collapse

Author Topic: polaris  (Read 19500 times)

0 Members and 5 Guests are viewing this topic.

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: polaris
« Reply #50 on: April 11, 2009, 05:55:16 PM »


This is a common error by man sprite editors, and still happens on and on.

Looks at her animation: half of body remains at the same place when she does the move. Is IMPOSSIBLE to someone to perform such move.
people love to re-use the same base to make new edits, and you can see this mistake in many chars (try to use crouched attacks and you will see how their torso rotating without move the base.)

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #51 on: April 12, 2009, 05:48:45 AM »
how's this olu


final jump kick:



ps first page updated

Offline spiderclone

  • Initiate
  • **
  • Posts: 146
  • Country: French Polynesia pf
  • Last Login:June 25, 2018, 06:44:04 AM
    • Email
Re: polaris
« Reply #52 on: April 12, 2009, 06:07:44 AM »
something is wrong with the hair
justice is best served in death

Offline Xx5DollarBillxX

  • Initiate
  • **
  • Posts: 155
  • Last Login:October 24, 2011, 08:52:35 AM
  • Black & White 4EVER
    • Email
Re: polaris
« Reply #53 on: April 12, 2009, 12:41:10 PM »
so far, i love her! she is goin to be my favorite to use.
(click to show/hide)

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #54 on: April 12, 2009, 12:44:15 PM »
cool and thanks, did you check out her throw on the first page can you guess the base (it's not a guy).  Everything in Zvitors hands now except minor sprite updates and a few more get hits

Offline Esʞy

  • Somebody that you use to know..
  • Infinity Regular
  • ****
  • Posts: 679
  • Country: United States us
  • Last Login:December 02, 2018, 04:18:20 PM
    • Email
Re: polaris
« Reply #55 on: April 12, 2009, 01:00:09 PM »
Great, the turn out will be very nice :thumbsup:
(click to show/hide)

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #56 on: April 12, 2009, 02:21:46 PM »
okay jump kick now and forever




first page updated with jump kick

also zvitor could there be something between forge and polaris interaction

also can anyone lend their voice talents to polaris or rip some, I know the animated series had a few eps with her in them

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: polaris
« Reply #57 on: April 12, 2009, 03:30:43 PM »


You're getting closer , or you took things too far . You made her head turn which is cool . But the only part turning is her face . Her hair doesn't really move . So either make her face not turn , or make her hair move the way her face does
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Eclipse

  • Contributor
  • ****
  • Posts: 146
  • Country: Brazil br
  • Last Login:November 18, 2020, 02:42:53 PM
Re: polaris
« Reply #58 on: April 12, 2009, 04:14:27 PM »





In case you don't know, Polaris' hair is naturally green. She was blond(if i'm not wrong), but when she's got the powers her hair grown green....

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #59 on: April 12, 2009, 05:02:54 PM »
I know she use to dye it brown because she didn't like it, so an intro with this hair change mean she's gettin ready to throw down mutant style, like she just showed up on the scene

"She has bright green hair, the first indication of her mutation. At first, she dyed her hair brown to hide this. In recent comics, she appears with her characteristic green hair."

so basically she undyes her hair before the fight is what I'm try to convey, meaning it's on like donkey kong-the gloves are off, etc...


as far as the jump kick, I might look at it but for now it looks good in action and her toro turns too which is pretty quick and it is a jump light kick after all, I think I'm done with that chapter

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: polaris
« Reply #60 on: April 12, 2009, 05:52:12 PM »
I keep liking the direction you are going here, and it looks like alot of this was from scratch making it even better.
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #61 on: April 12, 2009, 07:06:04 PM »
one more dt

try this one


Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: polaris
« Reply #62 on: April 12, 2009, 07:08:13 PM »
It looks like she's wearing a wig thats pasted to the background and she's moving her her head seperate of it.
Your sprites do not flow naturaly. She moves more like a robot.

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #63 on: April 12, 2009, 07:20:48 PM »
how's this?


Offline aquelegordo1

  • Initiate
  • **
  • Posts: 167
  • Country: Brazil br
  • Last Login:October 05, 2018, 06:38:05 PM
    • Email
Re: polaris
« Reply #64 on: April 12, 2009, 07:31:51 PM »
how's this?


the right knee still with out move

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #65 on: April 12, 2009, 07:38:33 PM »
how is this


Offline esn23

  • Forum Member
  • ***
  • Posts: 285
  • Country: United States us
  • Last Login:July 07, 2023, 02:38:39 PM
    • Email
Re: polaris
« Reply #66 on: April 12, 2009, 09:22:25 PM »
hmm i think she is perfect.. I would love to create a pallette for her where she has brighter hair though
*Note Soon

Offline BlizzardTora

  • Forum Member
  • ***
  • Posts: 289
  • Last Login:October 27, 2015, 06:40:10 PM
  • Did I say that I cared?
    • Email
Re: polaris
« Reply #67 on: April 12, 2009, 09:42:21 PM »
That should work i think. looks like shes putting effort into that kick.
CVG UNITED
Whatever ,(

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #68 on: April 13, 2009, 07:34:41 PM »
dwe I'm going to send those sprites to you soon but know that they are changing everyday I get a chance.  Zvitor destroy that sprite of polaris's old jumping fierce kick I made a new one and I'll send her to you soon.

first page updated



there is a little spiderman in this sprite

Offline ZVitor

  • IMT Content Architect
  • *
  • Posts: 2683
  • Last Login:October 25, 2024, 07:34:33 PM
    • Email
Re: polaris
« Reply #69 on: April 13, 2009, 09:17:04 PM »
dont worry about that... will start to organize sprites next week.

Offline ANGELM

  • Infinity Regular
  • ****
  • Posts: 1558
  • Country: United States us
  • Last Login:December 03, 2018, 05:02:16 AM
  • The One and Only........
    • The new home of MKR
Re: polaris
« Reply #70 on: April 13, 2009, 09:24:37 PM »
I like the new sprites you made.

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #71 on: April 14, 2009, 03:53:45 PM »
hey z redid the duck and crouch, plus a whole lot more so you'll probably will be not using too many of the sprites of the orignal char I gave you




sorry if alignment is a little off, I got tired of pushing arrow buttons, z can handle it though


this image will be on first page also as always


ps anyone good at making hyper potraits and super protraits

I could use some credit will be given of course


here I aligned the sprites better

« Last Edit: April 14, 2009, 05:39:35 PM by warecus »

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: polaris
« Reply #72 on: April 14, 2009, 10:53:01 PM »
looking good. as far as your request, try some of the guys in the graphic arts department.
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline warecus

  • Infinity Regular
  • ****
  • Posts: 1466
  • Country: Japan jp
  • Last Login:September 14, 2024, 03:35:13 PM
Re: polaris
« Reply #73 on: April 14, 2009, 11:58:12 PM »
maybe this one is better?



Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: polaris
« Reply #74 on: April 15, 2009, 12:05:31 AM »
maybe this one is better?




that one looks better . You have ro slow these gifs down a little when you post them . That was is so fast I can barely see what's going on . But it does look the best .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by ExShadow
[November 02, 2024, 04:54:41 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 [21] 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal