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Author Topic: Megaman, Axl Wip  (Read 12521 times)

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Offline Rage

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Re: Megaman, Axl Wip
« Reply #175 on: August 22, 2009, 12:55:20 PM »
U should separate more parts... like the skullman that im doing with manic, ive added him color separation. now u can make on him thousand palettes

Um i like the sound out that.


Well im here Asking if any one has any ideals on how to animate this stance.



Ive been wooking on Axl for a year or more and I to this date cant come of with away to move it.

If you got ideals please let me know, if you want to animate it please do, If you want change the stance altogether then do so.

Im a little desperate, this is driving me mad ~X(


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Offline Nestor

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Re: Megaman, Axl Wip
« Reply #176 on: August 22, 2009, 01:00:13 PM »
Maybe changing the stand could help, 1:17.



Even could fit with just one weapon. Hope this can help.

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Offline Worksa8

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Re: Megaman, Axl Wip
« Reply #177 on: August 23, 2009, 08:38:36 AM »
The character is looking great, and all your sprites look fantastic...But I still have to ask how this character is going coding wise?..

Offline Rage

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Re: Megaman, Axl Wip
« Reply #178 on: August 23, 2009, 09:59:00 PM »
The character is looking great, and all your sprites look fantastic...But I still have to ask how this character is going coding wise?..

Well I got Nestor coding Axl for me. As of now just getting started coding him because of me. I had to (have to) go back and redo all the sprites ive done so far. This is my first character and i didnt no there was a color limit in fighter factory so thats my bad.

On this note id like to thank Nestor for being so patient with me because this issue and my other indevors that keep me from putting more time into Axl. Thanks Buddy :)


As for the stance I will change it but im going to focus of other parts of the character for now. Im tired of the stance. I tired of thinking about it and working on it will kill my mojo. It feels like work right now so its no fun and a real downer. But I will in the future sprite that pose from command mission to see what it looks like.

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Offline Rage

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Re: Megaman, Axl Wip
« Reply #179 on: September 05, 2009, 05:52:22 PM »
He's a shot of the remodeled stance.  Please Commit

New



Old



Still got to finsh the sprites for the stance but i want to get feed back first b4 going through the trouble. I know the frame rate is horrible.

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Offline Nestor

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Re: Megaman, Axl Wip
« Reply #180 on: September 05, 2009, 06:12:35 PM »
Looks impressive Rage! As a suggestion, maybe giving animation to his eyes and mouth would make the stance better.

EDIT: Walking added ::salute::.



See you.
« Last Edit: September 07, 2009, 01:16:02 AM by Nestor »

Offline Rage

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Re: Megaman, Axl Wip
« Reply #181 on: September 09, 2009, 04:36:30 PM »
Hmmmm progress on Axl seems to be moving more smoothly and that screen shot is a great inspration too :thumbsup:

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Offline Nestor

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Re: Megaman, Axl Wip
« Reply #182 on: September 13, 2009, 02:27:43 AM »
Well Rage, hope this can be more inspiration for you ;D :



Hopefully next time it will be a gif ;).

See you.
« Last Edit: September 13, 2009, 02:35:16 AM by Nestor »

Offline Nestor

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Re: Megaman, Axl Wip
« Reply #183 on: September 16, 2009, 12:22:01 AM »
BUMP.

Well,, I finally learned how to do gifs from MUGEN (thanks to Excursion for this), so maybe, from now on I'll post more of them, I think they're better sometimes than a video ;).

And here you have the first one, Axl's stand and walk.

UPDATE: Gif couldn't be uploaded, so here you have a vid in YouTube:



See you.
« Last Edit: September 16, 2009, 12:32:49 AM by Nestor »

Offline Rage

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Re: Megaman, Axl Wip
« Reply #184 on: September 16, 2009, 01:00:32 AM »
Ummmm. . . . . . a lil quick but i like it.Sweet  :) more coming soon
« Last Edit: September 16, 2009, 01:13:25 AM by Rage »

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Offline Nestor

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Re: Megaman, Axl Wip
« Reply #185 on: September 16, 2009, 01:15:15 AM »
Velocity modified  ;) and whatever you would like to work would be great Rage  :).

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Offline Hien

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Re: Megaman, Axl Wip
« Reply #186 on: September 17, 2009, 07:53:11 PM »
Your Free to use my sprite :P IMO your Axel's Hair should be sharper


Offline Rage

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Re: Megaman, Axl Wip
« Reply #187 on: September 18, 2009, 02:07:42 AM »
Your Free to use my sprite :P IMO your Axel's Hair should be sharper



 thanks

As for the hair thats final. I could go for the sharp hair but i like this design better.   XD||

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Offline MaverickZr0

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Re: Megaman, Axl Wip
« Reply #188 on: September 18, 2009, 02:09:46 AM »
Axl's boots should be two sections not one section like Megaman's.
EDIT: Well, some sprites look like the boots are 2 sections but on other sprites they look the same, should be a quick fix though.
 Getting around the word filter with the spelling of your new screen name Zr0.     

Offline Rage

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Re: Megaman, Axl Wip
« Reply #189 on: September 18, 2009, 03:01:00 AM »
the boots are one whole thing. thats the shadow on them.  As of now the boots are not pointy because that made his feet look to big.

Be sides im too far along to change that now.



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