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Author Topic: Mk vs SF3 Related WIP from -SyN-? OMG!  (Read 8773 times)

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Offline A!

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #125 on: November 26, 2007, 12:45:54 PM »
OMG that COMBO WTF that was awsome you sure know how to code   :w00t: good lukc on this

and thank god the video loaded

EDIT; i so want those hit sparks
« Last Edit: November 26, 2007, 03:42:30 PM by Tupac »
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #126 on: November 26, 2007, 01:37:26 PM »
i see, guess mugen cant take flash
its not that, its the color restriction, if reduced, the sprites will be very pixelated and crappy.

Offline vyn

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #127 on: November 26, 2007, 01:46:06 PM »
i see, guess mugen cant take flash
its not that, its the color restriction, if reduced, the sprites will be very pixelated and crappy.

ya i know, thats why my ryus misogi looks so bad, been lazy to clean it up XD, superspark is nice dude

Offline ClubSyN-X-TReME

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #128 on: November 26, 2007, 05:19:46 PM »
Thanks!

Even though this character isnt finished yet, My goal was to reveal atleast one move from the flash movie to be witnessed in a mugen conversion and I am happy to be the first Shin lv2 Akuma creator to have done that, in my own way of course.

Now users will know what to expect out of this Akuma.

When a new video a surfaces, that means his release is near.

Offline jmf

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #129 on: November 27, 2007, 01:27:24 PM »
EXCELLENT!!!!!  ;)
I have to tell, you are the best programmer (it's spell like that??) of the mugen world....!!! ^:)^

Just one thing...
I don't know if it is fault of the recorder, if you want like that, or something, but the limit break hyper of the flash don't go so fast.... Make it a little more lower, if it is an error... (the velocity)

Again, I am happy because a guy like you take this wip....

take all the time you need, but how much is the percentage of this awesome char...??? (only for know, take your time)

Offline Chicknwings

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #130 on: November 28, 2007, 12:41:47 AM »
Interesting to see you have joined the "Shin Lvl 2" band wagon. Never would have thought of it. Anyways, he's looking very promising than the other one I remember.

 =D>


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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #131 on: November 28, 2007, 04:21:30 PM »
Thanks.

Updated the Limit Break Command feature. Made it to where it translates the buttons that needed to be pressed along with some Extra bg elements.



Thanks Mr. Fong for letting me use the bg layers from your Terry.

Offline Akeme

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #132 on: November 28, 2007, 04:27:54 PM »
Thanks.

Updated the Limit Break Command feature. Made it to where it translates the buttons that needed to be pressed along with some Extra bg elements.



Thanks Mr. Fong for letting me use the bg layers from your Terry.
Wow i like that it's unique. It's cool how you get to input stuff, your amazing man.

"Since when thy become the bad guy"

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #133 on: November 28, 2007, 06:00:33 PM »
JAW DROPPING!!

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #134 on: November 28, 2007, 06:29:01 PM »
 :w00t:
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Offline Chicknwings

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Re: THREAD RESSURECTION! :P More WIP news from -SyN-
« Reply #135 on: November 29, 2007, 12:39:35 AM »


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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #136 on: February 08, 2008, 06:48:29 PM »
What if I told you guys that..........

1. I am back working on the stage from the start and its progressing rather quickly...

2. So far only 1 variable was used for the stage, (sorry i couldn't find another alternative around that)

3. So far no glitches as of now

and

4. BOTH PLAYERS CAN FIGHT IN MID AIR WHILE FALLING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


About number 4, It's true, I found a way to make it happen without damaging or changing the coding already created for ready made characters.

There are 2 restrictions though, No hypers are allowed during this transaction. Sorry guys it will damage the system if that was allowed.
Also players cannot be throwed for that will damage the system as well.

Normal attacks and Special air attacks are possible from both players while falling. but the hypers wont be missed though, at first it was only a player 1 thing when i started this a while ago, but after some experimenting with other interactive stages i have in progress and some tweaking, thats how i figured out the method I am now using for this stage.

