collapse

Author Topic: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6  (Read 20500 times)

0 Members and 5 Guests are viewing this topic.

Offline daniel_xz

  • Initiate
  • **
  • Posts: 13
  • Last Login:July 09, 2010, 11:24:54 AM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #225 on: October 27, 2009, 02:12:48 PM »
Awesomeeee  :o :w00t:

Offline Strider_hiryu

  • New Member
  • *
  • Posts: 1
  • Last Login:January 04, 2010, 04:28:50 AM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #226 on: November 02, 2009, 02:14:32 AM »
 ^^(PM)^


but the size of 1 gb is killing me shouldn't this game be of of a low size

Offline GreaTMaX

  • New Member
  • *
  • Posts: 1
  • Last Login:March 27, 2010, 04:46:56 PM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #227 on: November 02, 2009, 04:52:24 AM »
This Is Nice Game....
But Too Hard To Download...
 :( :(



Offline KudosForce

  • Infinity Regular
  • ****
  • Posts: 872
  • Last Login:April 18, 2011, 07:01:38 PM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #228 on: November 02, 2009, 07:15:42 AM »
^^(PM)^


but the size of 1 gb is killing me shouldn't this game be of of a low size

Well, you have to realize that the game is jam-packed with characters, stages and music, which takes a lot of space, so...I don't think it could have a small file size. ???
Mission complete!

-Rolento

92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #229 on: November 02, 2009, 09:49:51 AM »
Glad to see everyone is liking the game.

Like Kudosforce said, with over 100 chars and over 50 stages it's going to be a big download. In general 1 Gb isn't that big nowadays anyways though.

Offline zombiejerky

  • Initiate
  • **
  • Posts: 159
  • Last Login:November 18, 2019, 10:08:33 PM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #230 on: December 17, 2009, 06:36:41 PM »
In the next version is balancing going to implemented

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #231 on: December 17, 2009, 06:48:16 PM »
In the next version is balancing going to implemented

Moreso than the previous version

Offline Rage

  • IMT Princess
  • IMT Content Architect
  • *
  • Posts: 7307
  • Country: United States us
  • Last Login:Today at 12:24:15 AM
  • The trend setter
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #232 on: December 17, 2009, 08:28:54 PM »
so is the may release the most recent?

I AM THE PRINCESS. LOVE ME!!!     
Proud supporter of CROM                 DONT CLICK THIS LINK...

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email

Offline DizzyTheConquer

  • Novice Animator
  • Database Moderator
  • *****
  • Posts: 1905
  • Country: United States us
  • Last Login:February 23, 2018, 07:37:31 PM
  • Amateur Animator, Editor, Game Programmer
    • Story-Arc Animations
Re: Super Marvel vs. Capcom: Eternity of Heroes v.
« Reply #234 on: December 17, 2009, 10:51:34 PM »
SO Im guessing the 4.7 release is gonna be before the year ends right?

Offline emhel06

  • New Member
  • *
  • Posts: 5
  • Last Login:December 30, 2018, 01:43:01 AM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #235 on: December 18, 2009, 09:17:22 AM »
how to make high-res the smvc eoh??

Offline Tha Lando ( Le CROM )

  • The coming return of the Omega Erro Sennin of CROM!
  • IMT Content Architect
  • *
  • Posts: 6415
  • Country: United States us
  • Last Login:October 18, 2024, 02:58:07 AM
  • The King Crom. Sprite HD Artist
    • Crom Interactive
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #236 on: December 18, 2009, 10:05:27 AM »
Glad to see everyone is liking the game.

Like Kudosforce said, with over 100 chars and over 50 stages it's going to be a big download. In general 1 Gb isn't that big nowadays anyways though.

yeah , i got the new coruscution  screenpack and i aint even half way down yet and mines is like a lil over 4 gb. music , stages and well i might got just a lil over 160 charcters maybe more . so yeah its gonna be biggger. i think thats how most of the GOOD games from mugen are gonna be at least a gig or more to get the best out of the game you can possibly have without all the sacrificing  on balancing, characters, stages and such. always try to get the best and most out of your mugen experience. :thumbsup: :thumbsup:

Offline cue1555

  • New Member
  • *
  • Posts: 1
  • Last Login:March 14, 2010, 01:32:11 PM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #237 on: January 27, 2010, 04:15:17 AM »
GREAT GAME THANX :o

Offline yosifun

  • Forum Member
  • ***
  • Posts: 260
  • Last Login:February 18, 2013, 09:14:45 AM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #238 on: January 27, 2010, 07:45:40 AM »
When will Arcangel and Morph be available too?

Are you going to release the screenpack separately too?

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #239 on: January 27, 2010, 10:10:04 AM »
When will Arcangel and Morph be available too?

