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Author Topic: MODOK  (Read 1885 times)

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Offline criok

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MODOK
« on: March 11, 2009, 07:27:52 PM »
 :|
WORK IN PROGRESO


« Last Edit: March 12, 2009, 06:47:11 AM by Scar »



Offline ilikedamugen

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Re: MODOK
« Reply #1 on: March 11, 2009, 08:19:09 PM »
wow, way to dig into the marvel arcives for a character  8)..... .nice start , good luck  :thumbsup:

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Offline Spidermew

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Re: MODOK
« Reply #2 on: March 11, 2009, 08:59:47 PM »
LOL the giant head guy.
Where are his tiny arms and legs?

What sort of attacks is he going to have?

Offline danniel

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Re: MODOK
« Reply #3 on: March 11, 2009, 09:15:03 PM »
looks horrible

Offline moonmaster1

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Re: MODOK
« Reply #4 on: March 11, 2009, 10:39:11 PM »
I like where this is going, MODOK will need arms though. seems like short range projectiles would work nicely for attacks IE iron man's forward Fierce punch.
We don’t need a toilet. The pile of clothes in the hallway has worked fine for us for years, and it will continue to work. — Master Shake

Offline Black Ops20

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Re: MODOK
« Reply #5 on: March 11, 2009, 11:30:03 PM »
I don't know if this qualifies as a w.i.p  :|

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Offline .Batzarro.

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Re: MODOK
« Reply #6 on: March 12, 2009, 12:26:25 AM »
looks horrible
To be fair, Modok was always an ugly bastard. Criok did do a good job on spriting such an ugly creature though. :D

We stopped checking for monsters under our bed when we realized they were inside of us.
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Offline Scar

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Re: MODOK
« Reply #7 on: March 12, 2009, 06:41:22 AM »
 

:thumbsup:
!!Unite, Mobilize, Destroy!!

Offline Magma MK-II

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Re: MODOK
« Reply #8 on: March 12, 2009, 11:46:22 AM »
Never knew this guy before.

As for the sprites, will need some shading.

Offline criok

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Re: MODOK
« Reply #9 on: March 12, 2009, 12:20:09 PM »
That alone is in progress and have some of the arms and legs mivimientos andalusia time will progress ... Shadow also thank you for your critics are all accepted as they are .. in terms of attacks if I put a q q telepathic ray leaves the center of your headband q maintains its huge head and lightning .. projectiles electricos be well thanks for your opinions =D>
 :|

Offline Bowasiel

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Re: MODOK
« Reply #10 on: March 12, 2009, 04:50:33 PM »
He needs details, arms/legs and shading

Offline Weapon x program

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Re: MODOK
« Reply #11 on: March 16, 2009, 05:44:38 AM »
He needs details, arms/legs and shading
THAT S exctly what i think but that s a geat start
good luck  :)

Offline teeno312

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Re: MODOK
« Reply #12 on: March 16, 2009, 09:55:28 AM »
good luck  :)
i second that
its good to have some classic in games  ^-^

join PLEASE!!!!!

Offline spiderclone

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Re: MODOK
« Reply #13 on: March 17, 2009, 11:26:04 AM »
that s a surprising wip congratulations, mugen needs more frightening bad guys for my spidermen
yo
justice is best served in death

Offline Esʞy

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Re: MODOK
« Reply #14 on: March 17, 2009, 11:27:31 AM »
that s a surprising wip congratulations, mugen needs more frightening bad guys for my spidermen
yo
Don't you mean Iron Man
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Offline spiderclone

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Re: MODOK
« Reply #15 on: March 17, 2009, 11:29:01 AM »
spiderman rule marvel and mugen world
more spider powa
yo
justice is best served in death

Offline Dzayan, The Warrior

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Re: MODOK
« Reply #16 on: March 18, 2009, 10:58:30 AM »
Holy........... <_<|...| :lies: :lies: :lies: :lies: :lies: :lies:
One does not have to create to critique.

Offline Bowasiel

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Re: MODOK
« Reply #17 on: March 18, 2009, 11:01:09 AM »
Ey dude... Modok is from Iron Man  :DxDie

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