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Author Topic: How do you convert lo-res stages into hi-res stages?  (Read 721 times)

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Offline gouki%

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How do you convert lo-res stages into hi-res stages?
« on: October 06, 2008, 01:28:15 AM »
I understand I will have to 2x the sprites. How can i do this with FF and a pre-exsisting stage. I am a little confused here on how to do this. I know this is a common question but I have searched the forum and all of the posts state to double the size of the sprites but nothing else. Could anyone help me?   :-"


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Offline whitenoise21

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Re: How do you convert lo-res stages into hi-res stages?
« Reply #1 on: October 06, 2008, 01:33:27 AM »
you use a program like photoshop to blow up the image x2 and then you fine detail every sprite.
madness, as you know is like gravity... all it takes is a little push

Offline gouki%

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Re: How do you convert lo-res stages into hi-res stages?
« Reply #2 on: October 06, 2008, 03:33:14 AM »
I understand all that but what I need to know is how to code this . What is being used as a basis to implement the hi res i am working on two stages and neithe came out right.  :o
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Offline nick09

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Re: How do you convert lo-res stages into hi-res stages?
« Reply #3 on: October 07, 2008, 03:10:47 PM »
You just adjust the positing by 2x in either the sff or def.

Offline whitenoise21

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Re: How do you convert lo-res stages into hi-res stages?
« Reply #4 on: October 07, 2008, 03:24:14 PM »
put HIres = 1 in the def. file
madness, as you know is like gravity... all it takes is a little push

Offline nick09

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Re: How do you convert lo-res stages into hi-res stages?
« Reply #5 on: October 07, 2008, 06:53:36 PM »
put HIres = 1 in the def. file

Well only if you are using mugen plus. You need to do this stuff for hi-res mugen.

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