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Author Topic: Super Marvel vs. Capcom: Eternity of Heroes-Beta v4.0  (Read 19471 times)

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Offline crox

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #125 on: January 04, 2009, 09:36:58 AM »
hey i have a BIG problem with the MvC Beta V.2, my PC  REBOOTS when i play i dont know why, the firs battle y selected hayato from star gladiatos, the giht begins and my PC reboot i dont know why, can someone help me?

Offline DizzyTheConquer

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #126 on: January 04, 2009, 04:02:27 PM »
Then how do we access Wily?
Or is he just a chance effort?
Hopefully in the rendomselect

Offline medellin

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #127 on: January 04, 2009, 05:58:59 PM »
I just play SmVc EoH and I like the sentry his moves net more range his uppercut is a god idea but if you make it more like ken souriken or sagat tiger uppercut from the ground it will be beater   and his special move like sonic boom can be better if you make it like miss marvel Energy Blade and is a good beta cant wait for the complete sentry

Offline SolidZone 26

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #128 on: January 05, 2009, 05:15:33 PM »
Awesome. Will download this now and play later today. :) :)

Offline ColdPyro

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #129 on: January 06, 2009, 02:42:25 PM »
this game is awesome I wonder what's next hmm dc vs capcom would be cool

Offline Serious Cat

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #130 on: January 06, 2009, 06:04:41 PM »
Well, I'm going to be honest: I was skeptical about this entire game being unbalanced. I won't go into details but suffice it to say, I was pleasantly surprised by almost everything in this game. Considering that it's still technically a beta, I will say that there are a few choppy animations in one or two characters here or there and the sounds could use an update. I love the cast of characters brought to the table here and hopefully will see more action from all of them. (Especially Wolvenom!!  :) )

Only part is that I can't beat the game... Symbiote Onslaught loses hard in the first round but seems to come back with a vengeance in the second. I could only deal 1/8 of his life bar before dying to his giant arm of death on several occasions with different characters! Maybe other people can beat it and if they can, then I'll concede defeat to him. In any case, aside form those few issues concerning aesthetics, it's fairly solid and I will recommend it to friends.  :thumbsup:

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #131 on: January 06, 2009, 11:39:11 PM »
Only part is that I can't beat the game... Symbiote Onslaught loses hard in the first round but seems to come back with a vengeance in the second. I could only deal 1/8 of his life bar before dying to his giant arm of death on several occasions with different characters! Maybe other people can beat it and if they can, then I'll concede defeat to him. In any case, aside form those few issues concerning aesthetics, it's fairly solid and I will recommend it to friends.  :thumbsup:

He's totally beatable. I've finished the game with 8 chars so far. Projectile spammers and some of Kong's chars will eat him for breakfast. You'll need to use a little strategy with some other characters.

Offline x_mad80

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #132 on: January 06, 2009, 11:45:10 PM »
Well, I'm going to be honest: I was skeptical about this entire game being unbalanced. I won't go into details but suffice it to say, I was pleasantly surprised by almost everything in this game. Considering that it's still technically a beta, I will say that there are a few choppy animations in one or two characters here or there and the sounds could use an update. I love the cast of characters brought to the table here and hopefully will see more action from all of them. (Especially Wolvenom!!  :) )

Only part is that I can't beat the game... Symbiote Onslaught loses hard in the first round but seems to come back with a vengeance in the second. I could only deal 1/8 of his life bar before dying to his giant arm of death on several occasions with different characters! Maybe other people can beat it and if they can, then I'll concede defeat to him. In any case, aside form those few issues concerning aesthetics, it's fairly solid and I will recommend it to friends.  :thumbsup:
wait what!  :o wolvenoms in the game?! is he a playable char? or is he a hidden one?  ???

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #133 on: January 07, 2009, 12:39:01 AM »
wait what!  :o wolvenoms in the game?! is he a playable char? or is he a hidden one?  ???
yeah he hidden

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Offline Bonobi

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #134 on: January 07, 2009, 04:17:20 AM »
I've played the game a little and I like the updates; still think this game has a lot of promise ahead, and I'm sure things will get taken care of. Even if it takes longer than this year to be released, with the large amount of characters you have here.

Thanks for the work you guys have put into this game, even with the current issues it's still pretty enjoyable.

