collapse

Author Topic: Bizarnage - SGM W.I.P.  (Read 8774 times)

0 Members and 1 Guest are viewing this topic.

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Bizarnage - SGM W.I.P.
« Reply #25 on: December 17, 2008, 07:02:26 PM »
Sargent Mugen is an official sprite examiner , he will zoom in & examine each sprite pixel by pixel  . So if you ever need some sprites thoroughly examined , you know who to hit up . :thumbsup:

You should get infinity to give you that title here  :DxDie

Oh BTW Sarge look at the pretty sprites ....   ;*))

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline SargentMugen

  • Forum Member
  • ***
  • Posts: 426
  • Last Login:November 26, 2011, 06:36:19 PM
  • Check your mail. There's an "attached" present.
Re: Bizarnage - SGM W.I.P.
« Reply #26 on: December 18, 2008, 03:50:52 PM »
Sargent Mugen is an official sprite examiner , he will zoom in & examine each sprite pixel by pixel  . So if you ever need some sprites thoroughly examined , you know who to hit up . :thumbsup:

You should get infinity to give you that title here  :DxDie

Oh BTW Sarge look at the pretty sprites ....   ;*))


holy crap! it's the only post that you don't put Medieval Spawn in, lol. Sprite examiner, hmmm. ^-^

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Bizarnage - SGM W.I.P.
« Reply #27 on: February 10, 2009, 10:04:57 PM »

Pallete ideas


New stance

Not dead. :P

Offline Vault-tec Rep Høröúßøí

  • Vault-tec rep and part time
  • Infinity Graphic Designer
  • ****
  • Posts: 3476
  • Country: United States us
  • Last Login:May 17, 2022, 03:49:32 AM
  • Hello, i would like to welcome you to vault IMT...
    • Hollow_boy
Re: Bizarnage - SGM W.I.P.
« Reply #28 on: February 10, 2009, 10:09:22 PM »


that one looks sweet @_@, good luck dude on doing the char  :)

Offline Drattak7

  • Initiate
  • **
  • Posts: 18
  • Last Login:August 01, 2009, 05:27:47 PM
Re: Bizarnage - SGM W.I.P.
« Reply #29 on: February 14, 2009, 01:39:50 PM »
 :w00t: Good luck on this guy, he looks great already!  :)

Offline teeno312

  • Forum Member
  • ***
  • Posts: 307
  • Last Login:July 06, 2013, 05:36:22 PM
  • thank god for existance,your life.....and food 8D
    • teeno & spork mugen
Re: Bizarnage - SGM W.I.P.
« Reply #30 on: February 14, 2009, 01:57:05 PM »
maybe when he uses the flame........thingy the symbiote move a bit away

join PLEASE!!!!!

Offline O Ilusionista

  • Since 1999 and kicking :)
  • IMT Content Architect
  • *
  • Posts: 12476
  • Country: Brazil br
  • Last Login:November 11, 2024, 12:35:15 PM
  • OpenBOR & Mugen addicted
    • BMT - Brazil Mugen Team
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #31 on: February 14, 2009, 03:06:28 PM »
Some tips:

1 - make him TOTALLY different from Venon/Spiderman
2 - You can use Jedah standing fierce punch (the one where he throws many hands with blood), that "ribs" from Zabel (when he grabs someone, you could make a throw like that) and you could add a hyper like Omega Red's OMFG slap (that move who covers the entire screen)

Offline .:K.I.N.G:.

  • King &
  • Global Moderator
  • *
  • Posts: 1867
  • Last Login:May 16, 2013, 07:18:26 PM
  • Accepting All Challenges
Re: Bizarnage - SGM W.I.P.
« Reply #32 on: February 14, 2009, 03:40:18 PM »
looking good :thumbsup:
I'm a Dude Playing a Dude, Disguised as Another Dude

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Bizarnage - SGM W.I.P.
« Reply #33 on: March 28, 2009, 02:41:14 PM »
Bump.



Walking has been finished.

Offline volzzilla

  • MUGEN Content Architect
  • *****
  • Posts: 807
  • Country: United States us
  • Last Login:February 03, 2024, 11:29:19 AM
  • MMV - http://mugenmultiverse.forumotion.com/
    • The Mugen Multiverse
Re: Bizarnage - SGM W.I.P.
« Reply #34 on: March 28, 2009, 02:56:22 PM »
Very Nice Mr. Manic! :)

And that also goes for your entire team project as well!
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline Lasher

  • Forum Member
  • ***
  • Posts: 358
  • Last Login:May 19, 2015, 10:18:18 PM
  • TINGLING!!!!!
Re: Bizarnage - SGM W.I.P.
« Reply #35 on: March 28, 2009, 08:57:16 PM »
haha awesome man
                   By Tempest - Lasher by Me

Offline x_mad80

  • Infinity Regular
  • ****
  • Posts: 603
  • Last Login:September 25, 2014, 11:28:52 PM
    • xmad's mugen crap!
Re: Bizarnage - SGM W.I.P.
« Reply #36 on: March 28, 2009, 08:58:54 PM »
Bump.



