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Author Topic: Release Party: Wolverine  (Read 9639 times)

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Offline The Anvil

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Release Party: Wolverine
« on: May 01, 2009, 04:18:23 AM »
Wolverine

Sprites by The Anvil
Programming by Kong & Acey

When i first started creating in mugen i wanted to start off with something small to get a feel for creating, and i always loved the unmasked sprites capcom had done, so i decided to try an unmasked wolverine character. Then i had the thought that when you hit the taunt button he would take his mask off/put it on depending on how you already had it. So enjoy Wolverine ;)



Download:
Maskless Wolverine
« Last Edit: May 18, 2009, 05:41:02 PM by The Anvil »



Offline warecus

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Re: Release Party: Wolverine
« Reply #1 on: May 01, 2009, 04:37:47 AM »
thank you so much i've been waiting on him thank you thank you thank you

Offline The King Sic-1™

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Re: Release Party: Wolverine
« Reply #2 on: May 01, 2009, 04:41:16 AM »
Fantastic!! great job!!

Offline Weapon x program

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Re: Release Party: Wolverine
« Reply #3 on: May 01, 2009, 05:23:09 AM »
DOWNLOADING RIGHT NOW  ^^(PM)^

Offline Near

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Re: Release Party: Wolverine
« Reply #4 on: May 01, 2009, 07:20:38 AM »
is a cool thing this character :D

but at this point... Anvil why u don create a Wolvie without suit? i like to see a Logan in is classic Jeans and tshirt with dog tags ;)
Sorry for my poor english but i'm italian... :P




Offline Weapon x program

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Re: Release Party: Wolverine
« Reply #5 on: May 01, 2009, 07:27:59 AM »
is a cool thing this character :D

but at this point... Anvil why u don create a Wolvie without suit? i like to see a Logan in is classic Jeans and tshirt with dog tags ;)
someone started a character like this and gave me permission to finish him one day.  :O*D
BACK TO THE CHARACTER:
he has everything i was waiting for, glad to see you used the sprites with the bike too.   ^^(PM)^
i think i have seen one bug with the masK but it was so fast i m not sure.
SO my only complaint are the palettes, lol. He needs a lot of them because they areN 't good.
Best wolverine ever released.  ^^(PM)^  ::salute::

Offline Random Regular

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Re: Release Party: Wolverine
« Reply #6 on: May 01, 2009, 07:30:27 AM »
This character is pretty nice.
The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)

Lé Bugs/Feedback:

- Berseker barrage can be really spammable, Take a look at this:
 
 I don't know if I should call it an Infinite or a bug with the Attack.

- The crouch stand animation goes faster when Wolverine's mask is taken off, Why?
    
 
- If its Maskless Wolverine, Why not put a Maskless Wolverine Hyper Portrait?
 Since we already have another Wolverine (With the mask) That has the same Hyper portrait, Just a suggestion.


New Feedback:
Well I've played MvC2 on my Dreamcast Emulator last night and I played with masked wolverine a few minutes ago, and this is what I found:


- His Berseker Barrage is faster than in MvC2 IIRC

- Berseker Barrage can be a pain to deal with when you are in the corner and Wolverine is doing it against you (Thats just my opinion)

- Medium kick in the air is very spammable I can do it fast after eachother.

- Medium kick in the air doesn't have "Maskless" Wolverine sprites (Even if he is in Maskless mode)

- (I think I'm confusing him now with another character so blame me for that): I can do a throw in the air after a combo /:O
« Last Edit: May 04, 2009, 12:34:20 PM by Mega-Force-Power »

Offline Vault-tec Rep Høröúßøí

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Re: Release Party: Wolverine
« Reply #7 on: May 01, 2009, 08:34:16 AM »
nice timing... IM GOING TO WATCH TO MOVIE TODAY!!!!!

also thank you for releasing this wolverine (i'm redownloading mugen just to try him out  :thumbsup:)

Offline aquelegordo1

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Re: Release Party: Wolverine
« Reply #8 on: May 01, 2009, 08:38:17 AM »
thanx man!

