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Author Topic: Captain Guile 8/19/2009  (Read 2434 times)

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Offline EKEN55

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Captain Guile 8/19/2009
« on: April 23, 2009, 02:38:39 AM »
The Captain was updated on 11/13/2009. Some small improvements to the hard AI. And some palette fixes

Capt. Guile will work on the new version of Mugen (Candidate 2). But you can only use one of his palettes. On the older versions of Mugen you can see all of his palettes. Just wanted to be sure you are aware  








                      
                Download

http://www.sendspace.com/file/1np7u5
« Last Edit: November 14, 2009, 09:12:38 AM by EKEN55 »



Offline PARANATION

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Re: Captain Guile complete *4/23/2009*
« Reply #1 on: April 23, 2009, 02:41:13 AM »
I will test him out and let you know. I had it but waited till you were finished with him. Thanks for keeping us updated.

Post Merge: April 23, 2009, 02:44:06 AM
This may be a stupid question but why do you call him Captain Guile? Sorry if its a dumb question  8-}

We'll never know unless we try!

Offline ATiC3

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Re: Captain Guile complete *4/23/2009*
« Reply #2 on: April 23, 2009, 02:50:27 AM »
Dude... you don't have to make a new topic every f'n time you update.. just mod first post of your original topic and then post a reply saying First post updated... _______________ updated... Not that hard...
 

Offline EKEN55

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Re: Captain Guile complete *4/23/2009*
« Reply #3 on: April 23, 2009, 02:55:09 AM »
I will test him out and let you know. I had it but waited till you were finished with him. Thanks for keeping us updated.

Post Merge: April 23, 2009, 02:44:06 AM
This may be a stupid question but why do you call him Captain Guile? Sorry if its a dumb question  8-}

I could not think of a name. I must have changed the name at least 8 times XD. Captain Guile felt safe. Its not that bad and not great. Just right in the middle



Post Merge: April 23, 2009, 02:57:42 AM
Dude... you don't have to make a new topic every f'n time you update.. just mod first post of your original topic and then post a reply saying First post updated... _______________ updated... Not that hard...

Atice, I apologize. I said I wasnt going to do that. And as soon as I got to the forum the old habits took over :(




Offline PARANATION

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Re: Captain Guile complete *4/23/2009*
« Reply #4 on: April 23, 2009, 03:27:00 AM »
I just tried him out. Excellent work on Captain Guile. I am keeping him on my roster lol

We'll never know unless we try!

Offline EKEN55

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Re: Captain Guile complete *4/23/2009*
« Reply #5 on: April 23, 2009, 03:36:40 AM »
I just tried him out. Excellent work on Captain Guile. I am keeping him on my roster lol

Cool, Im very happy to hear that :) Thanks for trying him out




Offline MuηkyMØÜf

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Re: Captain Guile complete *4/23/2009*
« Reply #6 on: April 23, 2009, 10:29:12 AM »
now that i think about it; i dont have a guile in my roster LOL just nash & charlie...wow o.O#

thanx will DL.

This may be a stupid question but why do you call him Captain Guile? Sorry if its a dumb question  8-}

uumm, are you crazy? he's always been Colonel Guile of the US Air Force <_<|...|

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http://en.wikipedia.org/wiki/Guile_(Street_Fighter)
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Offline ExShadow

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Re: Captain Guile complete *4/23/2009*
« Reply #7 on: April 23, 2009, 01:07:41 PM »
i dont know why but he still gets stuck in this animation when u trip him  :-??



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Offline MuηkyMØÜf

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Re: Captain Guile complete *4/23/2009*
« Reply #8 on: April 23, 2009, 01:10:26 PM »
^I had the same problem as EX.

How come dosnt do the double hit when using down + strong kick?
The Sonic boom has a weak sound when it hits the opponet.
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Offline Worksa8

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Re: Captain Guile complete *4/23/2009*
« Reply #9 on: April 23, 2009, 03:14:26 PM »
-If you trip him he glitches and turns into a tornado or something
-His combos don't seem to flow right, I think thats because it's like MvC, but without the fluid like controls. Such as punch - kick combos.

Offline EKEN55

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Re: Captain Guile complete *4/23/2009*
« Reply #10 on: April 23, 2009, 05:27:16 PM »
i dont know why but he still gets stuck in this animation when u trip him  :-??






I'll try it for myself. but i've put him up against several AI's and thats never happened before ??








Post Merge: April 23, 2009, 05:37:10 PM
^I had the same problem as EX.

How come dosnt do the double hit when using down + strong kick?
The Sonic boom has a weak sound when it hits the opponet.