Offline ZVitor

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #135 on: January 07, 2009, 11:24:58 AM »
wait what!  :o wolvenoms in the game?! is he a playable char? or is he a hidden one?  ???
Yeap DarkTalbain hired my services, and i code him 5 days before EoH release.

Only part is that I can't beat the game... Symbiote Onslaught loses hard in the first round but seems to come back with a vengeance in the second.
Its not easy, but the only way i can is with combos in first form, and hypers in second...
or u can try this ultra-super-hyper:
~F, UF, U, UB, B, BD, D, DF, F + F1


Offline Buddah

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #136 on: January 07, 2009, 11:28:08 AM »
does thegame have tag team??
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Offline Alexziq

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #137 on: January 07, 2009, 12:08:39 PM »
Any thoughts on the next game yet, or is it too early? Seems like from EOH to Super Marvel time flew by.

Just curious, Sniper Joe, and Wonderman were wondering :D

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #138 on: January 07, 2009, 12:24:11 PM »
Any thoughts on the next game yet, or is it too early? Seems like from EOH to Super Marvel time flew by.

Just curious, Sniper Joe, and Wonderman were wondering :D

We have to fine tune and complete EoH before we move on. We have discussed future projects, but that's it. No plans to move full steam past EoH until we put a solid game out there first. That would not be fair to everyone who has anticipated and helped make EoH what it is.

Offline DARKTALBAIN

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #139 on: January 07, 2009, 12:24:47 PM »
wait what!  :o wolvenoms in the game?! is he a playable char? or is he a hidden one?  ???

He is hidden , but he is playable .



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Offline Buddah

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #140 on: January 07, 2009, 12:47:11 PM »
nobody anserwed my question
so i shall restate it
is their tag team in the game??
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Offline Jelux Da Casual

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #141 on: January 07, 2009, 01:00:30 PM »
does thegame have tag team??

This current version, no. But we do plan on implementing tag in the future.
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Offline Acey

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #142 on: January 07, 2009, 01:10:43 PM »
Its not easy, but the only way i can is with combos in first form, and hypers in second...
or u can try this ultra-super-hyper:
~F, UF, U, UB, B, BD, D, DF, F + F1

lol @ F1

... still lmao

 ;*))

Offline DARKTALBAIN

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #143 on: January 07, 2009, 01:41:15 PM »
Yeap DarkTalbain hired my services, and i code him 5 days before EoH release.
Its not easy, but the only way i can is with combos in first form, and hypers in second...
or u can try this ultra-super-hyper:
~F, UF, U, UB, B, BD, D, DF, F + F1

 :DxDie :DxDie :DxDie I missed this post . F1 , that was good .

Yes , thank you for your services . The check is in the mail .  ;*))

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Offline Serious Cat

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #144 on: January 07, 2009, 02:15:14 PM »
Yeap DarkTalbain hired my services, and i code him 5 days before EoH release.
Its not easy, but the only way i can is with combos in first form, and hypers in second...
or u can try this ultra-super-hyper:
~F, UF, U, UB, B, BD, D, DF, F + F1



That's too good, I'll have to try that.

Posting from my G1 mobile phone.

Offline Gaijin

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #145 on: January 07, 2009, 02:54:52 PM »
yeah it does like this ultra super combo that like is so awesome. every character has one....test it out  :DxDie

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Offline Serious Cat

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #146 on: January 07, 2009, 03:17:12 PM »
yeah it does like this ultra super combo that like is so awesome. every character has one....test it out  :DxDie

Honestly, I can't say that I remembered that F1 worked...It's been about 6 months since I've actually played Mugen...

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Offline Thunder Wolf

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #147 on: January 08, 2009, 12:37:05 PM »
just a quick question, i cant get eoh to work, i asked Acey about it and she told me that i have to reduce the graphics cause my computer has too much memory but i dont know how to do that...


Offline Gaijin

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #148 on: January 08, 2009, 04:38:30 PM »
cant you do that by right clicking on the desktop and going to the last tab and then change the resolution or something....idk :-??

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Offline Thunder Wolf

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Re: Super Marvel vs. Capcom: Eternity of Heroes - Beta v. 4.0
« Reply #149 on: January 08, 2009, 11:39:26 PM »
no good, tried it and still got the same problem... :'(


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