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Author Topic: Metalman MVC (Four Videos Added)  (Read 21892 times)

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Offline That Mugen Guy

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Re: MVC Metalman
« Reply #50 on: August 25, 2007, 01:01:26 PM »
What if instead of a big hyper portrate you do one that kinda looks like the intro to Metal Man's stage, using the image of metal man from here
http://www.sprites-inc.co.uk/files/Classic/RNF/Cds/

yea I agree with spider mew that does sound cool kinda like what Excursion did with his hyper portraits are really getting played out, I think u should try something new


I think I may end up doing what Excursion did if I can't come up with a super port I like.
I like how he did it.  :)

nice


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Offline laspacho

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Re: MVC Metalman
« Reply #51 on: September 01, 2007, 02:00:06 PM »
Here is Metalman's ducking hard kick.  I wanted to have something different then a slide like Megaman has.  So this is what I came up with.  It's going to be similar Wolverine's ducking hard kick.  I still need to finish the last sprite for it though but I had to check it out in game.   ;D
   XD||
hmm.. Just fixed the coloring in the other arm lol guess I missed that.
« Last Edit: September 01, 2007, 02:26:58 PM by laspacho »

Offline Excursion

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Re: MVC Metalman
« Reply #52 on: September 01, 2007, 03:09:41 PM »
 :)

Offline Greed

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Re: MVC Metalman
« Reply #53 on: September 01, 2007, 04:29:33 PM »
Wow, very nice!  ;)

Offline laspacho

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Re: MVC Metalman
« Reply #54 on: September 13, 2007, 01:32:59 AM »
Haven't had as much time as I would have liked lately but I'm still working.  I worked on some old sprites, finished another super with the dragon, and I'm still working on the dragon punch.  Here are some screens.
So that brings the total up to 3 specials and 2 supers done.  (Not counting the uppercut and regular throw a blade)
And all the basics are done too.
I still need to finish the boots on the run frames and work on the right arm on a bunch of sprites though.
Most of this has not been programmed yet, just the sprites are done.  My goal is to do a youtube video or something by the end of the month once it all gets programmed.
Enjoy!




Offline alex87

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Re: MVC Metalman
« Reply #55 on: September 13, 2007, 07:50:11 AM »
Which is the % of Metalman's working? >o:-( :o =D> =D> =D>

Offline laspacho

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Re: MVC Metalman
« Reply #56 on: September 13, 2007, 11:29:00 AM »
Which is the % of Metalman's working? >o:-( :o =D> =D> =D>

I don't quite know how to decide on a %.  However once all the current stuff i have done gets programmed and added I would say maybe 70% - 80% perhaps?
Thats why I just tried to say what I have done.   >:D
I still need to sprite at least one more hyper and super.  I also need to go back and work on the boots in the run frames and work on the arm thats not colored correctly on some frames too.  I am hoping to have the boots and arm done before I make my video.  It all depends on how much time I can get before then.

There was a person I was chatting with about Crashman sprites on the old form.  If your still here shoot me a PM.  :)
Later!
« Last Edit: September 13, 2007, 12:15:30 PM by laspacho »

Offline Lightblackheart

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Re: MVC Metalman
« Reply #57 on: September 13, 2007, 12:22:54 PM »
really really cool :-j

Offline Koi Tenchi

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Re: MVC Metalman
« Reply #58 on: September 13, 2007, 10:12:32 PM »
He's looking really cool.

I've always been a huge fan of the megaman bosses and I'm definitaly looking forward to Metalman!

Offline alex87

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Re: MVC Metalman
« Reply #59 on: September 14, 2007, 07:11:22 AM »
Which is the % of Metalman's working? >o:-( :o =D> =D> =D>

I don't quite know how to decide on a %.  However once all the current stuff i have done gets programmed and added I would say maybe 70% - 80% perhaps?
Thats why I just tried to say what I have done.   >:D
I still need to sprite at least one more hyper and super.  I also need to go back and work on the boots in the run frames and work on the arm thats not colored correctly on some frames too.  I am hoping to have the boots and arm done before I make my video.  It all depends on how much time I can get before then.

There was a person I was chatting with about Crashman sprites on the old form.  If your still here shoot me a PM.  :)
Later!

ok!!! Good job guy ;)

Offline Excursion

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Re: MVC Metalman
« Reply #60 on: September 17, 2007, 02:51:16 AM »
I added in a bunch o' stuff to Metalman for laspacho as well as coding a few moves here and there. Here is a double buzzsaw attack he has (one goes straight, the other diagonal up) amongst other things. Laspacho will show more progress of him soon..


