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Author Topic: Quick Eoh character testings  (Read 7178 times)

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Offline Gaijin

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Quick Eoh character testings
« on: May 04, 2009, 05:58:55 PM »
After a Long Break I am back to the testings again. I have decided that the first post will be for my combo videos and bugs and fixes. I will start off by saying that I will choose a character in EOh and test that character out against ALL others in EOH minus Onslaught. SO far I am starting with Charlie and his list has a lot of neat surprises and stuff I like about him and stuff I dont. SO its part opinion and part bugs and fixes and a comparison to his mvc2 counterpart. I will post my progress and add it to the first post which will be updated quite frequently. I will also Have the character name first then a spoiler tag on the bug fixes to keep it from getting long and as new builds of eoh are done I will add the new characters to the list. The list will be in the order in which the characters are listed in the EOH (not alphabetical order) with the hidden characters in their own section in any particular order I choose because it doesnt really matter lol they are hidden anyway. Also I am not a coder so I don't know how to fix them myself but in the future if can get help on that I will do that so I can help fix the problems as well. I only deal with gameplay and a few other things like suggestions for new attacks and maybe a little more.

First few vids I did (Not too much Really)

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Combo Videos ( Real Soviet Damage lol)
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Character Bugs and Fixes


Charlie

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Magneto

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« Last Edit: August 22, 2009, 01:33:46 PM by Gaijin »



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Offline laspacho

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Re: Quick Eoh character testings
« Reply #1 on: May 04, 2009, 06:09:05 PM »
Thanks for taking the time to make this video.  Very informative and shows stuff I didn't even know was possible.
« Last Edit: May 04, 2009, 06:14:09 PM by laspacho »

Offline Acey

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Re: Quick Eoh character testings
« Reply #2 on: May 04, 2009, 06:22:18 PM »
Thanks for the video Gaijin, it really helps.

1) The Wolverine move I'm skeptical about still because I wonder what would happen with a blocking opponent

2) Rolento, nothing but good stuff, thank you so much.

3) Captain Marvel, I actually like that combo set leading into the hypers although I was unaware of it before, it requires 2000 power to pull off and takes 50% of their life rather than the 60% it would take outside of the combo.

4) Sentry, I really thought I had set the triggers to avoid spamming, thanks for the video to prove that I need to fix it.

5) Metalman, great comboing into that hyper, that proves that the damage needs to be dampened on the hyper for situations where the enemy is falling in the air.

6) With Hulk 2099, the modes take 1000 and 3000 power respectively so doubling them up is pretty near impossible. Other than that he's a Spam machine because he has no recovery time.

All and all this was a wonderful video. Thanks for helping us all our here Gaijin.

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #3 on: May 04, 2009, 06:31:05 PM »
ur welcome acey. for the rage mode for the hulk going into the hyper was just for show. i could have easily done a normal combo and done the gamma charges and took away the same amount. on the wolverine one hmmm i didnt test that out but now im wondering. Wait until you see the incredible hulk one. it will have you like O_O

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Offline Sabaki

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Re: Quick Eoh character testings
« Reply #4 on: May 04, 2009, 07:17:04 PM »
Yep, Gaijin's good for finding infinites, 100% combos, and balance issues in characters. Helped me alot, especially for Jon Talbain  :thumbsup:

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #5 on: May 04, 2009, 09:30:30 PM »
thanks. yeah i just try and find out every possible way to combo. i try the simplest combos first then move onto to try and make long strings. im bout to try and make the hulk video.

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Offline Theendgamelv3

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Re: Quick Eoh character testings
« Reply #6 on: May 05, 2009, 01:15:17 AM »
Now this is how you give a feedback video.

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #7 on: May 05, 2009, 01:35:57 AM »
i will the hulk one tomorrow as well and some baby commando combos

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Offline Acey

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Re: Quick Eoh character testings
« Reply #8 on: May 05, 2009, 06:09:00 PM »
I just gotta say:

1) I'd love to play you in Mugen
2) You're hired.

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #9 on: May 06, 2009, 01:10:05 AM »
im hired? for what lol? also sorry i couldnt do the vid today but i will make it tonight and upload so it will be ready by morning...had stuff to take care of

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Offline Jelux Da Casual

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Re: Quick Eoh character testings
« Reply #10 on: May 06, 2009, 01:56:55 AM »
3) Captain Marvel, I actually like that combo set leading into the hypers although I was unaware of it before, it requires 2000 power to pull off and takes 50% of their life rather than the 60% it would take outside of the combo.