Offline alex87

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Re: Release Party: Wolverine
« Reply #9 on: May 01, 2009, 09:06:49 AM »
Thanks ^^ and congrats

Offline KudosForce

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Re: Release Party: Wolverine
« Reply #10 on: May 01, 2009, 09:08:42 AM »
The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)

Being a guy who generally prefers seeing Wolverine with his mask on, I agree with this. :thumbsup:
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Offline ace_tales

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Re: Release Party: Wolverine
« Reply #11 on: May 01, 2009, 10:21:45 AM »
Review:
+mask changing modes is cool espically the fact it changes hypers  :thumbsup:
+motorcycle ending
+pretty fun to play as but but things like the weak defence and having screen jump around everywhere ruins the quality  :|
- berserker barage spammable
-controlable while dead
-really annoying to fight against in a  hi jump compatable stage on team mode because hes always jumping around everywhere and you cant see whats going on  on the ground  *Iceman ThumbsDown!*
-the motorcycle ending is cool but when he rides away it lkinda looks like his riding a tricycle if you know what i mean  ;*)) (maybe get him to hunch over more and have smoke coming out of the tail pipe or somthing to give it more 'attitude')
-dies easily and usually first due to low defence
-unmasked wolverine needs a unmasked hyper portrait (at the least in the unmasked woverine exclusive hypers)

overall theres still alot to fix up but if  it is fixed up it will definitly be the best wolverine out there  :)

Offline Jelux Da Casual

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Re: Release Party: Wolverine
« Reply #12 on: May 01, 2009, 10:26:12 AM »
The option to put his mask on/off is something I haven't seen before with a Wolverine, Nice touch on the character :)

It's actually has a function too. A few hypers change.
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Offline Acey

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Re: Release Party: Wolverine
« Reply #13 on: May 01, 2009, 10:59:51 AM »
Link updated: There was a late night update that didn't quite make it into the verion release earlier this morning with includes a few animation loops and Wolverine standing about 5 pixles too low. The new update fixes these issues.  :thumbsup:

Offline Weapon x program

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Re: Release Party: Wolverine
« Reply #14 on: May 01, 2009, 11:07:11 AM »
Link updated: There was a late night update that didn't quite make it into the verion release earlier this morning with includes a few animation loops and Wolverine standing about 5 pixles too low. The new update fixes these issues.  :thumbsup:
thanks, that was fast  :thumbsup:

Offline laspacho

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Re: Release Party: Wolverine
« Reply #15 on: May 01, 2009, 11:19:39 AM »
Great Character Anvil and Acey.   :thumbsup:

Offline SPITERMAN

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Re: Release Party: Wolverine
« Reply #16 on: May 01, 2009, 11:37:47 AM »
Wolverine is incredible.!!!!  :)
Thanks for liberating it just with the new movie of Wolverine
Great job, and the portraits are beautiful :w00t:
I love the chars of marvel

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Offline ExShadow

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Re: Release Party: Wolverine
« Reply #17 on: May 01, 2009, 11:52:31 AM »
edit of kong's Wolvie?  <_<|...|
»ĐΣΛTĦŞTØRM«

Offline Acey

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Re: Release Party: Wolverine
« Reply #18 on: May 01, 2009, 12:10:13 PM »
edit of kong's Wolvie?  <_<|...|

And your point is?  <_<|...|

Offline solitaio

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Re: Release Party: Wolverine
« Reply #19 on: May 01, 2009, 12:18:05 PM »
wooooooooowwwwwwwwww amazing  =D>

Offline ExShadow

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Re: Release Party: Wolverine
« Reply #20 on: May 01, 2009, 12:21:22 PM »
And your point is?  <_<|...|
he feels like he still needs work oh and missing super bg thought he might be more original...
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Offline Jelux Da Casual

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Re: Release Party: Wolverine
« Reply #21 on: May 01, 2009, 12:26:41 PM »
he feels like he still needs work oh and missing super bg thought he might be more original...

Well, Sir Anvil's original intent was to make MvC Wolverine without a mask.

In a previous EoH beta, he had a different stance when he would put the mask back on, but that was taken out.

As is like I mentioned before, when you change mask preferene, his hypers change as well.
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Offline Scourge

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Re: Release Party: Wolverine
« Reply #22 on: May 01, 2009, 12:28:12 PM »
he feels like he still needs work oh and missing super bg thought he might be more original...

I was a little curious about the hyper BG too but the character still rules. Very unique with the mask coming on and off.

Offline Acey

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Re: Release Party: Wolverine
« Reply #23 on: May 01, 2009, 12:53:15 PM »
I didn't even notice the Hyper background was missing because it references the one in the EoH screenpack and of course I was testing him in EoH. We'll get that fixed up here in a bit.

@ EXShadow, would you mind listing what work you feel still needs to be done? I don't know what to fix if all you say is "work still needs to be done."

Offline Playing Enemy

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Re: Release Party: Wolverine
« Reply #24 on: May 01, 2009, 01:00:01 PM »
Oh heck yes!!!   :o  This just keeps getting better and better.  Thanks you so much for this release. Woverine is one of the best. :w00t:


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