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Author Topic: dOOMSDAY  (Read 10811 times)

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Offline gyokland

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dOOMSDAY
« on: December 23, 2008, 10:09:58 AM »
Hi, I´ve been playing mugen for many years I have over 400 elite characters I don´t download everything I see I test them before adding them specially the quality of the sprites, and I have been waiting for a good Doomsday since the creation of Superman (from Kal´El I think) but nothing, so sometimes you have to do things by yourself. I have never made a Mugen character before but I have some drawing skills so I can do the sprites part but I will sure have problems with the code so if anyone have any tutorial that would like to share, I would be very thankful, also if ou have a tutorial about "pixel art" cause I am not used to draw at this scale.

the Image is scaled.
C&C are welcome



Offline Lasher

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Re: dOOMSDAY
« Reply #1 on: December 23, 2008, 11:08:40 AM »
That is very very nice. Saving as .jpeg ruins the quality also.  Save as .png next time.

Also is that from scratch? He's still way to big though.  You may want to compare his size to other mvc characters and then draw him from there.  Scaling him down would probably ruin the quality. 

You could also try using different capcom characters as bases and see what you can come up with.

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Offline Alexziq

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Re: dOOMSDAY
« Reply #2 on: December 23, 2008, 11:14:33 AM »
Is that an edit of the sprites from the Death of Superman game?

Offline gyokland

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Re: dOOMSDAY
« Reply #3 on: December 23, 2008, 11:33:26 AM »
Thanks for the comments,
Lasher: the image is scaled I exported a hulk sprite and then based on his size  I made him, I think hulk was like 150x140 px this guy is actually 160x160px

ALEXZIQ: No, it´s completly original, although I do checked before that game to see how he looked like and if I could use anything from it but that Doomsday barely moved.

Offline Lasher

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Re: dOOMSDAY
« Reply #4 on: December 23, 2008, 11:36:07 AM »
In that case...this is absolutely awesome lol
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Offline R.I.C.O - Twon

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Re: dOOMSDAY
« Reply #5 on: December 23, 2008, 11:38:07 AM »
So beautiful, brings tears to my eyes...

Great work   ^:)^
OMGZ My e-feelings!!! (cheekslap)


Offline SPOOKY77

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Re: dOOMSDAY
« Reply #6 on: December 23, 2008, 11:49:01 AM »
Very impressive  :thumbsup:

Offline sirekco

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Re: dOOMSDAY
« Reply #7 on: December 23, 2008, 11:59:15 AM »
very nice  :thumbsup: i like it

Offline gyokland

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Re: dOOMSDAY
« Reply #8 on: December 23, 2008, 12:00:47 PM »
Thanks,I hope to have him ready for next christmas

Offline DARKTALBAIN

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Re: dOOMSDAY
« Reply #9 on: December 23, 2008, 12:01:07 PM »
The shading & everything looks excellent . I am hating on his head though . His face looks too " cartoony " He actually looks " cute " instead of menacing .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline gyokland

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Re: dOOMSDAY
« Reply #10 on: December 23, 2008, 12:13:22 PM »
Darktalbain, thanks for the crit but I really don´t find him cute,are ou sure you understood his face ? there´s a lot going on there specially in the eye, cause it has two bones on each side.

Offline DARKTALBAIN

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Re: dOOMSDAY
« Reply #11 on: December 23, 2008, 12:35:13 PM »
I definately understand what's going on with his face . I was working on Doomsday some time ago . Due to a hard drive failure , I lost a lot of work so I scrapped him . So I get the bones through the eyes , teeth bones & facial spikes .

Your Doomsday is way better than mine . But the face makes him look like a big gray teddy bear to me . He's just so d*mn cute , we could market Doomsday stuffed toys that look like this  ;*))

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline R.I.C.O - Twon

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Re: dOOMSDAY
« Reply #12 on: December 23, 2008, 12:39:16 PM »
lol it looks straight to me

maybe the mouth could make him look more meaner, but i dont know
OMGZ My e-feelings!!! (cheekslap)


Offline aa250

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Re: dOOMSDAY
« Reply #13 on: December 23, 2008, 12:43:49 PM »
I recommended you use the Scruffy Dragon Template at the DCvsMarvel Mugen site. it will make it alot easier than coding him from scratch. Not to mention he is DC. Awesome sprite BTW. :thumbsup:

Offline gyokland

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Re: dOOMSDAY
« Reply #14 on: December 23, 2008, 01:24:28 PM »
When I draw People always go like "dude that´s to sick" , but cute? this is the first time
I will see what I can do to fix this cute problem, maybe when the stand animation is completed he will look better,

Offline Alexziq

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Re: dOOMSDAY
« Reply #15 on: December 23, 2008, 01:29:40 PM »
One problem I see is how you have him blended into the background with darker pinks blending into the black. Put the sprite on screen and youll see what I mean. He will show up with a partial pink outline all around him, where the pink darkens. Only the immediate pink color will appear invisible, and the darker shade will stay visable on screen.