Expect a vid shortly.
« Last Edit: February 08, 2008, 06:50:29 PM by |mmö®†åL -$yN- »

Offline Akeme

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #137 on: February 08, 2008, 06:51:09 PM »
Alright kinda sucks you can't you hypers but it will force ppl to use more strategy ;)

"Since when thy become the bad guy"

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #138 on: February 08, 2008, 06:57:57 PM »
Trust me, I tried to get around it but there are alot of hypers from characters that puts you in custom states that will totally f**k up the system I made.

Also all attacks that results in grabs/throws wont work either whether its a normal, special or hyper attack involving a grab. Those puts a character in a custom state and will result like I explained in the line above.

Other than that, you guys wont miss it. Trust me, wait until you see the vid ill have available later tonight or when i come home from work tomorrow.

Offline Akeme

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #139 on: February 08, 2008, 07:02:10 PM »
Trust me, I tried to get around it but there are alot of hypers from characters that puts you in custom states that will totally f**k up the system I made.

Also all attacks that results in grabs/throws wont work either whether its a normal, special or hyper attack involving a grab. Those puts a character in a custom state and will result like I explained in the line above.

Other than that, you guys wont miss it. Trust me, wait until you see the vid ill have available later tonight or when i come home from work tomorrow.
Alright i understand, i can't wait to see the vid ;)

"Since when thy become the bad guy"

Offline R.I.C.O - Teros

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #140 on: February 08, 2008, 07:21:35 PM »
Oooooooo, I can't wait for that video 8-}


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Offline ATiC3

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #141 on: February 08, 2008, 09:41:29 PM »
Can't wait for the vid. Will the air moves, like the air hadou-ken, work while in mid-air?
 

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #142 on: February 08, 2008, 11:53:43 PM »
looking forward for the vid & release

what the completion % ?

Offline xPreatorianx

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #143 on: February 09, 2008, 03:10:51 PM »
damn syn you are making my shin lv 2 akuma look like crap. Im almost afraid to release mine when its finished as yours will probably kick the crap out of it. Anyway guess i got alot of stepping up to do to get mine to compete with yours.

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #144 on: February 09, 2008, 04:15:12 PM »
-off topic-
um,

the big port in your sig is not only a custom but a personal image created for me by Noburu.

Im sorry but you don't have the right to use it.

-ontopic-

I just got home, im about to get to work.

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #145 on: February 09, 2008, 04:36:56 PM »
-off topic- ok ill change it gotta download photo shop so give me a few will remove it from sig area as soon as the window will load.

Offline A!

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #146 on: February 09, 2008, 07:16:18 PM »
Were you get the idea for the fonts? iv seen them somewhere
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #147 on: February 10, 2008, 08:02:12 AM »
Were you get the idea for the fonts? iv seen them somewhere

if you meant me, which fonts are you talking about.

-on topic-

News to report.
I actually stayed up all night working on this stage mid air fighting part and I have made more progress.
There may be a chance that hyper attacks that are normally done in mid air may be able to be used in this stages during the fight/fall transition. Still grabbing is not possible at all so thats definitely out of the question.

Hypers with grabbing will not work as well so attacks that ends in a grab is its done in mid air or activated from mid air will be a problem. I haven't tried it out as of yet still im not sure at this point.

other than that eberything is looking good.

By the way, there is one more restriction, but this might end up to be temporary. When the floor breaks and players go into their fight/falling state, (Fighting while falling),  damage will not be inflicted to either opponent. Player can attack and recive hits but for there are characters with certain characteristics when their opponent life goes to zero like MK or Mk styled characters or anything in that nature, im sure it will mess up both the stage and probably make the characters do weird stuff.

Also players cant be ko'd during this transition.

The players life will remain the same as it was when the fall from the exploding bridge until they land on the lower level.
Just think of it as a added fun feature for that stage alone.

other than that, I am just about to start making that video I promised you all.

I am actually excited for pulling this off.

« Last Edit: February 10, 2008, 08:03:53 AM by |mmö®†åL -$yN- »

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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #148 on: February 10, 2008, 08:16:38 AM »
You know, that's not so bad as some characters would have a huge dissadvantage in a free-fall like that.
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Re: Mk vs SF3 Related WIP from -SyN-? OMG!
« Reply #149 on: February 10, 2008, 08:17:53 AM »
I was thinking that also.

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