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Author Topic: polaris  (Read 19515 times)

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Offline daraku

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Re: polaris
« Reply #200 on: January 27, 2010, 06:38:03 AM »
Fix the left leg on both sprites, Scarlet and Polaris, because is too fat compared to the right legs ???

Offline esn23

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Re: polaris
« Reply #201 on: January 27, 2010, 05:56:47 PM »
get ready guys major updates...

Her stance with new face


Her light punch


Her combo light punch


And Last but not least her new hair...  I didn't have time to add them to the above animations but be assured that her new hair will be added to all sprites

*Note Soon

TomBewley

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Re: polaris
« Reply #202 on: January 27, 2010, 06:07:50 PM »
I'm just curious as to how the stance will transition to the attacks? She's flying then she's suddenly on the ground. I think you might need to add a few more transition frames.

Also be careful with the palette. It seems to change on her light punch, and make sure that the colours go from darkest to lightest. The lighter blue surrounds the dark blue which looks odd.

I do like the new face and the stance is a nice one, just needs the shading change to make her look less flat!

Offline esn23

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Re: polaris
« Reply #203 on: January 27, 2010, 06:11:17 PM »
So you mean by transitation frame like have her land before she hits right?  I think I can muster something up..  What do you think about the new hair does it look any better?
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TomBewley

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Re: polaris
« Reply #204 on: January 27, 2010, 06:34:35 PM »
So you mean by transitation frame like have her land before she hits right? 
Exactly what I meant! It will make the attacks flow much better

What do you think about the new hair does it look any better?
It looks much more original and less flat than before. Just remember that her hair should not stick together when she attacks so give her hair some stray ends to make it seem more real

Offline esn23

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Re: polaris
« Reply #205 on: January 27, 2010, 06:36:50 PM »
Oh I will I havn't gotten to all that yet... Glad you like it :)
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Offline DARKTALBAIN

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Re: polaris
« Reply #206 on: January 27, 2010, 07:15:24 PM »
Her stance with new face


This is what I was talking about when you PMed me. Look at how her entire backside looks like it is blowing up like a balloon. It's moving with the hair. You just tried to put in way to much movement, & it's not necessary.

Edit: What makes it look really odd is that the leg band & ankle band do not move at all.

 
« Last Edit: January 27, 2010, 07:21:35 PM by DARKTALBAIN »
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline esn23

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Re: polaris
« Reply #207 on: January 27, 2010, 07:28:18 PM »
Im gonna make her boobs bounce more and her but bounce less and by front of her head do you mean her bangs by her nose or the top of her head?
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Offline warecus

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Re: polaris
« Reply #208 on: January 29, 2010, 03:45:19 AM »
nice improvements

Offline esn23

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Re: polaris
« Reply #209 on: January 29, 2010, 07:39:24 AM »
Ah im trying to sprite her pestelence hyper her uniform kinda looks like nightmares armor in soul calibur games all i could find for some what of a  base is charolette from samurai showdown any other ideas
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Offline warecus

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Re: polaris
« Reply #210 on: January 29, 2010, 07:53:14 AM »
it's  funny you mentioned that, because when I was still working on her I was going to make a intro with that in mine.  blade (don't know if that's his real name) from warzard/red earth.  the first boss before the wizard would be the perfect base.  kong has the sprites or character as open source I think but if you look around this forum or search this forum for kong you find his sprites or char for warzard and the char's name is blade.  Hope that helps

Offline esn23

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Re: polaris
« Reply #211 on: January 29, 2010, 08:31:21 AM »
Thanks and what uniform was she in when her secondary mutation came into play after zaladine stole her magnetic powers?  Was it the red one?
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Offline warecus

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Re: polaris
« Reply #212 on: January 29, 2010, 08:43:53 PM »
not sure, but you can check uncannyxmen.net for all the uniform and power questions you might have.  go to character highlight

Offline esn23

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Re: polaris
« Reply #213 on: February 01, 2010, 01:01:42 PM »
fixed stance I hope everything is okay now :)
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Offline daraku

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Re: polaris
« Reply #214 on: February 01, 2010, 04:14:38 PM »
fixed stance I hope everything is okay now :)


Ehm no;  >:P is not so good the stance. The left legs is too fat in comparison with the right

Offline esn23

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Re: polaris
« Reply #215 on: February 01, 2010, 04:26:38 PM »
erm actually it's not considering her left leg is facein the screen and her right is farther away..  Also the legs take from polaris and scarlet witch were from a video game character that was released in arcades :)
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Offline warecus

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Re: polaris
« Reply #216 on: February 01, 2010, 08:42:09 PM »
looking good man.  also about the leg if you really wanted to you could seperate some of the thigh make it part of the butt, meaning make a clear distinction between the butt and the thigh.  like put a crease or demple idk.  but anyway looking good

Offline DARKTALBAIN

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Re: polaris
« Reply #217 on: February 01, 2010, 10:05:52 PM »
It is not natural for someones leg to just " get plumper " from that little bit of movement. Her right leg just looks like it is breathing
« Last Edit: February 01, 2010, 10:28:49 PM by DARKTALBAIN »
Quote from: Scar
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Re: polaris
« Reply #218 on: February 01, 2010, 10:13:00 PM »
I agree her left leg does appear to get larger especially around the thigh area.

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Offline esn23

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Re: polaris
« Reply #219 on: February 02, 2010, 03:26:20 PM »
her left leg is an easy fix like warecus said all I need to do is put a dimple in her but and AND I just thought of something istead of her leg expanding horizontal it is supposed to do it virtical.. lol whoops
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Offline ZVitor

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Re: polaris
« Reply #220 on: February 02, 2010, 05:24:03 PM »
just one breast moving

Offline Spidermew

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Re: polaris
« Reply #221 on: February 02, 2010, 08:52:48 PM »
just one breast moving

Yeah, it makes it look like one's fake and one's real.

Offline elee0031

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Re: polaris
« Reply #222 on: February 02, 2010, 09:18:42 PM »
um... actually both are moving only on polaris's right is moving alot more, right does go up and down.

To fix I suggest less chess movement. Just focus on shoulder-arms and face. If it becomes too much of a problem use Rogue's jacket to cover.

Can't wait to see some nice hyper, supers, and flash combos.

Offline esn23

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Re: polaris
« Reply #223 on: February 03, 2010, 07:50:25 AM »
I noticed that too fixed left boob and slimmed down her theighs
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Offline esn23

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Re: polaris
« Reply #224 on: February 10, 2010, 03:16:41 PM »
polaris's new stance...
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