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Author Topic: Megaman  (Read 3140 times)

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Offline iDramaboy

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Megaman
« on: April 14, 2009, 08:27:02 PM »
Megaman is one of my favorites, so I thought I give it a shot at converting him into mugen. So far I'm really just trying to get the basic done as of how he will play. I wanted to give him a unique fight style so I'm going to have (maybe all) of his armor abilities in where you have to transform into the armor to achieve the moves for that particular armor.



« Last Edit: April 15, 2009, 10:15:41 PM by slowcar48 »



Offline Xx5DollarBillxX

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Re: Megaman 7
« Reply #1 on: April 14, 2009, 09:26:10 PM »
i cant wait for him, i think he will be good to use.
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Offline Nilakantha

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Re: Megaman 7
« Reply #2 on: April 14, 2009, 09:46:57 PM »
Yes, another Rockman 7 fan.  Rockman 7 is also one of my favorite Rockman games as well.  Good luck. :thumbsup:
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Offline demetrii2

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Re: Megaman 7
« Reply #3 on: April 14, 2009, 10:22:26 PM »
pretty kool idea hope he comes along well  :)

Offline Mugendude26

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Re: Megaman 7
« Reply #4 on: April 14, 2009, 11:32:15 PM »
Awesome idea, I don't think there has been a MM7 Mega Man for M.U.G.E.N., however I'm more a fan of MM8 than MM7.

Offline Jelux Da Casual

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Re: Megaman 7
« Reply #5 on: April 14, 2009, 11:45:18 PM »
Always been a 4 fan myself, but always interested in seeing new Mega/Rockman stuff.

BTW, what's with X over there?
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Offline Dissidia

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Re: Megaman 7
« Reply #6 on: April 15, 2009, 12:44:06 AM »
 :w00t: Another Rockman 7 fan, :thumbsup: though I still prefer 3. Anyways good luck on him slowcar.
« Last Edit: April 15, 2009, 02:48:25 AM by ☆Dissidia☆ »

Offline Xx5DollarBillxX

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Re: Megaman 7
« Reply #7 on: April 15, 2009, 01:37:04 AM »
my fave MM game is Megaman 2 and 8.
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Offline iDramaboy

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Re: Megaman 7
« Reply #8 on: April 15, 2009, 03:29:53 PM »

BTW, what's with X over there?

X is also a W.I.P




The slash claw is not final, I'm going to see I could convert it in a better way, much thanks to O for letting me use his elecman blast.
« Last Edit: April 15, 2009, 03:58:15 PM by slowcar48 »

Offline Xx5DollarBillxX

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Re: Megaman 7
« Reply #9 on: April 15, 2009, 04:08:36 PM »
you gunna have all the Megaman 7 Weapons? I would LOVE to see the Junk barrage. lol
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Offline O Ilusionista

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Re: Megaman 7
« Reply #10 on: April 15, 2009, 04:38:15 PM »
will he have any strikers?

Offline iDramaboy

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Re: Megaman 7
« Reply #11 on: April 15, 2009, 04:43:54 PM »
will he have any strikers?


naw, I think with the armors playing different from one another and the different colors make him seem like his own striker  ;)

Offline Xx5DollarBillxX

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Re: Megaman 7
« Reply #12 on: April 15, 2009, 06:10:12 PM »
i cant wait for that megaman, there should be one for all megaman games, 1-9. lol
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Offline Jelux Da Casual

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Re: Megaman 7
« Reply #13 on: April 15, 2009, 08:44:08 PM »
i cant wait for that megaman, there should be one for all megaman games, 1-9. lol

The size of a character like that would be huge, probably bigger than mugen could handle.
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Offline Xx5DollarBillxX

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Re: Megaman 7
« Reply #14 on: April 15, 2009, 08:51:49 PM »
The size of a character like that would be huge, probably bigger than mugen could handle.

lol, i meant separate ones. lol that megaman would be huge. olol :DxDie
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Offline Bowasiel

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Re: Megaman
« Reply #15 on: April 18, 2009, 09:10:56 AM »
IVe got my own Megaman 1 style  :w00t: with all megaman 1 weapons ^^

Offline Magma MK-II

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Re: Megaman
« Reply #16 on: April 18, 2009, 10:31:33 AM »
GOOD!

D'Arby the gambler approves this char!

Offline O Ilusionista

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Re: Megaman
« Reply #17 on: April 18, 2009, 10:51:27 AM »
The size of a character like that would be huge, probably bigger than mugen could handle.

I don't think so. IMT is huge and mugen still handles it (besides, after size, mugen stops to read the sff file).
But yes, huge SFF aren't a good thing.

Offline iDramaboy

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Re: Megaman
« Reply #18 on: May 10, 2009, 06:36:59 PM »
I was just wondering if anyone had any megaman edits that they would like to post that I could use for megaman... this includes stances, atttacks and all... almost anything would be useful. So far there are going to be 4 playable armors.

Offline DoktorAvidan

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Re: Megaman
« Reply #19 on: May 11, 2009, 11:17:32 AM »
I like this idea.  :thumbsup:

However with him turning to various coloured armours...

how will this affect palettes? I don't think it'll matter.

Offline iDramaboy

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Re: Megaman
« Reply #20 on: May 12, 2009, 05:26:16 PM »
I like this idea.  :thumbsup:

However with him turning to various coloured armours...

how will this affect palettes? I don't think it'll matter.

he will only have his default palette

Post Merge: May 12, 2009, 05:54:00 PM
I was thinking about giving him protoman's shield for his basic armor since he had it in the game but Im not to sure of it yet...Here is some more progress on him...Im really trying to get soe good attacks for his basic armor at the moment, if you have any suggestions, please dont hesitate
« Last Edit: May 13, 2009, 12:52:08 PM by Slowcar48 »

Offline DoktorAvidan

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Re: Megaman
« Reply #21 on: May 12, 2009, 05:58:39 PM »
Oh that is awesome... :w00t:

Offline iDramaboy

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Re: Megaman
« Reply #22 on: May 13, 2009, 01:01:27 PM »
...
« Last Edit: May 14, 2009, 02:50:07 PM by Slowcar48 »

Offline UltraRoboninja

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Re: Megaman
« Reply #23 on: May 13, 2009, 04:26:51 PM »
Wow, he's looking great so far. My only suggestion would be to use smaller blasts for some of his shots, maybe something to represent his regular little yellow bullets rather than his charge shot.

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Offline laspacho

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Re: Megaman
« Reply #24 on: May 13, 2009, 11:30:27 PM »
How about the Classic Nintendo shot to add to your arsenal?   :)


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