:45:15 AM »
First comment that isn't 'awesome release' without feedback.

-Just by opening it, I think you should make a different 9000,0 icon since this is the MvDC style.  Not everyone has the MvDC screenpack, so please make a new one since you're releasing this for normal MUGEN.  Same for the 9000,1 portrait.
-Holy smokes debug spam.  "Warning:  Player Batman (32) in state 0:  Has no target with hit ID [number]."
-You should learn how to make better hitboxes.  The ones you use are very clunky and unnecessary, not to mention it can lag some computers.
-During his D/B/PP super, his Super BGs disappear after time.  Use a removeexplod trigger for better results than removetime.  Likewise, the stage music will still play during it.  Also he gets power back from using it.
-When his D/B/KK super finishes, the opponent will not be able to attack unless he is hit.
-D/F/KK deals an insane amount of damage for a level one.  Just like his D/B/PP super, the stage music will continue to play.
-The rope doesn't bind to the opponent for his B/D/B/K move.
-During the startup of the Bat Men super, if you press a button right after he grapples his opponent but before the Bat Men appear, he will cancel out of that state.
-His Guard push lacks a CLSN2 to work properly.
-His Super Jump is very quiet.  It should have some sort of sound.  Also, I think the range is very limited in which he jump.
-His Jump forward/back animations look odd.

That's all for now.

Offline Jelux Da Casual

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Re: BATMAN v1.0 for MvsDC Released
« Reply #12 on: May 05, 2009, 12:48:42 AM »
First comment that isn't 'awesome release' without feedback.

 :lies:, see Acey above you.
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Offline Violent Ken Masters

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Re: BATMAN v1.0 for MvsDC Released
« Reply #13 on: May 05, 2009, 12:45:46 PM »
Good job with Batman Alucard!

I made a vid with Batman vs Joker, and will post it soon, and i made my own 1989 Tim Burton Batman Palette. Reason is, I think that Batman movie was actually the first memory I ever had, cuz it was released in the theater when I was like 1 year old.

Also, I love his intro and outro with The Joker!

Offline demetrii2

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Re: BATMAN v1.0 for MvsDC Released
« Reply #14 on: May 05, 2009, 04:18:24 PM »
Thank you thank you thank you ha this is great

Offline MZG

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Re: BATMAN v1.0 for MvsDC Released
« Reply #15 on: May 05, 2009, 05:11:59 PM »
thanks and congratulations! I'll try it righ now. It's funny during a year i was looking for a batman for mugen and nothing, now in a less a month i have 2 to play with them.

thank you again

Offline dragonesku

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Re: BATMAN v1.0 for MvsDC Released
« Reply #16 on: May 05, 2009, 05:21:29 PM »
I know O Illusionista don't like this, that's why I'm going to do it...

Freaking awesome character, you rock bro! This is waaaaaaay  cool +1!

lol >:D

Offline weredog

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Re: BATMAN v1.0 for MvsDC Released
« Reply #17 on: May 05, 2009, 05:23:41 PM »
I'd just like to ask How do you pick the batzarro and kryptonite version...I figure out how to pick all but those two. Also great release alucard!

Offline Worksa8

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Re: BATMAN v1.0 for MvsDC Released
« Reply #18 on: May 05, 2009, 06:05:18 PM »
Hold enter, and press any button. It depends on what button you select with, on top of the button you use.

Offline Acey

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Re: BATMAN v1.0 for MvsDC Released
« Reply #19 on: May 05, 2009, 06:07:31 PM »
I know O Illusionista don't like this, that's why I'm going to do it...

Freaking awesome character, you rock bro! This is waaaaaaay  cool +1!

lol >:D

Actually O Ilu doesn't even care, he uses the thread over at MFG to take cheap remarks at people.

Offline C.R.O.M. jodafro619

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Re: BATMAN v1.0 for MvsDC Released
« Reply #20 on: May 05, 2009, 08:43:54 PM »
I swear someone's got a battle for the cowl game in the making with all these batmen popping up LOL!! Great release!! :thumbsup: :)
 

C.R.O.M. handling all the biters!!!

Offline yourdad

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Re: BATMAN v1.0 for MvsDC Released
« Reply #21 on: May 05, 2009, 08:56:46 PM »
batman is one of the most popular characters, this batman, infinity batman, and spiderbat´s batman are my favorite ones!! ^:)^ ^:)^ ^:)^ and also joker´s works so Alucard thank you so much!!!!!!  =D>

Offline Jedah12

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Re: BATMAN v1.0 for MvsDC Released
« Reply #22 on: May 06, 2009, 12:14:01 AM »
Awesome Batman, Alucard/Warakia, is a piece of art  :thumbsup:
I remember my childhood with the Batmobile Hypers  :thumbsup:

Offline J.C.McMinis

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Re: BATMAN v1.0 for MvsDC Released
« Reply #23 on: May 06, 2009, 12:49:19 AM »
Awesome character and this is my favourite way to end a match with him



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Offline DARKTALBAIN

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Re: BATMAN v1.0 for MvsDC Released
« Reply #24 on: May 06, 2009, 01:30:56 AM »
Seems like a lot of work went into this character with all the added stuff in there   
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