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Author Topic: Bizarnage - SGM W.I.P.  (Read 8773 times)

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Offline DARKTALBAIN

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Re: Bizarnage - SGM W.I.P.
« Reply #25 on: December 17, 2008, 07:02:26 PM »
Sargent Mugen is an official sprite examiner , he will zoom in & examine each sprite pixel by pixel  . So if you ever need some sprites thoroughly examined , you know who to hit up . :thumbsup:

You should get infinity to give you that title here  :DxDie

Oh BTW Sarge look at the pretty sprites ....   ;*))

Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline SargentMugen

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Re: Bizarnage - SGM W.I.P.
« Reply #26 on: December 18, 2008, 03:50:52 PM »
Sargent Mugen is an official sprite examiner , he will zoom in & examine each sprite pixel by pixel  . So if you ever need some sprites thoroughly examined , you know who to hit up . :thumbsup:

You should get infinity to give you that title here  :DxDie

Oh BTW Sarge look at the pretty sprites ....   ;*))


holy crap! it's the only post that you don't put Medieval Spawn in, lol. Sprite examiner, hmmm. ^-^

Offline Manic

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Re: Bizarnage - SGM W.I.P.
« Reply #27 on: February 10, 2009, 10:04:57 PM »

Pallete ideas


New stance

Not dead. :P

Offline Vault-tec Rep Høröúßøí

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Re: Bizarnage - SGM W.I.P.
« Reply #28 on: February 10, 2009, 10:09:22 PM »


that one looks sweet @_@, good luck dude on doing the char  :)

Offline Drattak7

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Re: Bizarnage - SGM W.I.P.
« Reply #29 on: February 14, 2009, 01:39:50 PM »
 :w00t: Good luck on this guy, he looks great already!  :)

Offline teeno312

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Re: Bizarnage - SGM W.I.P.
« Reply #30 on: February 14, 2009, 01:57:05 PM »
maybe when he uses the flame........thingy the symbiote move a bit away

join PLEASE!!!!!

Offline O Ilusionista

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Re: Bizarnage - SGM W.I.P.
« Reply #31 on: February 14, 2009, 03:06:28 PM »
Some tips:

1 - make him TOTALLY different from Venon/Spiderman
2 - You can use Jedah standing fierce punch (the one where he throws many hands with blood), that "ribs" from Zabel (when he grabs someone, you could make a throw like that) and you could add a hyper like Omega Red's OMFG slap (that move who covers the entire screen)

Offline .:K.I.N.G:.

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Re: Bizarnage - SGM W.I.P.
« Reply #32 on: February 14, 2009, 03:40:18 PM »
looking good :thumbsup:
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Offline Manic

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Re: Bizarnage - SGM W.I.P.
« Reply #33 on: March 28, 2009, 02:41:14 PM »
Bump.



Walking has been finished.

Offline volzzilla

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Re: Bizarnage - SGM W.I.P.
« Reply #34 on: March 28, 2009, 02:56:22 PM »
Very Nice Mr. Manic! :)

And that also goes for your entire team project as well!
Please visit a DC/Marvel centered Mugen Community at: http://mugenmultiverse.forumotion.com/

Offline Lasher

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Re: Bizarnage - SGM W.I.P.
« Reply #35 on: March 28, 2009, 08:57:16 PM »
haha awesome man
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Offline x_mad80

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Re: Bizarnage - SGM W.I.P.
« Reply #36 on: March 28, 2009, 08:58:54 PM »
Bump.



Walking has been finished.



ha!  that is cool!  :D  :thumbsup:

Offline Manic

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Re: Bizarnage - SGM W.I.P.
« Reply #37 on: March 28, 2009, 09:45:30 PM »
Thanks. The walk was based off of this image:


Offline Spidermew

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Re: Bizarnage - SGM W.I.P.
« Reply #38 on: March 28, 2009, 10:33:15 PM »
Thats exactly how i thought you should do it!  :thumbsup:

For the run/dash you could have him do an arcing bounce forward and land in a puddle then stand.

Offline DARKTALBAIN

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Re: Bizarnage - SGM W.I.P.
« Reply #39 on: March 28, 2009, 11:12:13 PM »


This is really done well . Maybe just make the puddle at the bottom move a little more .

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Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline ~Hale "R@CE" Caesar~

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Re: Bizarnage - SGM W.I.P.
« Reply #40 on: March 29, 2009, 12:15:22 AM »
cant wait to make his theme, dude he is coming along very good... i am so excited how we have things goin... things r goin smooth, lets just hope we can keep it that way.  :thumbsup:

Offline MugenMaster44

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Re: Bizarnage - SGM W.I.P.
« Reply #41 on: March 30, 2009, 01:37:47 AM »
I love that name Biiiizzzzzaaaarrrnnnaaaaggggeeeeee!!!!!!!!!!!!!!!


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Offline Manic

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Re: Bizarnage - SGM W.I.P.
« Reply #42 on: February 27, 2010, 05:26:48 PM »
Bumped with more updates.


Kick attack, needs more frames


Bite super/hyper


High punch


Intro, needs some extra stuff added


Aerial punch

Thanks to Tenchimuyo4ever for the super/hyper and the HP, as well as animating them. :thumbsup:

Offline -Whiplash-

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Re: Bizarnage - SGM W.I.P.
« Reply #43 on: February 27, 2010, 05:40:43 PM »
The aeriel punch still has Spiderman's head in some frames.

and something about that Bite looks... Off.

Other then that Sweet.

Offline Vitamin

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Re: Bizarnage - SGM W.I.P.
« Reply #44 on: February 27, 2010, 05:43:31 PM »
Bizarnage is looking great :).  Keep up the great work :thumbsup:.

Offline Manic

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Re: Bizarnage - SGM W.I.P.
« Reply #45 on: February 27, 2010, 05:54:13 PM »
The aeriel punch still has Spiderman's head in some frames.

and something about that Bite looks... Off.

Other then that Sweet.

Don't worry about the heads, I already updated them. :P

Not sure about what's wrong about the bite, though. :-??

Offline DARKTALBAIN

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Re: Bizarnage - SGM W.I.P.
« Reply #46 on: February 27, 2010, 06:43:51 PM »
Looks great, bro!
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline -Whiplash-

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Re: Bizarnage - SGM W.I.P.
« Reply #47 on: February 27, 2010, 06:55:56 PM »
Don't worry about the heads, I already updated them. :P

Not sure about what's wrong about the bite, though. :-??

Its that he needs a frame going from the open mouth to it being closed.

the sprites look good, you just need to add another frame.

Offline Ununsed-Username

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Re: Bizarnage - SGM W.I.P.
« Reply #48 on: February 27, 2010, 07:40:39 PM »
Another great character by Manic! :thumbsup:

Offline Tenspeed

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Re: Bizarnage - SGM W.I.P.
« Reply #49 on: February 28, 2010, 02:08:01 AM »


you should have him flip over after this (kinda like spiderman's forward jump). it would give the move more "oomph".

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