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Author Topic: WIP: Red Tornado  (Read 5678 times)

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Offline Spidermew

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Re: WIP: Red Tornado
« Reply #25 on: January 05, 2009, 08:49:11 PM »
you should make it so you can swich between the 2 with just a change of the palette.
You'd do that by making the extra yellow parts on the gloves and boots a weird color that isnt in the rest of him, like orange or green

Offline R.I.C.O - Twon

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Re: WIP: Red Tornado
« Reply #26 on: January 05, 2009, 08:50:42 PM »
you should make it so you can swich between the 2 with just a change of the palette.
You'd do that by making the extra yellow parts on the gloves and boots a weird color that isnt in the rest of him, like orange or green
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Offline jlg6184

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Re: WIP: Red Tornado
« Reply #27 on: January 05, 2009, 08:53:58 PM »
you should make it so you can swich between the 2 with just a change of the palette.
You'd do that by making the extra yellow parts on the gloves and boots a weird color that isnt in the rest of him, like orange or green

I may try to work that in later, as for now I think I am just going to work on getting him sprited now that I have changed him from the original. I am working on updating the sprites I have completed. Also I have to go sprite hunting after I get the stance and basic stuff down because I don't think I am good enough to get the moves how I want them. But that is a bit down the road.

Here is the muscle redux:
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Offline DARKTALBAIN

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Re: WIP: Red Tornado
« Reply #28 on: January 05, 2009, 11:12:55 PM »
Actually I am working on that now, as the original picture I was using to go off of had him without the face part of the cape, So now I am just trying to figure out how to sprite it (not that easy for me). Also am reworking muscle structure as I felt too much of the original base was showing through.

If you need help with that head thing as an example on a sprite , let me know . I have been making something similar on my Spawn WIP's for hundreds of sprites now .

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Offline SPOOKY77

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Re: WIP: Red Tornado
« Reply #29 on: January 05, 2009, 11:15:45 PM »

Offline Alexziq

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Re: WIP: Red Tornado
« Reply #30 on: January 06, 2009, 12:13:32 AM »
Well let me know of you want to full blown make him a WIP, like I said ours is already bald, and red. Seems like its silly to have 2 wips, but thats okay. Were pretty reliable to finish projects either way.

Offline Weapon x program

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Re: WIP: Red Tornado
« Reply #31 on: January 06, 2009, 01:27:14 AM »
these red tornado arent my sprites  :(, i just added the cape   >:D

Offline jlg6184

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Re: WIP: Red Tornado
« Reply #32 on: January 06, 2009, 01:41:35 AM »
these red tornado arent my sprites  :(, i just added the cape   >:D

So I take it you are working with ALEXIQ on the other Red Tornado project?
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Offline DARKTALBAIN

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Re: WIP: Red Tornado
« Reply #33 on: January 06, 2009, 02:20:33 AM »
Now that I seen this up close & personal my opinion has changed on your sprites ....

They look even better than I first thought !



Maybe just add another shade of blue , so you can have more shading on the cape for when you see more of it on certain sprites you will be making . Kind of like you shaded the yellow & red . Nice job , man .




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Offline jlg6184

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Re: WIP: Red Tornado
« Reply #34 on: January 06, 2009, 02:25:36 AM »
Now that I seen this up close & personal my opinion has changed on your sprites ....

They look even better than I first thought !



Maybe just add another shade of blue , so you can have more shading on the cape for when you see more of it on certain sprites you will be making . Kind of like you shaded the yellow & red . Nice job , man .





Thanks man, I will post and updated version of the stance, and I am glad you liked everything once you seen it in more detail. I never expected to get this good of feedback! I will update all three with you additions, and will be sure to give proper credit where it is due.
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Offline x_mad80

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Re: WIP: Red Tornado
« Reply #35 on: January 06, 2009, 02:30:51 AM »
more and more cool chars being created. can't wait to see the final product.  :O*D

Offline Dark Claw

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Re: WIP: Red Tornado
« Reply #36 on: January 06, 2009, 06:06:47 AM »
i like what you are doing....but i think you should add more shadding to the legs...and add a little work on the head...but with that it will look impressive ^^


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Offline jlg6184

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Re: WIP: Red Tornado
« Reply #37 on: January 06, 2009, 12:07:15 PM »
i like what you are doing....but i think you should add more shadding to the legs...and add a little work on the head...but with that it will look impressive ^^

I may try to reshade the legs, but I really don't see the need for it, and I will be leaving the head likely the way it is, as I really like the way it turned out, but thank you for your input.


Also, DARKTALBAIN was kind enough to extend the cape to come around Red T's head as it is in the comics, and I went ahead and updated my wip to include his contributions. I am still debating on including the connecting yellow lines that connects the yellow portion of his waste to that of his boots. (I must remember that I do have to sprite everything, LOL), I may also decide again the head portion of the cape has to go as well just to kind of stay true to the original designs I had, but time will tell what I choose to do. But here is the update with the head part of the cape *was also added to the first page of post*:



EDIT: I will posted another animated stance on a transparent background as that one turned out pink...
« Last Edit: January 06, 2009, 01:13:48 PM by jlg6184 »
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Offline Jmaxximus

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Re: WIP: Red Tornado
« Reply #38 on: January 06, 2009, 01:22:41 PM »
Looks Great to me keep up the good work.