Are you going to release the screenpack separately too?

1) dunno
2) eventually

Offline xxtrogdorxx

  • New Member
  • *
  • Posts: 1
  • Last Login:February 18, 2010, 05:13:31 PM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #240 on: February 18, 2010, 04:28:35 PM »
Hey guys...I'm new to this..Just so I know before I download this...What does this run on..like a certain emulator or does it come all in one?...Thanks...I appriciate it    :)
"your pain is the breaking of the shell that encloses your understanding, it is the bitter potion by which the physician within you heals your sick-self therefore trust the physician and drink his remedy in silence and tranquility" ~ Khalil Gibran

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #241 on: February 18, 2010, 05:17:49 PM »
The full Super Marvel vs. Capcom game is self sufficent. Just download, extract the files and play.

Offline B-5

  • Infinity Regular
  • ****
  • Posts: 588
  • Last Login:November 02, 2022, 10:28:59 AM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #242 on: February 19, 2010, 10:17:40 PM »
Looks and plays awesome!

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #243 on: February 19, 2010, 10:43:41 PM »
Looks and plays awesome!

Thanks, it's kind of interesting to see how some things we implimented are poping up in games like Tatsunoko vs Capcom, things like Recovery Roll with just holding Forward and Back rather than a "B,D" motion, the A,cA,B,cB,C,cC combo and of course faster combos with mashing being a remedial option.

Offline B-5

  • Infinity Regular
  • ****
  • Posts: 588
  • Last Login:November 02, 2022, 10:28:59 AM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #244 on: February 19, 2010, 11:44:31 PM »
2 things
1)Where is the chars folder. I want to change palettes because some are not correct. For example. Green Psylocke.
2)Now it moves superslow.

Offline DizzyTheConquer

  • Novice Animator
  • Database Moderator
  • *****
  • Posts: 1905
  • Country: United States us
  • Last Login:February 23, 2018, 07:37:31 PM
  • Amateur Animator, Editor, Game Programmer
    • Story-Arc Animations
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #245 on: February 22, 2010, 06:29:45 PM »
you can't change the palettes & the game's just loading. Just watch out if you're playing or fight sakura. For some reason, she slow's the whole game down, even on DVD...

Offline azagthoth9

  • Initiate
  • **
  • Posts: 11
  • Last Login:July 31, 2012, 02:53:21 PM
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #246 on: February 23, 2010, 11:16:29 AM »
cant change the palletes what are the characters in a exe? technicly you can still change them if thats the case i as a mater of principle dont download any characters in exe form. just like not reading emails or obeying speedlimit signs.

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #247 on: February 23, 2010, 11:21:58 AM »
cant change the palletes what are the characters in a exe? technicly you can still change them if thats the case i as a mater of principle dont download any characters in exe form. just like not reading emails or obeying speedlimit signs.

The entire game is exe file.

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #248 on: February 23, 2010, 11:32:16 AM »
In case I haven't already, I'd just like to thank everyone that helped work to put this awesome project! You all have great talent, and  I hope someday I can help work in something like this! =D>

Offline Uche_of_IMT

  • Infinity Faithful
  • ****
  • Posts: 2196
  • Country: United States us
  • Last Login:October 29, 2024, 11:34:34 PM
  • The fighting spirit lives in the fans of M.U.G.E.N
    • Email
Re: Super Marvel vs. Capcom: Eternity of Heroes v. 4.6
« Reply #249 on: February 23, 2010, 05:45:03 PM »
Will this be the final release?
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[Today at 11:31:36 AM]


Rooftop Skyline(1.1 Only/AIGS) by Vegaz by LightFlare
[October 21, 2024, 12:13:37 PM]


Secluded Base(1.1 Only/AIGS) by Vegaz by LightFlare
[October 17, 2024, 01:21:06 PM]


Ultimate Balrog + stage by ELECTRO
[October 17, 2024, 05:40:31 AM]


Eternal Lament Stage 1.1 & 1.0 by MatreroG
[October 11, 2024, 05:03:17 PM]


Classic VS : Balrog by ELECTRO
[October 08, 2024, 04:35:53 PM]


IMT Tutorials and Documentation gone? by tehdevil
[October 06, 2024, 04:25:52 AM]


Justice League Themyscira Stage by Vegaz by LightFlare
[October 04, 2024, 08:23:57 AM]


D2TD VS Showcase Thread by D2TD
[September 30, 2024, 12:29:35 AM]


Mugen Of Solitude:Spacestation 1.0 Updated Stage By Supaman2525 & OldGamer by Aumio Khan
[September 29, 2024, 09:12:20 AM]

* IMT Calendar

October 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 [31]

SimplePortal 2.3.5 © 2008-2012, SimplePortal