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Author Topic: Release Party: Crashman  (Read 4927 times)

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Offline KudosForce

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Re: Release Party: Crashman
« Reply #50 on: May 03, 2009, 07:38:04 AM »
Crashman is more awesome than his EOH's counterpart.
Excellent job  ^:)^

I think the updates will go over into EOH's Crashman.
Mission complete!

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Offline malisiousjoe

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Re: Release Party: Crashman
« Reply #51 on: May 03, 2009, 10:33:05 AM »
He looks amazing good job :thumbsup:!

Thanks DG!

Offline Gaijin

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Re: Release Party: Crashman
« Reply #52 on: May 04, 2009, 02:48:39 PM »
done testing. crash man is tooo overpowered and can kill an opponent in two hypers for a max if i remember correctly of 78 hits. i can do a vid if u want its rather easy to do.

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Offline laspacho

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Re: Release Party: Crashman
« Reply #53 on: May 04, 2009, 03:18:45 PM »
done testing. crash man is tooo overpowered and can kill an opponent in two hypers for a max if i remember correctly of 78 hits. i can do a vid if u want its rather easy to do.

Sure, post it up.  (This goes for all characters)  Feedback / Bug reports are always welcome.  It will make any future versions of the character better.

Offline Gaijin

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Re: Release Party: Crashman
« Reply #54 on: May 04, 2009, 03:32:17 PM »
will do. i have to make it

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Offline Theendgamelv3

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Re: Release Party: Crashman
« Reply #55 on: May 08, 2009, 04:08:55 PM »
I don't know if anyone of you guys experienced this, but Crashman's voice only makes sounds on my left speaker. All his other sound effects like drills and stuff are on both speakers.

Offline Excursion

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Re: Release Party: Crashman
« Reply #56 on: May 08, 2009, 04:11:03 PM »
I don't know if anyone of you guys experienced this, but Crashman's voice only makes sounds on my left speaker. All his other sound effects like drills and stuff are on both speakers.

I saw similar feedback posted somewhere else. We will fix that in a future update.  :thumbsup:

Offline Giga Man

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Re: Release Party: Crashman
« Reply #57 on: June 27, 2009, 09:36:41 PM »
Awesome character, and he works great... except against himself. When I test characters, I usually pit them against themselves. Well... When Crash Man is fighting himself, both of them end up getting stuck in running animations and crouching animations for a very long time, possibly forever. He just doesn't seem to work well with himself at all.

Has anyone else noticed this?

Offline laspacho

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Re: Release Party: Crashman
« Reply #58 on: June 27, 2009, 09:38:40 PM »
Awesome character, and he works great... except against himself. When I test characters, I usually pit them against themselves. Well... When Crash Man is fighting himself, both of them end up getting stuck in running animations and crouching animations for a very long time, possibly forever. He just doesn't seem to work well with himself at all.

Has anyone else noticed this?

Yea I noticed this too, Crashman's AI needs a update in the future also.  If someone out there wants to make a AI patch they are more then welcome to.   ;)

Offline SesakaX

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Re: Release Party: Crashman
« Reply #59 on: July 10, 2009, 02:01:22 AM »
Downloading it...now! ::salute::

Once I get my Mugen working, I'll try him out! Thank you for sharing Crashman. I'll leave feedback afterwards.
The cake is a PIe!

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