Offline DARKTALBAIN

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Re: WIP: Red Tornado
« Reply #39 on: January 06, 2009, 02:34:42 PM »
I may try to reshade the legs, but I really don't see the need for it, and I will be leaving the head likely the way it is, as I really like the way it turned out, but thank you for your input.


Also, DARKTALBAIN was kind enough to extend the cape to come around Red T's head as it is in the comics, and I went ahead and updated my wip to include his contributions. I am still debating on including the connecting yellow lines that connects the yellow portion of his waste to that of his boots. (I must remember that I do have to sprite everything, LOL), I may also decide again the head portion of the cape has to go as well just to kind of stay true to the original designs I had, but time will tell what I choose to do. But here is the update with the head part of the cape *was also added to the first page of post*:



EDIT: I will posted another animated stance on a transparent background as that one turned out pink...

Bro , this looks awesome .  Let me mention one thing to you . Yes I agree it is a pain spriting those extra details at times , especially when the character is moving . But you do seem to have a knack for it . The stance looks great & you even made the head piece move . Now I know from experience about details . Look at my Medieval Spawn WIP , chains , spikes , skulls , & capes . It's tough at times  . But you have a great thing here , go the extra mile & do all the details . It's the little added details that make the characters so much better .  :thumbsup:

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Offline jlg6184

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Re: WIP: Red Tornado
« Reply #40 on: January 06, 2009, 04:52:20 PM »
Bro , this looks awesome .  Let me mention one thing to you . Yes I agree it is a pain spriting those extra details at times , especially when the character is moving . But you do seem to have a knack for it . The stance looks great & you even made the head piece move . Now I know from experience about details . Look at my Medieval Spawn WIP , chains , spikes , skulls , & capes . It's tough at times  . But you have a great thing here , go the extra mile & do all the details . It's the little added details that make the characters so much better .  :thumbsup:



Thanks again, the reassurance goes a long way, let me tell you. I will work later at getting the yellow detail in, and see if I like it, trying to finish up the stances so I can move back on to spriting everything else. LOL
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Offline Superjoker

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Re: WIP: Red Tornado
« Reply #41 on: January 06, 2009, 07:01:08 PM »
cool work dude!

 %%- %%- %%- %%-

but i dont think androids need 2 breathe.


Offline Spidermew

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Re: WIP: Red Tornado
« Reply #42 on: January 06, 2009, 07:04:21 PM »
cool work dude!

 %%- %%- %%- %%-

but i dont think androids need 2 breathe.



Data from Star Trek:TNG had to breathe. It cooled off his electronics, like the fan in your computer cools the cpu.

Offline jlg6184

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Re: WIP: Red Tornado
« Reply #43 on: January 07, 2009, 12:45:41 AM »
Data from Star Trek:TNG had to breathe. It cooled off his electronics, like the fan in your computer cools the cpu.


What he said... ^^(PM)^

But in all reality, there wasn't much for a stance you can really do with an android. It wasn't something I decided "oh well this android is going to breathe", it was more like, " his stance is gonna look like crap if he doesn't, and I am not wanting him to be a flying only character, so I was left with the breathing part, and any who, the Red Tornado did take on human alter ego appearance, so it isn't too far of a stretch that the breathing could be a sub-routine for his human alter ego appeance (needs to still look human)
« Last Edit: January 07, 2009, 01:03:20 AM by jlg6184 »
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Re: WIP: Red Tornado
« Reply #44 on: January 07, 2009, 02:53:38 PM »
:applause: :applause: :applause: :applause:
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Offline The Anvil

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Re: WIP: Red Tornado
« Reply #45 on: January 07, 2009, 03:19:51 PM »
Very good, it looks amazing, i agree with spidermew about the pallette!

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Re: WIP: Red Tornado
« Reply #46 on: January 07, 2009, 06:14:19 PM »
The new stance looks great fellas, job well done. :thumbsup:

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Re: WIP: Red Tornado
« Reply #47 on: January 08, 2009, 11:06:45 AM »
Nice edit, but I never thought using MamboJambo's Green Lantern as a base would get so popular...
-.-

Offline DARKTALBAIN

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Re: WIP: Red Tornado
« Reply #48 on: January 08, 2009, 11:13:19 AM »
Nice edit, but I never thought using MamboJambo's Green Lantern as a base would get so popular...

MamboJambo made it open source . No harm , No foul .


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Offline jlg6184

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Re: WIP: Red Tornado
« Reply #49 on: January 13, 2009, 10:41:35 AM »
Update, after running into issues with the custom portions of the cape itself, I am updating my design to incorporate more of an existing cape templete (likely Doom's Cape, possibly Magnetos), and then will just tweak the cape, updated cape will be posted likely in the next day or so, also just an update, will begin spriting moves and such likely by the end of the week.

Main stance is finished minus the cape --
Crouching - Almost completed.
Walking - still having issues with the looks of the original bases and lining up (may have to frankensprite another walking base in to the mix to get it to line up properly.

I should be posting some animations coming up over the next week or two for feedback.
"Where in the Nine Hells did you ever get the notion I would fight fair?"

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