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Author Topic: doppelganger team wip needed  (Read 1322 times)

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Offline rellik666

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doppelganger team wip needed
« on: February 19, 2009, 11:03:08 PM »


i just remembered how much sprite editing sux. this char could get done alot faster if o had some help. any takers? anyone that helps ill give you my list of the best chars (which took for ever to make) and stages.

yim kooler_than_jesus666@yahoo.com

ANON-thony666 on mugen guild

some ideas i had:

a shriek assisted hyper

his classic grab and beat down

a sick razor web hyper ( like venoms web thing but useful)

Post Merge: February 20, 2009, 01:08:04 AM

« Last Edit: February 20, 2009, 01:08:04 AM by rellik666 »



Offline Berkay

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Re: doppelganger team wip needed
« Reply #1 on: February 20, 2009, 08:57:12 AM »
at first, that is a very good beginning!

we need a doppelganger character in mugen :)

but you should work more on his shading...

the shading on his boots needs some clearing up too!


maybe i can create you some shriek sprites, if i saw more progress on him...


good luck

Offline Bowasiel

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Re: doppelganger team wip needed
« Reply #2 on: February 20, 2009, 10:12:39 AM »
he needs more work... (shading, web design and feet) and hes a little bigger than spidey only... but for a concept is good

Offline rellik666

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Re: doppelganger team wip needed
« Reply #3 on: February 21, 2009, 02:07:16 AM »
thanx for your imput. i kinda wanna batch the char and finnish a more simple sprite. i dident change his feet cus i am trying to get his shading more accurate. i am currently editing him right now. his colors consist of the same as venoms accept for the reds and by that i mean venom has freaking 6 shades of blue to him. its not hard to edit but i did find a solution. im gonna resprite using the carnage edit and incorporate venoms blue but in some of the pics of dop he has like a 3 color shade on his blues mainly dark but i need to clean it up none the less. any more i deas you might have just throwem out. im trying to get detailed but i have bad add and cant focus on it long enough to get him perfect.

Offline JahmelM (JMills)

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Re: doppelganger team wip needed
« Reply #4 on: February 21, 2009, 02:13:03 AM »
thanx for your imput. i kinda wanna batch the char and finnish a more simple sprite. i dident change his feet cus i am trying to get his shading more accurate. i am currently editing him right now. his colors consist of the same as venoms accept for the reds and by that i mean venom has freaking 6 shades of blue to him. its not hard to edit but i did find a solution. im gonna resprite using the carnage edit and incorporate venoms blue but in some of the pics of dop he has like a 3 color shade on his blues mainly dark but i need to clean it up none the less. any more i deas you might have just throwem out. im trying to get detailed but i have bad add and cant focus on it long enough to get him perfect.

You mean The carnage from scruffy dragon?
If you do i think you'll need permission to use but anyway good luck on one of my favorite clones  :thumbsup:

Offline rellik666

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Re: doppelganger team wip needed
« Reply #5 on: February 21, 2009, 03:11:50 AM »
naw i think i miss typed. well i tried to use spidermans colors inplace of the red i used and he came out looking like a cheeto venom lol im gonna go with my orig colors and jut clean it up

Offline Tenspeed

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Re: doppelganger team wip needed
« Reply #6 on: February 22, 2009, 01:31:44 PM »
you could probably sprite him as venom like you're doing, then adjust his scale when you code it later, right?

Offline spiderclone

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Re: doppelganger team wip needed
« Reply #7 on: March 01, 2009, 11:36:30 AM »
hahahahahahah
use spiderman but you should know how many arms he has
justice is best served in death

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