collapse

Author Topic: Sf3 Shin akuma[Update Christmas Day]Merry Christmas!!!  (Read 3780 times)

0 Members and 4 Guests are viewing this topic.

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Sf3 Shin akuma[Update Christmas Day]Merry Christmas!!!
« on: November 16, 2008, 12:39:30 PM »
These are his latest screenshots(christmas day)





Moves

Throw(for combo reasons)
s

Super Jump
D,U

All can be comboed
Chop
Forward+y

Axe fall kick
Back+c

Axe rise kick
Forward+b

Pop uppercut
Back+z

Speacial moves

Hadouken(In the air)
D,DF,F,x or y or z

Shakunetsu Hadouken
F, DF, D, D, DB, B,x or y or z

Quick Bust(Its a quick Combo)
D,DB,B, x or y or z

Shoryuken
F,D,DF, x or y or z

Tatsumaki(also in the air)
D,DB.B, a or b or c

Falling kick
D,DF,F, a or b or c

Asura
F,D,DF, a+B or x+y

Freeze Asura
F,D,DF, b+c or y+z

horizantal hadouken(Combo in a Tatsumaki)
D,DB,B, x or y or z

Super Moves
Lvl1
Messatsu gou shoryuu(3 shoryuukens)
D,DF,F,D,DF,F,x or y or z

Messatsu gou Hadouken(Da good hadouken)
D,DB,B,D,DB,B ,x or y or z

Shin Shoryuken(Da big shoryuken)
D,DF,F,D,DF,F,a or b or c

Messatsu gou Rasen (da rising tatsumaki)
D,DB,B,D,DB,B ,x or y or z

Misogi(da chopping move from up above0
D,D, x or y or z

LvL3

SGS(dat crazy move)
x,x,F,a,z

Beam of ahnilation(huge hadouken Beam!!!)
D,DF,F,x+y

Shinpuu jinrai kyaku(Dat crazy @$$ combo)
D,DB,B,x+y

Kongou kokoretsu zan
D,D,x+y


Thanks
To all the beta testers I could have not made him without your feedback
vyn and others for da codes
And also atice for the super picture
Enjoy!! ;D
The update version with a couple fixes
http://www.sendspace.com/file/5bfm77

*******Edit****************
Well i was goin to release this on New years
But its christmas so heres a gift
Its my updated version of my akuma

Added

-new spark system(Looks real nice)
-took out charge
-added a new hadouken system
-new super spark Wu-tang forever!!!!!!!!!!!!!!!!
-gave him his original two zankuu hadoukens

Leave feedback and comments expect another update
Enjoy :)
http://www.sendspace.com/file/hte38j
« Last Edit: December 25, 2008, 08:28:59 PM by Buddah Locz »


Dont Gamble With Your Life If Your Not Cheating

Offline The 4th Summers Brother

  • Initiate
  • **
  • Posts: 64
  • Last Login:December 11, 2015, 10:17:11 PM
Re: Sf3 Shin akuma
« Reply #1 on: November 16, 2008, 01:01:34 PM »
looks sick! congrats

.....um. It fails when I try to download..Any one else have this prob?

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #2 on: November 16, 2008, 01:37:23 PM »
It werks when I try
Anybody else had this Problem??
Dont Gamble With Your Life If Your Not Cheating

Offline xPreatorianx

  • Infinite Loyalist
  • *****
  • Posts: 2087
  • Last Login:February 08, 2023, 09:35:27 PM
  • I'm done you know where to find me. Click my sig.
    • Deviant-Generation
Re: Sf3 Shin akuma
« Reply #3 on: November 16, 2008, 02:21:30 PM »
nope i downloaded just fine will report back later with some feedback.

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #4 on: November 16, 2008, 03:47:13 PM »
No feedback yet :-w
Dont Gamble With Your Life If Your Not Cheating

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:July 09, 2024, 09:24:19 PM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Sf3 Shin akuma
« Reply #5 on: November 16, 2008, 04:55:55 PM »
You need to be patient. Feedback will come.

Just downloaded. Will give feedback in a little bit...
 

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:July 09, 2024, 09:24:19 PM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Sf3 Shin akuma
« Reply #6 on: November 16, 2008, 05:09:18 PM »
mm... k...

Feedback:

- Palette looks very weird
- Select screen big portrait is too big, and needs to be moved up-left a few clicks
- Some sprites are mis-aligned, like the stance... (for example, check the feet on your most of your sprites... not aligned correctly to the previous ones...)
- Some effects are notably non-transparent...
- Intro's a little weird.. but an ok idea... (going from Shin LVL2 to Shin Akuma seems kinda weird... wouldn't he want to power-up to Shin LVL2 and not power down?? :-")
- the D, DB, B, D, DB, B, PP super still needs lots of work! Timings are way off.