You should try this combo I just cooked up, ahem:

jumping in LK, LP, LK, MP, MK, HP, HK, Crouching HK, Hyper Shoulder Tackle, Hyper Cosmic Beam = 44 hits of doom/win!

and off the keyboard no less.
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Offline Gaijin

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Re: Quick Eoh character testings
« Reply #11 on: May 06, 2009, 12:06:15 PM »
lol i might be able to add that as a combo stater then add some moves then a super combo for more hits if ur bar isnt wasted. nice combo seriously. i should have played around more

Post Merge: May 06, 2009, 03:51:19 PM
firstpost updated with new video. it has combos in it but also some more test stuff in their
« Last Edit: May 06, 2009, 03:51:19 PM by Gaijin »

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Offline Sabaki

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Re: Quick Eoh character testings
« Reply #12 on: May 06, 2009, 06:43:45 PM »
Again, very informative stuff. Didn't know that Baby C was so dangerous lol

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #13 on: May 06, 2009, 06:48:33 PM »
lol theres also another combo with him i didnt put in the video that requires precise timing for it to combo

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Offline DARKTALBAIN

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Re: Quick Eoh character testings
« Reply #14 on: May 11, 2009, 01:10:45 PM »
I need to see that combo . I didn't realize Baby could be so dangerous either
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Offline Gaijin

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Re: Quick Eoh character testings
« Reply #15 on: May 11, 2009, 09:42:27 PM »
its actually lp,lk,mp,mk, hp and the hyper where you  freeze the opponent. u must cancel immediately after the hp hits or it will miss and the opponent will be able to get out of it. it may take a few tries but you will get it ;). also vid coming soon. its just a quick one i did of the characters. i may make a combo vid for a lot of the eoh characters at the end of every week.

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Offline Gaijin

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Re: Quick Eoh character testings
« Reply #16 on: May 28, 2009, 04:14:30 PM »
no point in continuing as the new member NOK does it better and is getting a better response. no animosity at all. please delete thread or lock.

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Offline laspacho

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Re: Quick Eoh character testings
« Reply #17 on: May 28, 2009, 04:29:51 PM »
The more testing the better, don't get discouraged, the more feedback the better.   ;)
I'll lock the thread though, since the thread was created by you, you can unlock the thread if you would like to post more.
Thanks.

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #18 on: August 19, 2009, 09:33:29 PM »
First Post Updated

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Offline novasod

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Re: Quick Eoh character testings
« Reply #19 on: August 19, 2009, 10:20:05 PM »
Gaijin, are you fine with other people posting their reports of their own character testing here, or will they have to make a separate thread?

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #20 on: August 19, 2009, 10:32:42 PM »
Yes Im cool with it but if you post it here then I will add it to the front page. just make sure you post the name of the character and put this sign - in front of which fixes to separate them. list them up and down like this

-Blah blah

-Blah

Make sure to space in between too that way its easier to read

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Offline novasod

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Re: Quick Eoh character testings
« Reply #21 on: August 19, 2009, 11:23:18 PM »
Okay then.

First off, we will be discussing the one, the only...MAGNETO. To begin with, we'll list the more obvious items.

-His  :4 :1 :2 :3 :6 :bp  (a beam) needs to be weakened somehow. You can't really jump over it, and it has a fairly good size. My advice would be to have the beam only be out for a split second. It could still be used to attack from a distance, but you could now actually make your way through. The way it is now, just alone it is a force to be reckoned with. Unfortunately, Magneto has more then one attack.

-His Force Field seems to counter ANYTHING. It stops beams and projectiles, AND counters physical attacks. It's size alone would make it too good for a physical-only counter, so I'd say; just have it stop beams and projectiles.

-His EM Pulse is a homing attack, with a large size. It's too good.He already has the beam, so have the EM Pulse shoot diagonally upward. Let it be an anti-air, and JUST an anti-air.

-Hyper Grav has a big hit radius, divided into 4 big balls. The move brings the opponent in for additional attacks, combos included, AND it does a bit of damage when it hits. Limit the amount of balls to one, with each  :bp button shooting a ball with a diffrent trajectory, and take out the initial damage. If the previously changes I suggested are made, this attack, with it's own change of course, will be just fine.

-In my opinion, His Magnetic Tempest 1 ( :2 :3 :6 x2, :bp) does too much damage, considering it fills just about the whole screen.

Now for the more subtle stuff.

-His Magnetic shockwave seems to shove the opponent to the end of the stage. Once there, the pillar of energy brings the opponent slowly into the air, and damage is continuously dealt to the foe until he/she/it is knocked out. :|

-His LP, MP, WK, and MK aerials do not cause one iota of block-push against any opponent guarding in the air. :|

That's all for now.

Offline Gaijin

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Re: Quick Eoh character testings
« Reply #22 on: August 19, 2009, 11:45:52 PM »
I added it to the front page

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Re: Quick Eoh character testings
« Reply #23 on: January 08, 2010, 02:17:14 AM »
I have been wondering for a very long time do updates happen to improve the major bug with the flying thing with Magneto, Warmachine, Ironman, Mr.Bison, Jedah and Dr.Doom ? because this is kinda sick when you play vs them and you do 50% dmg the go flying and spaming super moves and there is only one thing to do  :F1 .... :/
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Offline Gaijin

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Re: Quick Eoh character testings
« Reply #24 on: January 08, 2010, 11:35:21 PM »
I am pretty sure they are working on that or have worked on it in the shadows off and on. you will just have to wait and see what gets improved and what doesn't. remember its hard work to go behind someone else's coding and pretty much recode the characters.

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