Offline Luffy

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Re: MVC Metalman
« Reply #61 on: September 17, 2007, 06:13:29 AM »
do you mean straight diagonal?
might be better if thrown in an arc ?
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Offline That Mugen Guy

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Re: MVC Metalman
« Reply #62 on: September 17, 2007, 03:42:27 PM »
I added in a bunch o' stuff to Metalman for laspacho as well as coding a few moves here and there. Here is a double buzzsaw attack he has (one goes straight, the other diagonal up) amongst other things. Laspacho will show more progress of him soon..



damn metalman is so cool ;D


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Offline Excursion

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Re: MVC Metalman
« Reply #63 on: September 17, 2007, 05:00:29 PM »
laspacho is doing some great spriting work. It takes dedication and a love for doing what you do to get as far as he has gotten.  XD||

Offline Magma MK-II

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Re: MVC Metalman
« Reply #64 on: September 17, 2007, 08:07:22 PM »
 XD||

You're doing a great job!

 >:-(-|

What about a Megaman MVC screenpack, just to put all of Megaman Characters MVC style?

Offline Excursion

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Re: MVC Metalman
« Reply #65 on: September 17, 2007, 10:58:35 PM »
XD||

You're doing a great job!

 >:-(-|

What about a Megaman MVC screenpack, just to put all of Megaman Characters MVC style?

There aren't that many MvC Megaman Character completed to consider that right now.

Offline laspacho

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Re: MVC Metalman
« Reply #66 on: September 17, 2007, 10:59:54 PM »
laspacho is doing some great spriting work. It takes dedication and a love for doing what you do to get as far as he has gotten.  XD||

Thanks  :) :)
Tomorrow I should have time to show off some stuff.  I also did my first recording in a avi, so I know how that's done now.  I'm going to wait and record a better one to show off when I finish a spriting a couple more things, and the hypers are programed in.   ;)
Catch u tomorrow, I'll show some stuff then.   ;D

Offline Lightblackheart

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Re: MVC Metalman
« Reply #67 on: September 17, 2007, 11:23:10 PM »
XD||

You're doing a great job!

 >:-(-|

What about a Megaman MVC screenpack, just to put all of Megaman Characters MVC style?

 >:-(-|

that would be awesome

Offline Magma MK-II

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Re: MVC Metalman
« Reply #68 on: September 18, 2007, 07:00:42 PM »
XD||

You're doing a great job!

 >:-(-|

What about a Megaman MVC screenpack, just to put all of Megaman Characters MVC style?

There aren't that many MvC Megaman Character completed to consider that right now.

Yet!

Offline laspacho

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Re: MVC Metalman
« Reply #69 on: September 18, 2007, 09:47:26 PM »
As promised, here is a better look at the double blade throw.  Much more to come, this is all I had time to do tonight.
Remember it looses frames when I record.  (This is the first time I did this, I'm learning.)   :)

Offline Excursion

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Re: MVC Metalman
« Reply #70 on: September 18, 2007, 11:43:58 PM »
I will post some for you lapsacho. Here is his current intro:



He has several Buzzsaw throws. Here are what are in his arsenal so far:

Stand and Crouch Throws


Air Throw


Ground Buzz (this was shown before)


Here is what laspacho posted above, except this gif has more frames...
Double Buzzsaw Throw


Arc Throw

Offline TÐZ

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Re: MVC Metalman
« Reply #71 on: September 18, 2007, 11:46:12 PM »
Beautiful :)

Offline Sync The Tempest

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Re: MVC Metalman
« Reply #72 on: September 18, 2007, 11:46:31 PM »
Awesome!

Offline Spidermew

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Re: MVC Metalman
« Reply #73 on: September 18, 2007, 11:55:58 PM »
Awsome! He really takes advantage of difernt ways of throwing the metalblades.

Were you thinking about doing some melee supers/hypers that involve using the blades?

Offline laspacho

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Re: MVC Metalman
« Reply #74 on: September 19, 2007, 12:13:51 AM »
I will post some for you laspacho.
Thanks for the gifs's.  That would have taken me forever the way I found to do it, and yours came out better.  ;D

Awsome! He really takes advantage of different ways of throwing the Metalblades.

Were you thinking about doing some melee supers/hypers that involve using the blades?

Yep Yep two supers/hypers sprited and ready.  Will be programmed soon....   ;D ;D
1.  "The Blade Barrage"  Throws Lot's of Blades and stuff.  Actually just finished some work on it tonight....
2.  "Ride the Dragon"     You'll see.   >:D
I actually have two more in mind too that I haven't started yet they don't involve throwing blades though. 
Maybe I'll think something else up that involves throwing blades at some point.  We'll see.
Catch ya Later  :O*D
« Last Edit: September 19, 2007, 12:26:13 AM by laspacho »

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