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Author Topic: FireMan  (Read 6513 times)

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Offline PARANATION

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Re: FireMan
« Reply #50 on: April 26, 2009, 05:23:30 AM »
I was gonna say that to Black Ice lol

We'll never know unless we try!

Offline Xx5DollarBillxX

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Re: FireMan
« Reply #51 on: April 26, 2009, 10:53:57 AM »
if i knew how to make a screen pack, i would make Megaman vs Street Fighter. LOL   ^^(PM)^
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Offline show552

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Re: FireMan
« Reply #52 on: April 26, 2009, 11:25:16 AM »
your right its looks like laspacho's fireman :-$
Check this out Cool game --> BiteFight Server 1 -

Offline laspacho

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Re: FireMan
« Reply #53 on: April 26, 2009, 01:10:17 PM »
your right its looks like laspacho's fireman :-$

It is my Fireman sprites.  E is Fireman's Coder and is my partner for this Robot boss project.  I always have a partner to code for each robot boss I make.   :thumbsup:

« Last Edit: May 01, 2009, 03:25:14 PM by laspacho »

Offline Tundra

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Re: FireMan
« Reply #54 on: April 26, 2009, 03:24:34 PM »
It is my Fireman sprites.  E is Fireman's Coder and is my partner for this Robot boss project.  I always have a partner to code for each robot boss I make.   :thumbsup:


Full game?

Offline Xx5DollarBillxX

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Re: FireMan
« Reply #55 on: April 26, 2009, 09:44:27 PM »
i cant wait for Fireman. Hes awesome so far. love the color pallets.
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Offline Jelux Da Casual

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Re: FireMan
« Reply #56 on: April 27, 2009, 03:29:15 PM »
Full game?

Yeah bro, Team Reploid's been working on Megaman-XR for a while now.
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Offline Xx5DollarBillxX

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Re: FireMan
« Reply #57 on: April 29, 2009, 09:36:52 PM »
is that why everyone is making robot masters? Nice. cant wait for it come out? how far is it in progress?
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Offline Jelux Da Casual

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Re: FireMan
« Reply #58 on: April 29, 2009, 09:39:58 PM »
is that why everyone is making robot masters? Nice. cant wait for it come out? how far is it in progress?

...huh. website's down.

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Offline Manic

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Re: FireMan
« Reply #59 on: April 29, 2009, 11:01:11 PM »
The site goes down occasionally for some reason, so you have to wait a while.

Offline [E]nter [T]he [G]ame

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Re: FireMan
« Reply #60 on: June 13, 2009, 05:46:04 PM »
flying flame :


this move require 3% of your power gauge.
the move is D, F+x. but im not sure, what do you guys think it should be?.

Offline laspacho

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Re: FireMan
« Reply #61 on: June 13, 2009, 05:52:00 PM »
 :w00t:  Awesome   :w00t:

Offline Nestor

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Re: FireMan
« Reply #62 on: June 13, 2009, 05:57:37 PM »
Very good move! I think that motion is right, or even something like (charge) B, F + x could do a good work.

See you.
« Last Edit: June 13, 2009, 06:11:14 PM by Nestor »

Offline M_Tony

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Re: FireMan
« Reply #63 on: June 14, 2009, 01:41:31 AM »
Yeah, I think the sonic boom command would work well.
Currently playing Wario Land: Shake It!, Lego Batman DS, and Kirby Superstar Ultra.

Offline show552

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Re: FireMan
« Reply #64 on: June 14, 2009, 02:00:15 AM »
Fireman looks awesome @-)
Check this out Cool game --> BiteFight Server 1 -

Offline alex87

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Re: FireMan
« Reply #65 on: June 14, 2009, 06:08:32 AM »
 =D> =D> =D> =D> =D>

Offline [E]nter [T]he [G]ame

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Re: FireMan
« Reply #66 on: June 16, 2009, 04:23:16 AM »
@Laspacho, here you'll see his eyes pop out for the gethit.
http://www.youtube.com/watch?v=wZnmG8WVWa4&feature=channel_page#

Offline laspacho

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Re: FireMan
« Reply #67 on: June 16, 2009, 09:21:13 AM »
Very cool video Etg.  Your doing a awesome job coding Fireman.   =D>

Offline Magma MK-II

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Re: FireMan
« Reply #68 on: June 16, 2009, 09:58:58 AM »
COOL! This will be a fine char!

 >:-(-| We could use those lifebars...

Offline Bidu

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Re: FireMan
« Reply #69 on: June 16, 2009, 11:25:51 AM »
So far, so good!

The sprites looks perfect! Watching the video, I could say that he plays like a mvc char. So that's good!

I'd like to know if the sprite set is completed as well as if you accept ideas for moves, supermoves etc. I didn't get why he has the red shadow after doing the special move and will he have those speed's sparks when dashes forward, returning back and during the special move?


By the way, is it a updated cutman/iceman in the video? I don't remember the scissors super move in the char that I have.

« Last Edit: June 16, 2009, 11:40:31 AM by Bidu »

Offline laspacho

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Re: FireMan
« Reply #70 on: June 16, 2009, 03:44:18 PM »
So far, so good!

The sprites looks perfect! Watching the video, I could say that he plays like a mvc char. So that's good!

I'd like to know if the sprite set is completed as well as if you accept ideas for moves, supermoves etc. I didn't get why he has the red shadow after doing the special move and will he have those speed's sparks when dashes forward, returning back and during the special move?


By the way, is it a updated cutman/iceman in the video? I don't remember the scissors super move in the char that I have.



I have finished ALL of Fireman's sprites already.  Etg is coding him.  That Cutman is Etg's Wip, different then the Cutman we all have from Excursion.

Offline Manic

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Re: FireMan
« Reply #71 on: June 17, 2009, 05:44:27 AM »
Great work. Love the spritework, and the coding seems excellent so far. Nice comboing. Also nice to see your Cutman in action, Etg.

Offline xblueblastxx

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Re: FireMan
« Reply #72 on: June 19, 2009, 01:10:40 AM »
maybe QCF kick would be better.

Offline [E]nter [T]he [G]ame

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Re: FireMan
« Reply #73 on: June 22, 2009, 02:23:46 AM »
here is the last teaser before a new video:

Hyper - Tornado Flare:


for this hyper you have to manually move back and forth.

Offline Manic

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Re: FireMan
« Reply #74 on: June 22, 2009, 02:57:59 AM »
That's a really creative move. And it makes it all easier to have to move it manually. :thumbsup:

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