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Author Topic: Skullman  (Read 40031 times)

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Offline Manic

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Re: Skullman
« Reply #100 on: November 06, 2009, 08:27:06 PM »
Yeah, that's going to be another thing to look over once he's done. Reformation of his ribs.

Offline Rage

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Re: Skullman
« Reply #101 on: November 06, 2009, 10:05:34 PM »
the run is looking good

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Offline amonzes

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Re: Skullman
« Reply #102 on: November 07, 2009, 11:30:13 PM »
can we expect him soon since hes being coded. like within 3 months?
  :thumbsup:

Offline Manic

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Re: Skullman
« Reply #103 on: November 10, 2009, 08:18:53 PM »
I think he should be ready by then. Thought, that may be changed at any time for any reason. The version released will not be the one with the newer head and sprites, but the one with the older version of the head and sprites, and after that one is released, then I will work on the sprites for the newest version.

Post Merge: November 09, 2009, 12:54:05 AM


Comparison of the new-new running sprites. Inflated ribs I guess? :P

Post Merge: November 09, 2009, 07:40:54 PM


Edited, and I still can't get the sprites aligned in Fighter Factory. :D
New to old sprites.

Post deleted and reposted, since post merges don't appear on the updated topics list.

Offline laspacho

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Re: Skullman
« Reply #104 on: November 10, 2009, 08:22:55 PM »
Great work, I just finished that myself for Snakeman.  That is always the hardest part of the character, at least to me.   >:D

Offline Manic

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Re: Skullman
« Reply #105 on: November 10, 2009, 08:30:16 PM »
Cool, and yeah, it's about the most amount of frames that you need to make in a character, as well as some shading and angles that have to be fixed or made. ;)

Offline KudosForce

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Re: Skullman
« Reply #106 on: November 11, 2009, 07:37:11 AM »


Comparison of the new-new running sprites. Inflated ribs I guess? :P

Nice improvement. I'm certainly looking forward to the finished product. ;)
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Offline DARKTALBAIN

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Re: Skullman
« Reply #107 on: November 11, 2009, 02:07:07 PM »



New rib cage looks better  :thumbsup:
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Offline Manic

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Re: Skullman
« Reply #108 on: November 21, 2009, 10:44:12 PM »
In case noone saw this on the page before, here's the finished running.


Also, I sprited an intro for Skullman that includes his cloak from the manga. Resized and edited Dr. Doom's cape to Skullman's size. Thanks to KudosForce for the idea. :thumbsup:




Skullman is currently being coded now with the RMM template. He has all of his basics done right now. :thumbsup:
« Last Edit: November 21, 2009, 11:08:30 PM by Manic »

Offline KudosForce

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Re: Skullman
« Reply #109 on: November 22, 2009, 07:34:01 AM »
Also, I sprited an intro for Skullman that includes his cloak from the manga. Resized and edited Dr. Doom's cape to Skullman's size. Thanks to KudosForce for the idea. :thumbsup:

Not bad at all! :thumbsup: All he needs is the scythe, and it'll be perfect! By the way, you're welcome. ::salute::

Of course, he will throw those away before fighting, right? ;)
Mission complete!

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Offline Manic

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Re: Skullman
« Reply #110 on: November 22, 2009, 07:51:51 AM »
Yup, just like how Cammy does. And I think I have a good scythe to use that was going to be used in a hyper. :thumbsup:

Offline Rick The Fox

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Re: Skullman
« Reply #111 on: November 22, 2009, 10:45:35 AM »
There seems to be far too much space between Skullman and the left side of his cloak. Reduce the space between them and it would look much better. You might also want to give it a black outline so it matches the other sprites. Other than that it looks good.

Offline DARKTALBAIN

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Re: Skullman
« Reply #112 on: November 22, 2009, 12:57:15 PM »
In case noone saw this on the page before, here's the finished running.


Also, I sprited an intro for Skullman that includes his cloak from the manga. Resized and edited Dr. Doom's cape to Skullman's size. Thanks to KudosForce for the idea. :thumbsup:


Awesome, I really like the cloak idea. He should wear it the entire match.

Don't mind me, I am a cape/cloak kind of guy...lol 
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Manic

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Re: Skullman
« Reply #113 on: November 22, 2009, 02:55:24 PM »


Update to his intro, with him being more centered. I'll add the black outline once he's perfectly aligned.

Offline Magma MK-II

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Re: Skullman
« Reply #114 on: November 23, 2009, 07:54:53 AM »
Simply awesome!

Offline DARKTALBAIN

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Re: Skullman
« Reply #115 on: November 24, 2009, 11:35:37 AM »


Update to his intro, with him being more centered. I'll add the black outline once he's perfectly aligned.

now that you moved him around his head doesn't look right in the cloak. I like it better the way it was before. Or sprite some more cloak on the right side of his head ( Our right, his left )
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Offline MuηkyMØÜf

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Re: Skullman
« Reply #116 on: November 24, 2009, 11:40:15 AM »
DT's right. First cape better :thumbsup:
maybe cut the gap between him and the cape.
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Offline Manic

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Re: Skullman
« Reply #117 on: November 24, 2009, 07:19:36 PM »


Like this?

Offline KudosForce

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Re: Skullman
« Reply #118 on: November 25, 2009, 08:14:46 AM »
After carefully inspecting the other versions, I must say that this one is better, yes. :thumbsup:
Mission complete!

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Offline MuηkyMØÜf

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Re: Skullman
« Reply #119 on: November 25, 2009, 04:34:32 PM »
maybe cut the gap between him and the cape.

forgot to say between the cape and body.

the new hood looks better.

--------------------------------^^the full face from before is best IMO. not liking it half covered one.
« Last Edit: November 25, 2009, 05:07:50 PM by MuηkyMØÜf »
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Offline Manic

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Re: Skullman
« Reply #120 on: November 25, 2009, 04:52:36 PM »

Edited to have the part of the cloak behind his head... Sort of.

Offline MuηkyMØÜf

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Re: Skullman
« Reply #121 on: November 25, 2009, 05:05:29 PM »
accident. plz delete*
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Offline DARKTALBAIN

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Re: Skullman
« Reply #122 on: November 25, 2009, 05:09:39 PM »

Edited to have the part of the cloak behind his head... Sort of.

This is what I was talking about & seeing more of his head is cool, also  :thumbsup:
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline KudosForce

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Re: Skullman
« Reply #123 on: November 25, 2009, 05:22:54 PM »
Marvelous!  :thumbsup: It looks just about right, now (this time, hopefully 8-}).
Mission complete!

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Re: Skullman
« Reply #124 on: November 25, 2009, 05:25:58 PM »

Edited to have the part of the cloak behind his head... Sort of.

Wow thats F*ckin dope man =D>...lol yeh i liked em in Megan 4....i believe it was
Lots and lots of supers so f*ckin what

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