collapse

Author Topic: MVC Cyclops-Man WIP  (Read 2355 times)

0 Members and 3 Guests are viewing this topic.

Offline aquelegordo1

  • Initiate
  • **
  • Posts: 167
  • Country: Brazil br
  • Last Login:October 05, 2018, 06:38:05 PM
    • Email
Re: MVC Cyclops-Man WIP
« Reply #25 on: January 24, 2009, 11:41:24 PM »
Wow! :o
You are working too fast!
faço o que posso (do what I can)

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: MVC Cyclops-Man WIP
« Reply #26 on: January 25, 2009, 12:50:31 AM »
cara, repare que o tronco dele aumenta e diminui de tamanho em varios edits.
(dude, his torso change sizes in many edits)

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: MVC Cyclops-Man WIP
« Reply #27 on: January 25, 2009, 12:57:40 AM »
I suggest taking your time . You seem to be rushing the project . From one punch or kick to the next , his torso or legs drastically change sizes . Please slow down a little .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: MVC Cyclops-Man WIP
« Reply #28 on: January 25, 2009, 01:17:15 AM »
i like this char it looks like the sprites will be dun shortly..
Nice job :) :thumbsup:
Dont Gamble With Your Life If Your Not Cheating

Offline aquelegordo1

  • Initiate
  • **
  • Posts: 167
  • Country: Brazil br
  • Last Login:October 05, 2018, 06:38:05 PM
    • Email
Re: MVC Cyclops-Man WIP
« Reply #29 on: January 25, 2009, 07:50:52 PM »
cara, repare que o tronco dele aumenta e diminui de tamanho em varios edits.
(dude, his torso change sizes in many edits)
I suggest taking your time . You seem to be rushing the project . From one punch or kick to the next , his torso or legs drastically change sizes . Please slow down a little .


Eu notei sim,é que eu não sabia redimensionar no photoshop.eu tava redimensionando no paint mesmo.mas como eu disse antes eu vou redesenhar todo esse sprite sheet.é minha primeira experiência em edição de imagens.
(I see,now I learn edit image size in photoshop,i was do it in paint.but i say before,i must redraw this sprites.is my first sprite atempt.)
sorry for my english.

esse eu redimensionei com o PS (this i resize whit PS)

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 [22] 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal