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Author Topic: Skullman  (Read 39972 times)

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Offline Manic

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Skullman
« on: March 30, 2009, 11:28:00 PM »
So, I finally decided to make the topic. :P

Skullman, my actual first WIP. He's about close to being completed, sprite wise. I just have to finish aerial and crouching attacks, as well as some specials/hypers.
I work on him and Bizarnage, switching between the two.

He is currently being coded by Canibus2000/Bowasiel.

Here's some examples of what's going on with him.

Old stance -> New Stance

Running sprites.

Some screenshots.. (They're huge pictures, from the screenshot thread.):

« Last Edit: August 26, 2009, 07:15:59 PM by Manic »



Offline iDramaboy

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Re: Skullman (MVC)
« Reply #1 on: March 30, 2009, 11:31:00 PM »
 :thumbsup:

Offline Rygelseid

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Re: Skullman (MVC)
« Reply #2 on: March 30, 2009, 11:44:13 PM »
nice!
i am awaiting the release of this char
keep up the good work

Offline laspacho

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Re: Skullman (MVC)
« Reply #3 on: March 30, 2009, 11:58:02 PM »
Impressive I have always liked the looks of your Skullman.

Offline DARKTALBAIN

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Re: Skullman (MVC)
« Reply #4 on: March 31, 2009, 02:37:06 AM »
Impressive I have always liked the looks of your Skullman.

Ditto  :thumbsup:

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Offline Bowasiel

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Re: Skullman (MVC)
« Reply #5 on: March 31, 2009, 07:05:22 AM »
mmmm I can post the progress but Im a bit busy with college I hpe release him by summer :w00t:

Offline Xx5DollarBillxX

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Re: Skullman (MVC)
« Reply #6 on: March 31, 2009, 08:12:47 AM »
 :thumbsup: i like the green look to Skullman. Keep up the work!!
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Offline Xx5DollarBillxX

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Re: Skullman (MVC)
« Reply #7 on: March 31, 2009, 11:22:19 AM »
Is skullman gunna have his own cool stage?  :-??

I think that would be so awesome! :thumbsup:
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Offline zombiejerky

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Re: Skullman (MVC)
« Reply #8 on: April 01, 2009, 08:02:17 PM »
You should give skull man more of a Dark stalkers feal

Offline Bowasiel

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Re: Skullman (MVC)
« Reply #9 on: April 01, 2009, 08:04:30 PM »
If someone wanna make his stage is ok  :-?? if nobody wanna make Ill have to learn how to code stages ^^

Offline Manic

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Re: Skullman (MVC)
« Reply #10 on: April 02, 2009, 12:19:19 AM »
You should give skull man more of a Dark stalkers feal

DarkStalkers feel? What do you mean, exactly by that? Sort of like Zabel/Lord Raptor?

Offline Manic

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Re: Skullman (MVC)
« Reply #11 on: April 08, 2009, 12:15:00 AM »
Uploaded a video on what has been coded on the Skullman that I have, this version may be outdated.


[youtube=425,350]Go8a8WwG3G0[/youtube]

Offline Acey

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Re: Skullman (MVC)
« Reply #12 on: April 08, 2009, 12:37:33 AM »
Great video, Skullman looks really smooth.

Offline iDramaboy

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Re: Skullman (MVC)
« Reply #13 on: April 08, 2009, 02:29:08 AM »


never seen air dashes befo

Offline Nilakantha

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Re: Skullman (MVC)
« Reply #14 on: April 08, 2009, 04:47:29 PM »
I like the couching sprites and the blocking sprites, good job.

I have a special idea.  You can have him summon skulls similar to Testament's skull special.
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Offline PARANATION

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Re: Skullman (MVC)
« Reply #15 on: April 09, 2009, 09:35:20 PM »
Wow i like this character so far. Looks awsome! I like it lol

We'll never know unless we try!

Offline Xx5DollarBillxX

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Re: Skullman (MVC)
« Reply #16 on: April 11, 2009, 01:45:04 AM »
Nice, i really like it so far. cant wait to see more. where did u get Eddie at? i never seen him b4. lol :) :D
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Offline Manic

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Re: Skullman (MVC)
« Reply #17 on: April 12, 2009, 09:25:03 PM »
Thanks for all the support, everyone. :thumbsup:

However, as some know, my laptop with ALL of my spritework is pretty much dead at the moment, so all work on Skullman is halted at this point. *Iceman ThumbsDown!*

Whenever I get it figured out what is wrong with it, I will continue working on him. So I hope that everything will be fine soon. %%-

Nice, i really like it so far. cant wait to see more. where did u get Eddie at? i never seen him b4. lol :) :D

Posted the link in the database now. :DB:

Offline Xx5DollarBillxX

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Re: Skullman (MVC)
« Reply #18 on: April 13, 2009, 02:28:05 AM »
thanks, i hope your computer gets fixed, i really want to see skullman in action.
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Offline EsÊžy

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Re: Skullman (MVC)
« Reply #19 on: April 13, 2009, 02:29:34 AM »
lol Whhhhhoooooooooooa get crackin on that laptop
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Offline Nilakantha

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Re: Skullman (MVC)
« Reply #20 on: April 13, 2009, 02:37:42 AM »
That's too bad, I was pulling for you.  I wish you the best of luck.
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Offline ♦ßlôödÑinjå♦

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Re: Skullman (MVC)
« Reply #21 on: April 13, 2009, 02:40:48 AM »
Good luck. 

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Offline Manic

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Re: Skullman (MVC)
« Reply #22 on: June 19, 2009, 06:24:52 PM »
Skullman's work has continued, and he now has color separation, thanks to Canibus/Bowasiel. :)



The colors were designed by him as well. They are: Normal, Megaman, Protoman, Inversed, Wolverine, and the color separation pallete.

Offline BLue BoMBeR

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Re: Skullman (MVC) - Back to work
« Reply #23 on: June 19, 2009, 08:59:44 PM »
u should put some Marrow's fighting abilities cuz... she has bones ^^(PM)^ :D

Offline Magma MK-II

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Re: Skullman (MVC) - Back to work
« Reply #24 on: June 20, 2009, 10:35:32 AM »
For some time I was trying to figure what was missing in his face. Now I know, you forgot to put a nose on him! You can take my suggestion or not, it's all up to you!

Unnecessary to say that he MUST have the Skull Shield. For suggestions, he could shot skulls, similary to Tam-Tam in Samurai Shodown. Also an old suggestion is a winpose where he take off his own head and play with it, while laughing maniacally!

Best luck to you!

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