+ some effects look awesome!
+ most of the moves work great, and are fluid enough.

I hope you fix the -'s for the updates... :thumbsup:

 :)
 

Offline .:K.I.N.G:.

  • King &
  • Global Moderator
  • *
  • Posts: 1867
  • Last Login:May 16, 2013, 07:18:26 PM
  • Accepting All Challenges
Re: Sf3 Shin akuma
« Reply #7 on: November 17, 2008, 05:16:09 AM »
a very good shin akuma you have there. :thumbsup: remind me of the one released by ascended mugen a while back.

i noticed a pal problem with the shin shouruken and the other cvs hyper move...i don't remember the name right now
bit portrait is  very pixelated and cut out...i suggest removing it or replacing it
the intro sprite size is messed up...some are smaller and some are bigger than the normal size
some debug messages appears when doing the ragging demon hyper
the qcb air hadouken has no snd whatsoever
the qcb+ 2 punch hyper misses up when the enemy is a bit far so akuma actually dose the whole hyper without hitting the enemy and it's easy to hit akuma after the super pause ends
there is a bug when pressing mk+mp
no taunt?
the down x 3 + 2 punch hyper need an snd when akuma hits the ground

 

I'm a Dude Playing a Dude, Disguised as Another Dude

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #8 on: November 17, 2008, 09:24:22 AM »
Thanks for the feedback
workin on the update rite now!! ;D
Dont Gamble With Your Life If Your Not Cheating

Offline senorfro

  • Initiate
  • **
  • Posts: 59
  • Last Login:February 14, 2015, 10:30:12 PM
    • Email
Re: Sf3 Shin akuma
« Reply #9 on: November 17, 2008, 03:35:20 PM »
-Having:
Asura be F, D, DF/B, D, DB, 2punches
Beam of ahnilation D, DF, F, 2punches
Shinpuu jinrai kyaku D, DB, B 2 punches
isn't too good of an idea as the commands are almost the same, and you can out one move by mistake, when you meant to pull out the other.

-Kongou kokoretsu zan and Misogi are very, very challenging to pull off

Offline SolidZone 26

  • Forum Member
  • ***
  • Posts: 444
  • Country: United States us
  • Last Login:June 07, 2021, 06:18:18 AM
  • My avatar is back...
    • Email
Re: Sf3 Shin akuma
« Reply #10 on: November 17, 2008, 06:16:43 PM »
I was about to say this at Mugen Guild yesterday, but the post is locked. Here are the only flaws I see to this SF3 Shin Akuma:

1. Palette
2. Hyper portrait is pixelated
3. Intro sprite size, messed up
4. Air hadoken has no snds
5. Everything else most people said it

I was also thinking of using your SF3 Shin Akuma's coding for my wip (maybe :-??), if that's okay with you.

Offline xPreatorianx

  • Infinite Loyalist
  • *****
  • Posts: 2087
  • Last Login:February 08, 2023, 09:35:27 PM
  • I'm done you know where to find me. Click my sig.
    • Deviant-Generation
Re: Sf3 Shin akuma
« Reply #11 on: November 17, 2008, 06:23:03 PM »
Hyper Zankuu hadoken looks weird when executed. Its liking hes powering it up but the effect just doesnt look right.
Regular zankuu hadoken also fires twice 1 directly after the other so it looks really weird. Add better timing so they are 2 sep projectiles.

one of the hyper moves has 2 different super bg effects. It looks out of place so I would just stick to 1 going off at two different types instead of 2 different ones go off at 2 different times.


Other then those and the other sutff that people have pointed out its a really good char.

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #12 on: November 19, 2008, 09:25:22 AM »
-Having:
Asura be F, D, DF/B, D, DB, 2punches
Beam of ahnilation D, DF, F, 2punches
Shinpuu jinrai kyaku D, DB, B 2 punches
isn't too good of an idea as the commands are almost the same, and you can out one move by mistake, when you meant to pull out the other.