Walking has been finished.



ha!  that is cool!  :D  :thumbsup:

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Bizarnage - SGM W.I.P.
« Reply #37 on: March 28, 2009, 09:45:30 PM »
Thanks. The walk was based off of this image:


Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #38 on: March 28, 2009, 10:33:15 PM »
Thats exactly how i thought you should do it!  :thumbsup:

For the run/dash you could have him do an arcing bounce forward and land in a puddle then stand.

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Bizarnage - SGM W.I.P.
« Reply #39 on: March 28, 2009, 11:12:13 PM »


This is really done well . Maybe just make the puddle at the bottom move a little more .

(click to show/hide)

 
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline ~Hale "R@CE" Caesar~

  • Special Ops Mugen Creator
  • MUGEN Content Architect
  • *****
  • Posts: 1549
  • Country: United States us
  • Last Login:March 10, 2024, 04:28:06 PM
  • This big boy spitting out 250 rounds a minute!!!
Re: Bizarnage - SGM W.I.P.
« Reply #40 on: March 29, 2009, 12:15:22 AM »
cant wait to make his theme, dude he is coming along very good... i am so excited how we have things goin... things r goin smooth, lets just hope we can keep it that way.  :thumbsup:

Offline MugenMaster44

  • Initiate
  • **
  • Posts: 123
  • Last Login:April 25, 2010, 09:48:54 PM
  • I will crush you
Re: Bizarnage - SGM W.I.P.
« Reply #41 on: March 30, 2009, 01:37:47 AM »
I love that name Biiiizzzzzaaaarrrnnnaaaaggggeeeeee!!!!!!!!!!!!!!!


 :O*D Enjoying the Show

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Bizarnage - SGM W.I.P.
« Reply #42 on: February 27, 2010, 05:26:48 PM »
Bumped with more updates.


Kick attack, needs more frames


Bite super/hyper


High punch


Intro, needs some extra stuff added


Aerial punch

Thanks to Tenchimuyo4ever for the super/hyper and the HP, as well as animating them. :thumbsup:

Offline -Whiplash-

  • Prince of Latis
  • RMM Contributor
  • ****
  • Posts: 1754
  • Country: Canada ca
  • Last Login:June 29, 2024, 04:08:47 PM
  • Destroy the Core!
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #43 on: February 27, 2010, 05:40:43 PM »
The aeriel punch still has Spiderman's head in some frames.

and something about that Bite looks... Off.

Other then that Sweet.

Offline Vitamin

  • Infinity Regular
  • ****
  • Posts: 941
  • Last Login:April 15, 2012, 05:46:34 PM
  • Shredder: Let my name be the last sound you hear!
Re: Bizarnage - SGM W.I.P.
« Reply #44 on: February 27, 2010, 05:43:31 PM »
Bizarnage is looking great :).  Keep up the great work :thumbsup:.

Offline Manic

  • Cossack's Creation
  • IMT Content Architect
  • *
  • Posts: 1330
  • Country: United States us
  • Last Login:February 15, 2024, 09:22:40 PM
  • Poot dispenser here.
Re: Bizarnage - SGM W.I.P.
« Reply #45 on: February 27, 2010, 05:54:13 PM »
The aeriel punch still has Spiderman's head in some frames.

and something about that Bite looks... Off.

Other then that Sweet.

Don't worry about the heads, I already updated them. :P

Not sure about what's wrong about the bite, though. :-??

Offline DARKTALBAIN

  • " STAR "
  • Global Moderator (out of the office)
  • *****
  • Posts: 7518
  • Last Login:March 15, 2011, 07:49:36 PM
  • Anyone have some pound cake?
    • Infinitywiki DARKTALBAIN'S page
Re: Bizarnage - SGM W.I.P.
« Reply #46 on: February 27, 2010, 06:43:51 PM »
Looks great, bro!
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


(click to show/hide)

Offline -Whiplash-

  • Prince of Latis
  • RMM Contributor
  • ****
  • Posts: 1754
  • Country: Canada ca
  • Last Login:June 29, 2024, 04:08:47 PM
  • Destroy the Core!
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #47 on: February 27, 2010, 06:55:56 PM »
Don't worry about the heads, I already updated them. :P

Not sure about what's wrong about the bite, though. :-??

Its that he needs a frame going from the open mouth to it being closed.

the sprites look good, you just need to add another frame.

Offline Ununsed-Username

  • Infinity Regular
  • ****
  • Posts: 871
  • Last Login:February 08, 2014, 12:22:16 AM
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #48 on: February 27, 2010, 07:40:39 PM »
Another great character by Manic! :thumbsup:

Offline Tenspeed

  • Infinity Faithful
  • ****
  • Posts: 2459
  • Last Login:February 23, 2014, 07:33:54 PM
  • I f**k*** <3 Capcom!
    • Email
Re: Bizarnage - SGM W.I.P.
« Reply #49 on: February 28, 2010, 02:08:01 AM »


you should have him flip over after this (kinda like spiderman's forward jump). it would give the move more "oomph".

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by ExShadow
[November 02, 2024, 04:54:41 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 [21] 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal