collapse

Author Topic: Release Party: Wolverine  (Read 9645 times)

0 Members and 5 Guests are viewing this topic.

Offline atomicbuster

  • Contributor
  • ****
  • Posts: 130
  • Last Login:June 17, 2016, 01:08:45 PM
  • Sanguif es el jefe aqui!
Re: Release Party: Wolverine
« Reply #75 on: May 12, 2009, 12:20:22 PM »
Good char.
2 issues.
When he is maskless, his walking has no sound. When he is masked you can hear his footsteps.
When he changes modes he retracts his claws. Doesn't seem necessary as you don't see him extend them again, they just appear.

Offline DrZaius

  • Professional Gorilla
  • Infinity Faithful
  • ****
  • Posts: 528
  • Country: United States us
  • Last Login:May 04, 2021, 03:00:26 PM
  • Ook ook!
    • DrZaius Site for MUGEN and Minecraft
Re: Release Party: Wolverine
« Reply #76 on: May 16, 2009, 04:46:06 PM »
Good char.
2 issues.
When he is maskless, his walking has no sound. When he is masked you can hear his footsteps.
When he changes modes he retracts his claws. Doesn't seem necessary as you don't see him extend them again, they just appear.

This is actually something I mentioned in an earlier post, along with the collision boxes and some animations being different between the masked and maskless modes.

I hope the creator takes notice of the input in this thread.

My MUGEN site.
Honestly, people need to stop using 4Shared.

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Release Party: Wolverine
« Reply #77 on: May 16, 2009, 05:30:56 PM »
This is actually something I mentioned in an earlier post, along with the collision boxes and some animations being different between the masked and maskless modes.

I hope the creator takes notice of the input in this thread.

I've already gone through the thread and made all of the updates, alot of good stuff, I can't thank you guys enough, especially you Dr. Zaius. Only item I have left is figuring out the problem this Wolverine has with throws whose coding uses shortcuts (when a throw is missing proper Change States Wolverine will freeze.)

Offline The Anvil

  • MUGEN Content Architect
  • *****
  • Posts: 883
  • Last Login:September 23, 2015, 08:40:42 AM
    • Email
Re: Release Party: Wolverine
« Reply #78 on: May 16, 2009, 05:33:25 PM »
I've already gone through the thread and made all of the updates, alot of good stuff, I can't thank you guys enough, especially you Dr. Zaius. Only item I have left is figuring out the problem this Wolverine has with throws whose coding uses shortcuts (when a throw is missing proper Change States Wolverine will freeze.)

That's good news.

Offline The Anvil

  • MUGEN Content Architect
  • *****
  • Posts: 883
  • Last Login:September 23, 2015, 08:40:42 AM
    • Email
Re: Release Party: Wolverine
« Reply #79 on: May 18, 2009, 05:41:07 PM »
Updated first post, bug fix for wolvey.

Maskless Wolverine

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: Release Party: Wolverine
« Reply #80 on: May 19, 2009, 11:58:30 AM »
The new updated DL is lacking a large select screen portrait.
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Release Party: Wolverine
« Reply #81 on: May 19, 2009, 12:00:15 PM »
you can just swap the sprite numbers in the SFF file.

Offline nitemaric

  • Initiate
  • **
  • Posts: 51
  • Last Login:December 20, 2010, 01:02:57 AM
  • nitemaric rules the nitemares wana join
    • ntiemAricMV
Re: Release Party: Wolverine
« Reply #82 on: May 19, 2009, 09:49:59 PM »
there is a funny glitch in every wolverine i hope is in here if u do a beserker barage and they block it, repeatidly press the attack buttin to continue doing it
the nitemare relm is fun wont you join

Offline Gaijin

  • Infinity Faithful
  • ****
  • Posts: 2856
  • Last Login:July 19, 2016, 06:01:36 PM
  • Wishing she was real
    • Email
Re: Release Party: Wolverine
« Reply #83 on: May 20, 2009, 12:31:36 AM »
yep infinite is still there

SIG BY AKEME & ROSALINA BY LG

Offline Hizzpanic87

  • Initiate
  • **
  • Posts: 28
  • Last Login:January 09, 2010, 09:15:16 PM
Re: Release Party: Wolverine
« Reply #84 on: May 21, 2009, 12:13:31 PM »
 :w00t: wow friggin awesome perfectly done in my opinion, Ive seen a sad attempt at the unmasked wolverine b4. This wolverine is cool as hell  ^^(PM)^  :thumbsup:  :thumbsup:

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Release Party: Wolverine
« Reply #85 on: May 21, 2009, 12:31:50 PM »
there is a funny glitch in every wolverine i hope is in here if u do a beserker barage and they block it, repeatidly press the attack buttin to continue doing it

Which buttons?

Offline Izanagi

  • Legendary
  • Contributor
  • ****
  • Posts: 518
  • Last Login:July 30, 2010, 09:53:27 AM
  • Brutal Legend
    • Email
Re: Release Party: Wolverine
« Reply #86 on: May 21, 2009, 12:40:05 PM »
D+DF+F+K

Any combination that results in Berserker Barrage.


Offline JDubbs

  • The Black Colossus and
  • Infinity Regular
  • ****
  • Posts: 1146
  • Last Login:February 03, 2019, 09:49:31 PM
  • JDubbs: 1st Name, Last Name
Re: Release Party: Wolverine
« Reply #87 on: May 23, 2009, 03:52:40 AM »
I like him and all. I like the concept of taking the mask on and off but everything about him is just too fast. No diss but its just too ridiculously fast. other than that he's great
You think You Know Me

MK 9 mains: Ermac, Rain, Jax
MvC2 teams: Magneto, Captain America, Chun-Li or Gambit, Bison, Charlie
MvC3 teams: Magneto, Captain America, Chun-Li or Storm, Ryu, Taskmaster
[/URL]

MK 9 mains: Ermac, Rain, Jax
MvC2 teams: Magneto, Captain America, Chun-Li or Gambit, Bison, Charlie
MvC3 teams: Magneto, Captain America, Chun-Li or Storm, Ryu, Taskmaster

Offline Grouchy224

  • New Member
  • *
  • Posts: 1
  • Last Login:April 21, 2014, 09:35:19 PM
    • Email
Re: Release Party: Wolverine
« Reply #88 on: April 21, 2014, 09:31:54 PM »
Doesnt work

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Release Party: Wolverine
« Reply #89 on: April 21, 2014, 10:00:50 PM »
Do not bump old threads. Please, read the rules

G Lux: Side note, of course it doesn't work, the link is FIVE YEARS OLD.

Topic locked.

« Last Edit: April 22, 2014, 12:21:11 AM by G Lux »

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[Today at 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 [21] 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal