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Author Topic: Human Torch Update  (Read 3988 times)

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Offline Acey

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Human Torch Update
« on: July 25, 2008, 05:43:53 PM »
Here is Human Torch with all of his new sprites, new fire FX, a new Hyper Attack and various tweaks (like an air dash). I'm sure there is more that could be done, but I just want to move on for now and I figured it would be a shame to not share him with everyone. Let me know what you think, possitive and negative. Make sure to grab the most recent version of the Baxter Building stage by Dead-X too. It works great with Human Torch.



Download Human Torch:
http://www.sendspace.com/file/8mx7lu
« Last Edit: February 10, 2009, 08:02:49 PM by Excursion »



Offline DizzyTheConquer

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Re: Human Torch Update
« Reply #1 on: July 25, 2008, 06:03:23 PM »
Nice Job :thumbsup:

Offline That Mugen Guy

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Re: Human Torch Update
« Reply #2 on: July 25, 2008, 06:13:20 PM »
congrats on release Acey  =D>

EDIT: u sure this was right link mine still looks the same?
« Last Edit: July 25, 2008, 07:51:16 PM by That Mugen Guy »


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Offline .Batzarro.

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Re: Human Torch Update
« Reply #3 on: July 25, 2008, 06:45:40 PM »
Great improvement, Acey. Thanks for the release. :thumbsup:

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Offline liquid cameleon

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Re: Human Torch Update
« Reply #4 on: July 25, 2008, 07:05:20 PM »
awesome work man, downloading now.  =D>

Offline god_king

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Re: Human Torch Update
« Reply #5 on: July 25, 2008, 07:50:27 PM »
The shadow looks really awkward, especially while he's flying. I would make the argument that, since he's actually emitting light with all of that fire, he shouldn't even cast a shadow on the ground (and the flames around him especially shouldn't). If it's possible to get rid of that shadow, I would reccommend doing so.

Offline I_Burner

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Re: Human Torch Update
« Reply #6 on: July 25, 2008, 07:58:23 PM »


Those screenshots are just beautiful! Looks like I've got something new to play with this weekend. Thanks Acey!


Offline -Poncho-

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Re: Human Torch Update
« Reply #7 on: July 25, 2008, 08:07:43 PM »
The new Human torch are asome the effects looks great congratulation for the update, even when i punch the opponent to do the combo in the air always the fast punch stuck and it`s infinite ,the punch is like the kick of chunli but with his hand`s , i try it like 10 times and always happen, good luck and thanks =D>

Here is the image.

http://img236.imageshack.us/img236/8316/errorye1.png



Offline J.C.McMinis

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Re: Human Torch Update
« Reply #8 on: July 25, 2008, 08:29:38 PM »
Awesome Job Acey  :o was waiting for this one...will we see an updated Goblin soon? Oh and where can we find the updated Baxter Building?


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Offline -Poncho-

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Re: Human Torch Update
« Reply #9 on: July 25, 2008, 08:36:01 PM »
Here you can find the baxter building ! Good luck! jcmcminis

Link: http://www.infinitymugenteam.com/Forum_345/index.php?topic=10383.0



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Re: Human Torch Update
« Reply #10 on: July 25, 2008, 08:42:08 PM »
Here you can find the baxter building ! Good luck! jcmcminis

Link: http://www.infinitymugenteam.com/Forum_345/index.php?topic=10383.0

That's the old stage

This is the new updated version
http://www.infinitymugenteam.com/Forum_345/index.php?topic=12689.0

And great release Acey. I'll d/l it and test it when I get the chance to

EDIT- The d/l in that link is dead. Here is a new link:

http://www.mediafire.com/?9wboqklt9tk
« Last Edit: July 25, 2008, 08:50:54 PM by Dead-X »

Offline Sasuke-kun

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Re: Human Torch Update
« Reply #11 on: July 25, 2008, 09:09:52 PM »
I fixed a little bit his voice so he won't sound too weak.

Mind if I uploaded the fixed sound file for the rest of the members? :O*D
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Offline DARKTALBAIN

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Re: Human Torch Update
« Reply #12 on: July 25, 2008, 09:55:58 PM »
Thanx for releasing him . Won't have time to try him out until after the weekend . I have alot going on this weekend .

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Offline Rygelseid

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Re: Human Torch Update
« Reply #13 on: July 25, 2008, 10:10:33 PM »
thanks acey hes better than the last! :thumbsup: :)

Offline Acey

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Re: Human Torch Update
« Reply #14 on: July 25, 2008, 10:49:27 PM »
I fixed a little bit his voice so he won't sound too weak.

Mind if I uploaded the fixed sound file for the rest of the members? :O*D

Please do Sasuke-Kun, I'm make sure it's in the next release too.

Offline Zerok_116

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Re: Human Torch Update
« Reply #15 on: July 25, 2008, 10:58:07 PM »
sweet i really think the older one was retarded cos of the sprites but this one is a damn good improvement acey good job  =D>

Offline Sasuke-kun

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Re: Human Torch Update
« Reply #16 on: July 26, 2008, 12:03:43 AM »
OK...
Here it is the fixed sound file for Human Torch:
http://www.mediafire.com/?9tmctjudyim

Just replace the old sound file with this one.
Lloyd: Presea, no one can stand against your axe!!!
Presea: The enemy has been defeated. We should move on.
Lloyd: Cold...


Offline Weapon x program

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Re: Human Torch Update
« Reply #17 on: July 26, 2008, 02:32:33 AM »
everytime i download i have an winrar error.

Offline Yun0

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Re: Human Torch Update
« Reply #18 on: July 26, 2008, 04:25:29 AM »
everytime i download i have an winrar error.

me too, since noon



Offline Weapon x program

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Re: Human Torch Update
« Reply #19 on: July 26, 2008, 05:18:38 AM »
OKAY? i like the result i will keep both versions.

Offline teddylam

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Re: Human Torch Update
« Reply #20 on: July 26, 2008, 06:19:47 AM »
Very good work on the sprite and effects  :thumbsup: ! There is some bug with the multi punch in the air ... when it connect ,the multi punch don' t stop (I' ve tried it on Thor by Loganir) ; and on the Thing  :-w , I' ve do just one hit (he was to far to connect) but he just stayed in air and didn't fall until I hit him with another attack ...

It would be great if for the next release , you add to him some intro with the Think  :-w and spiderman , and more voice

Offline Diek Stiekem

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Re: Human Torch Update
« Reply #21 on: July 26, 2008, 07:45:18 AM »
Should have been at the beach already.. but I needed to give this guy a fast test run in training so no major feedback yet..
Just found one glitch

- When he preforms his QCF+pp hyper in midair he ends up back on the ground immediatly (like a teleport almost) even during superjump
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Offline ♦ßlôödÑinjå♦

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Re: Human Torch Update
« Reply #22 on: July 26, 2008, 07:52:12 AM »
Thank you and congratulations on the release Acey.

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Offline Eclipse

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Re: Human Torch Update
« Reply #23 on: July 26, 2008, 12:37:57 PM »
Nice Update!!  :)

Offline Acey

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Re: Human Torch Update
« Reply #24 on: July 26, 2008, 01:02:42 PM »
New Update:

Fixed Air Multi-Punch
Fixed fall from Air Hyper
Added Sasuke's corrected sound.

http://www.sendspace.com/file/8mx7lu

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