I thought about it, but didnt think anyone would mind the strong crouching kick not doing the double damage, sorry about that



Post Merge: April 23, 2009, 06:07:34 PM
-If you trip him he glitches and turns into a tornado or something
-His combos don't seem to flow right, I think thats because it's like MvC, but without the fluid like controls. Such as punch - kick combos.


Your right. I wanted to make a combo system for the AI that was very different form the usual.

« Last Edit: April 23, 2009, 06:07:34 PM by EKEN55 »

Offline MuηkyMØÜf

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Re: Captain Guile complete *4/23/2009*
« Reply #11 on: April 23, 2009, 07:06:05 PM »

Post Merge: April 23, 2009, 05:37:10 PM
I thought about it, but didnt think anyone would mind the strong crouching kick not doing the double damage, sorry about that

No need for apologies, its your char. I was just asking since the full animation is there. Plus it would help the hit count on combos.
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Offline Worksa8

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Re: Captain Guile complete *4/23/2009*
« Reply #12 on: April 23, 2009, 07:24:33 PM »
Don't take offense, but it doesn't seem to overly unique...Just like normal MvC except the punches and kicks can't combo.
Not a problem, I already made my own personal patch to make the combos easier...now jsut comparing him to other Guile characters, to see who gets the spot xD
« Last Edit: April 23, 2009, 10:53:37 PM by worksa8 »

Offline EKEN55

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Re: BUG (FIX) for Capt. Guile *4/26/2009*
« Reply #13 on: April 26, 2009, 10:36:10 AM »
The Cyclone Trip / get hit bug should be fixed

Offline SND-Frostey

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Re: Captain Guile 5/18/2009
« Reply #14 on: May 18, 2009, 02:37:02 PM »
Looks like one of the best Guile's yet.  can't wait to download!
New to the forum, dude.
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Offline EKEN55

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Re: Captain Guile 6/3/2009
« Reply #15 on: June 03, 2009, 11:38:26 PM »
More fixes made. And new easy AI installed

Offline MuηkyMØÜf

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Re: Captain Guile 6/3/2009
« Reply #16 on: June 04, 2009, 02:35:35 AM »
this is a great Guile and the only one in my mugen. thanx for the release and will try the new AI soon. : :)
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Offline EKEN55

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Re: Captain Guile 6/3/2009
« Reply #17 on: June 04, 2009, 06:54:05 PM »
Thank you MunkyMouf, I really hope you enjoy the new AI.


Post Merge: June 04, 2009, 06:54:49 PM
Looks like one of the best Guile's yet.  can't wait to download!

Awesome :D I hope you like him

Offline I_Burner

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Re: Captain Guile 6/3/2009
« Reply #18 on: June 04, 2009, 08:35:40 PM »
This Guile has really come a long way! I recently gave him a spot on my main play roster, and have been enjoying him quite a bit. Didn't run across any real issues with the last update, so I can't wait to try the latest version.

Offline EKEN55

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Re: Captain Guile 6/3/2009
« Reply #19 on: June 05, 2009, 08:54:01 PM »
Thanks I_Burner :), I have one last update for hit sparks. The current sparks dont look as good as the CVS sparks. Which are the only other spraks that are avaliable to me. Thanks for trying him out.

Post Merge: June 06, 2009, 03:18:16 PM
CVS sparks installed

Post Merge: June 06, 2009, 03:19:36 PM
CVS sparks installed
« Last Edit: June 06, 2009, 03:19:36 PM by EKEN55 »

Offline EKEN55

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Re: Captain Guile 7/29/2009
« Reply #20 on: July 29, 2009, 04:23:47 PM »
One more AI configuration added. And no more fading sonic booms !!

Offline MuηkyMØÜf

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Re: Captain Guile 7/29/2009
« Reply #21 on: July 29, 2009, 04:26:14 PM »
One more AI configuration added. And no more fading sonic booms !!

didnt notice any problems but if you say so... ::salute::
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Offline EKEN55

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Re: Captain Guile 7/30/2009
« Reply #22 on: August 19, 2009, 06:29:37 PM »
Oh well thats great :) I was so worried about that. But this update should prevent that even further.

Offline EKEN55

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Re: Captain Guile 8/19/2009
« Reply #23 on: November 14, 2009, 09:13:35 AM »
Some small palette fixes and minor improvements to Guiles hard AI

Offline Worksa8

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Re: Captain Guile 8/19/2009
« Reply #24 on: November 14, 2009, 10:32:11 AM »
Why not try and move onto a new project sometime?...

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