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Author Topic: SMvC: EoH beta 4.6 Bug Report  (Read 16293 times)

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Offline kosmos

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #100 on: December 14, 2009, 03:23:41 AM »
Quote
the Megaman Iceman sometimes comes in under the X-man Icemans entrance

Thats actually supposed to do that, and O Illusionisto made Anita.

Offline KudosForce

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #101 on: December 14, 2009, 07:44:44 AM »
Thats actually supposed to do that, and O Illusionisto made Anita.

Yup. That particular intro is a joke, about how both of those characters happen to be sharing the same name. :P
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Offline DARKTALBAIN

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #102 on: December 15, 2009, 04:59:50 PM »
Other than the the Iceman intro thing  ;*)) & black cat, elecman, & Anita bugs ( which were coded by O' Illusionista )

Thanx  for all of you detailed feedback of bugs you found. I'm glad you are enjoying the game otherwise.

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Offline Deoial

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #103 on: December 16, 2009, 04:52:38 PM »

Thanx  for all of you detailed feedback of bugs you found. I'm glad you are enjoying the game otherwise.



yea I have a weekly get together with friends and we play this all night were all addicted to it, its probably the best fighting game I've ever played cant wait for the completed one

EDIT: hey got the jin error message again..

Error message: State stuck in loop (stopped after 2500 loops): 7271 for Jin Check your states for infinite ChangeState loops

dunno if my copy got damaged or if there is something wrong
« Last Edit: January 27, 2010, 04:11:16 PM by Deoial »

Offline Jethro Thunder

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #104 on: March 07, 2010, 10:25:50 PM »
Not so much a bug, but one of Silver Samurai's moves, I think it's Down Toward LP, lets you just keep tapping LP to keep the move going infinitely.  I used this to defeat every character, including Symbiote Onslaught and Galactus.  (And yes, I am indeed aware that this move was present in MvC2.  Its presence here seems to have greater effect though, as it doesn't work when I try it in MvC2; it will go infinitely, but it doesn't interrupt boss movements.)

Character Select Screen music doesn't work, main menu music sometimes doesn't work.
« Last Edit: March 08, 2010, 12:21:18 AM by Jethro Thunder »

Offline EliSuperSaiyanV12

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #105 on: April 02, 2010, 03:47:11 PM »
Hi, I'm just have issues trying to do all the Blanka's hyper combos sometime they work sometime don't ,and never pull out again in the entire battle.Another bug i could found is the debug menu well i mean i press space bar, f1 and ect and nothing happens.In the v2.0 release everything runs perfect but i like this one have more chraracters and the graphics are improved amazingly! But dealing with blanka's hyper combos is impossible in this version as the debug mugen functions won't work,non mention plenty of crashes around the 6th 7th Battle in team/arcade ect.In the other hand ,the game is superb!! just adding the crossover team hyper combination ,and everything is superior than the original one! :w00t:

Offline Acey

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #106 on: April 02, 2010, 04:04:39 PM »
The debug keys have been disabled. As for the hyper command, we find that for most people, by simply performing the commands faster they are able to execute the hypers more consistently.

As for those team modes, someday we will be there.

Offline Space (DCL)

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #107 on: April 02, 2010, 04:09:45 PM »
...Adding tag system huh? That's gonna be somethin hard...I'm pretty sure that some or many of the characters involved will have a problem with the tag patch.

I know because I've tested the MvC Project Tag Patch myself on Gambit, Roll and Sakura and all 3 of them had some problems with it, well not all the time but sometimes.
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Offline Acey

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #108 on: April 02, 2010, 04:26:23 PM »
We could make the tag work for each character. The big issue really comes down to the fact that even with the tag patch you have to press Ctrl-3 before each match to control your partner. We have developed the code to use tag team without having to press Ctrl 3 but it requires all your chars to have the same Commands in their CMD files, that is something that just wont happen at this time. So the only options are to either install the tag patch to each char and live with the Ctrl 3 issue or wait until a MugenRC is developed with the appropraite tag team capabilities.

Offline EliSuperSaiyanV12

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #109 on: April 02, 2010, 04:58:40 PM »
Oh ,so for all i can see perform the tag team in mugen is in the hold for now lol.Well hoping u Guys find a way to achieve it,bcuz adding this and the game surely beat the original.

And as for the Blanka's hypers yes sometimes they pull but just slow the game speed at normal or slow 1 ,but in high speed won't pull ,and the worst when most i need them in the battle lol.Anyway thanks for the help guys and keep up this marvelous work always  :w00t:

Post Merge: April 03, 2010, 02:12:06 PM
Another bug found,well crash i mean,just before opening the Dr Doom stage ,the game crashed completely and a message appears saying error on drdoom.def or something like that in the Run C library.Well i'm still playing it till i get the crash again and post the screenshot to u guys can understand it better.
« Last Edit: April 03, 2010, 02:12:06 PM by EliSuperSaiyanV12 »

Offline EliSuperSaiyanV12

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #110 on: April 05, 2010, 07:52:11 PM »
Crashes crashes and more crashes  :(

Offline Acey

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #111 on: April 06, 2010, 10:34:00 AM »
Where did you download the version of the game that you're using? It sounds like you're using an older build that was only posted for a day that had the problem with Doom stage...

Offline EliSuperSaiyanV12

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #112 on: April 06, 2010, 08:42:33 PM »
Yes was in the old v4.0 Beta ,but i have the v4.6 and the crashes still and now everything is fine just the game crash a couple of times when the sound start to get skippy and scratchy untill the stage is out of music and when u finish the last round ..there it is crashes in the next loading battle.

Offline Acey

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Re: SMvC: EoH beta 4.6 Bug Report
« Reply #113 on: April 06, 2010, 09:44:29 PM »
Yes was in the old v4.0 Beta ,but i have the v4.6 and the crashes still and now everything is fine just the game crash a couple of times when the sound start to get skippy and scratchy untill the stage is out of music and when u finish the last round ..there it is crashes in the next loading battle.

Sounds like you need to switch to a sound plug-in in hte Mugen.cfg file that will play the music best on your soundcard.

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