Offline DARKTALBAIN

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Re: dOOMSDAY
« Reply #16 on: December 23, 2008, 01:45:03 PM »
When I draw People always go like "dude that´s to sick" , but cute? this is the first time
I will see what I can do to fix this cute problem, maybe when the stand animation is completed he will look better,

Now that I'm really looking at it , I think it's the eye . The way it's sprited it almost gives an anime look to it . Which is where the " cute " factor comes in .

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline gyokland

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Re: dOOMSDAY
« Reply #17 on: December 23, 2008, 02:11:41 PM »
Deidara: thanks for the tip I´ll check it out later

ALEXZIQ : don´t worry
 Cause I didn´t knew how to start I made him on Rgb and then I transformed it to index color in Photoshop, there are two layers the background and the character, what I do is that I put the background transparent then I  make it Indexcolor and replace the background color with another one in his case pink , and there is no more pink border this is actually the RGB version that´s why you see the border

DARKTALBAIN
Anime??? well, now I am really confuse, his eye is only the two yellow pixels the thing bellow are some very deep dark rings 

Offline danniel

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Re: dOOMSDAY
« Reply #18 on: December 23, 2008, 02:15:42 PM »
well... maybe you could have him snarling
the eyes look alrite though

Offline DARKTALBAIN

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Re: dOOMSDAY
« Reply #19 on: December 23, 2008, 02:27:35 PM »
Deidara: thanks for the tip I´ll check it out later

ALEXZIQ : don´t worry
 Cause I didn´t knew how to start I made him on Rgb and then I transformed it to index color in Photoshop, there are two layers the background and the character, what I do is that I put the background transparent then I  make it Indexcolor and replace the background color with another one in his case pink , and there is no more pink border this is actually the RGB version that´s why you see the border

DARKTALBAIN
Anime??? well, now I am really confuse, his eye is only the two yellow pixels the thing bellow are some very deep dark rings 


Those dark rings aren't dark enough , makes it look like all eye . Maybe it's just my laptop . This monitor shows everything  Nevermind, it's probably just me.

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline gyokland

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Re: dOOMSDAY
« Reply #20 on: December 23, 2008, 02:39:53 PM »
If I don´t start putting goals I will never finish this so my next update will be for next monday and it will be the stand and crounching completed, and the first walking sprites.
Merry Cristmas to everyone,
BTW is it possible to make an animation while crounching?I am at work, and don´t have my mugen around or any fighting game and I really don´t remember if any character do that I don´t want him just to crounch and stay still.

Offline Weapon x program

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Re: dOOMSDAY
« Reply #21 on: December 23, 2008, 02:44:48 PM »
WHY don t you use the coding from the existing doomsday, it was good and it was done by alexziq;
ps: i love the sprite  :thumbsup:
@ DT/ DOOMSADY cute?   :D

Offline gyokland

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Re: dOOMSDAY
« Reply #22 on: December 23, 2008, 03:11:06 PM »
daniel_p. : thanks I´ll consider that

JASONTODD: Thanks I´ll keep that in mind for the future, this is just the first sprite, I have a long way to go before code, I want to focus first in what I know, illustration.

and this is for the ones that are thinking that it would be hard to make him palettes because It is made from an RGB image, I am really talking about me cause when I first saw color tablet I thought I will never make him another palette, but it was very easy and this is the index color image

Offline iDramaboy

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Re: dOOMSDAY
« Reply #23 on: December 23, 2008, 03:15:14 PM »
man that sprite looks good... I like the shading

Offline DARKTALBAIN

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Re: dOOMSDAY
« Reply #24 on: December 23, 2008, 03:37:51 PM »
daniel_p. : thanks I´ll consider that

JASONTODD: Thanks I´ll keep that in mind for the future, this is just the first sprite, I have a long way to go before code, I want to focus first in what I know, illustration.

and this is for the ones that are thinking that it would be hard to make him palettes because It is made from an RGB image, I am really talking about me cause when I first saw color tablet I thought I will never make him another palette, but it was very easy and this is the index color image


That's how I started . I was just an arrtist that wanted to see my stuff move on screen . Good Luck to you  %%-


Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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