-Kongou kokoretsu zan and Misogi are very, very challenging to pull off
So should i change those to d,df,f,d,df,f,x+y
kkz and misogi are hard to pull off?
Dont Gamble With Your Life If Your Not Cheating

Offline greatmuta2

  • Infinity Regular
  • ****
  • Posts: 1295
  • Country: United States us
  • Last Login:April 19, 2017, 08:07:22 PM
    • greatmuta2
    • Email
Re: Sf3 Shin akuma
« Reply #13 on: November 19, 2008, 09:28:52 AM »
yeah as prea said its two zankuus regular akuma(who seems to not exist in mugen)only shoots one

Offline xPreatorianx

  • Infinite Loyalist
  • *****
  • Posts: 2087
  • Last Login:February 08, 2023, 09:35:27 PM
  • I'm done you know where to find me. Click my sig.
    • Deviant-Generation
Re: Sf3 Shin akuma
« Reply #14 on: November 19, 2008, 10:33:45 AM »
Well he shoots two but they are so close together you cant tell... simple editing of the timing will change that.

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #15 on: November 20, 2008, 12:25:34 AM »
well if anything expect an update on sunday or saturday.
any other things that hasnt been mentioned already?
Dont Gamble With Your Life If Your Not Cheating

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:July 09, 2024, 09:24:19 PM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Sf3 Shin akuma
« Reply #16 on: November 20, 2008, 12:48:54 AM »
um... well... someone mentioned it previously.. but the hyper portrait's very pixelated... if you want to... I can make you one (if your willing to credit me, of course...)
 

Offline senorfro

  • Initiate
  • **
  • Posts: 59
  • Last Login:February 14, 2015, 10:30:12 PM
    • Email
Re: Sf3 Shin akuma
« Reply #17 on: November 20, 2008, 09:52:47 AM »
So should i change those to d,df,f,d,df,f,x+y
kkz and misogi are hard to pull off?

I was thinking along the lines of D, DB, B, DB, D, DF, F, 2 punches for the fireball and D, DF, F, DF, D, DB, B, 2 punches for the ranbu.

Maybe it's my d-pad, but yeah, pulling kkz and misogi are hard.

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma
« Reply #18 on: November 20, 2008, 09:41:14 PM »
Well ill probably change the commands for it
But i actually dont see a problem wit it! :-@
Dont Gamble With Your Life If Your Not Cheating

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #19 on: November 24, 2008, 01:05:29 AM »
http://www.sendspace.com/file/5bfm77
The updated version
Nothin speacial just changed a couple of little things
Expect a massive update before christmas(Hopefully) ??? :-SS
Dont Gamble With Your Life If Your Not Cheating

Offline ATiC3

  • Cryomancer
  • MUGEN Content Architect
  • *****
  • Posts: 4643
  • Country: United States us
  • Last Login:July 09, 2024, 09:24:19 PM
  • "Why not fight for Earthrealm?"
    • My Creations
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #20 on: November 24, 2008, 01:03:34 PM »
Very nice update. I see you fixed quite a bit of alignment.. and you're using the hyper portrait I made for you! ::salute::

You should make a read-me, so you can give credit to the people who gave you sprites and coding and all that.
 

Offline aheff69

  • Initiate
  • **
  • Posts: 51
  • Last Login:January 14, 2016, 01:51:43 PM
  • yea..its real!
    • Email
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #21 on: November 24, 2008, 06:52:27 PM »
well...i havnt tried it but i want to say thank you. i love akuma and always welcome new akuma or evil shoto chars. the kanji on my avatar is a actual pic of the tatoo on  my back.

Offline The Gas Man

  • Initiate
  • **
  • Posts: 39
  • Last Login:April 16, 2023, 07:10:32 AM
  • Do you have the Satsui no Hadō?
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #22 on: November 25, 2008, 03:08:10 PM »
Been messing about with him a bit today at Uni, gotta say I love the Hypers... but no Hadouken? or is it just me?  :-??
殺意の波動に目覚めたリュウ
Satsui no Hadō ni Mezameta Ryū

Offline Buddah

  • Initiate
  • **
  • Posts: 119
  • Last Login:May 17, 2020, 01:09:18 PM
  • Its Been So Long
    • Email
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #23 on: November 25, 2008, 10:55:59 PM »
oh yeah my bad with that
ill change that probably later
have you found any infinites?
Dont Gamble With Your Life If Your Not Cheating

Offline The Gas Man

  • Initiate
  • **
  • Posts: 39
  • Last Login:April 16, 2023, 07:10:32 AM
  • Do you have the Satsui no Hadō?
Re: Sf3 Shin akuma[Update 11-23-08]
« Reply #24 on: November 26, 2008, 05:22:30 PM »
 :D

Infinites? Still pretty new to all this.. you mean like an Infinite Combo maybe? :-s lol ... Ive done a few supers which i liked alot, not sure about the infinites though :)
殺意の波動に目覚めたリュウ
Satsui no Hadō ni Mezameta Ryū

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 [23]
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal