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Author Topic: Marvel vs. Capcom - Eternity of Heroes  (Read 22621 times)

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Offline ExShadow

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #250 on: December 25, 2007, 03:08:48 PM »
Unless something terrible happens to acey's computer, the game's coming out in a few more hour. The last finishing touch was done sometime around 4 am, but as you can see, working late hours means a person will need to sleep sooner or later.
yeah thats true  :|
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Offline Whoblehwah

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #251 on: December 25, 2007, 03:31:37 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

You're a douche and a pesimist...............


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Offline wiineedmore

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #252 on: December 25, 2007, 03:31:54 PM »
Unless something terrible happens to acey's computer, the game's coming out in a few more hour. The last finishing touch was done sometime around 4 am, but as you can see, working late hours means a person will need to sleep sooner or later.
yeah thats true  :|

amen

Offline DivineWolf

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #253 on: December 25, 2007, 03:40:44 PM »
I just want 2 take the time to thank all of the people who r making this game possible because without u guys we'd be left with our dream of another possible Marvel Vs. Capcom in our head.... All of u guys rock, whether somethin is completed or not, it sill means a great deal to all mugen fans out there that u guys take the time to create things for everyone to have fun with...  Being a fan myself, i also like to create things for mugen but i am no where near as talented as the rest of u guys, so instead of just downloading the game, i just wanted to let yall kno that all of u guys r aprreciated and i luv all of your work...... And Acey, u f***** rock!!!! ha haaaaaaa

I couldn't have said this any better myself. I wanted to say my peace, and give appreaciation to all of the EoH community. You guys have been releasing hit after hit, bringing to life something everyone has dreamed of. I wish all a Merry Christmas, and thanks a lot for all of your hard work.  :thumbsup:
« Last Edit: December 25, 2007, 03:43:26 PM by DivineWolf »

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Offline Sabaki

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #254 on: December 25, 2007, 03:42:58 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

If that's what you want, then life must be sad  :'(

Offline ExShadow

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #255 on: December 25, 2007, 03:44:25 PM »
Man its to be really appreciated of the Infinity Mugen Team for their efforts to make this. Good luck with it  :)
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Offline Excursion

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #256 on: December 25, 2007, 03:45:17 PM »
Most of us were up late touching up our characters (I didn't hit the sack until 6am  @-) ) and tweaking things. We will have EoH out to you soon   :)

Offline Lightblackheart

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #257 on: December 25, 2007, 03:46:17 PM »
Most of us were up late touching up our characters (I didn't hit the sack until 6am  @-) ) and tweaking things. We will have EoH out to you soon   :)
amen excursion
« Last Edit: December 25, 2007, 03:46:57 PM by Excursion »

Offline Jelux Da Casual

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #258 on: December 25, 2007, 03:49:42 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

What are you afraid of that you can't put faith in something so simple? It's not like this is some corporate project that we only know about through screenshots and reviews, and it's not some run-of-the-mill Mugen project that people just talk about but fail to deliver. We've been here every step of the way, helping at least with feedback to most at jumping right in the creation process, and IMT has neither stated nor shown any signs of delay or slowdown. The clock is just about to strike 12 and you're trying to rewind the gear... Not cool man, not cool at all.
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Offline Excursion

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #259 on: December 25, 2007, 04:01:41 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

What are you afraid of that you can't put faith in something so simple? It's not like this is some corporate project that we only know about through screenshots and reviews, and it's not some run-of-the-mill Mugen project that people just talk about but fail to deliver. We've been here every step of the way, helping at least with feedback to most at jumping right in the creation process, and IMT has neither stated nor shown any signs of delay or slowdown. The clock is just about to strike 12 and you're trying to rewind the gear... Not cool man, not cool at all.

He's just stating his thoughts. If we hit a snag, we will let you guys know immediately with an announcement. In any case, one thing that cannot be argued is that we will deliver EoH.  :thumbsup:

Offline R.I.C.O - Teros

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #260 on: December 25, 2007, 04:05:27 PM »
lol. I havn't played it. I'm more into fighting games and RPGs though, which is why I stay away from Nintendo. No offense to ya Wii fans.

You should, it's as awesome as Mario 64 is. I like everything but RPGs *lol*. Although, that FFXIII Versus looks sick as hell. Not to go off topic but damn.  @-)

In other news, it looks like i'm going to be playing RE:UC before MvC:EoH :P Don't forget people, we may get surprise characters we haven't seen yet.


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Offline OrwellianDawn

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #261 on: December 25, 2007, 04:21:43 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

You're a douche and a pesimist...............

In the spirit of Christmas, I shall not dignify such a doltish statement with a "proper" response.

Offline Whoblehwah

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #262 on: December 25, 2007, 04:23:49 PM »
I'm a realist. Reality dictates that the project may very well hit a snag.

You're a douche and a pesimist...............

In the spirit of Christmas, I shall not dignify such a doltish statement with a "proper" response.

Whatever "pal". Lol. That Dane Cook............


92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline KPT25

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #263 on: December 25, 2007, 04:25:12 PM »
lol. I havn't played it. I'm more into fighting games and RPGs though, which is why I stay away from Nintendo. No offense to ya Wii fans.

You should, it's as awesome as Mario 64 is. I like everything but RPGs *lol*. Although, that FFXIII Versus looks sick as hell. Not to go off topic but damn.  @-)

In other news, it looks like i'm going to be playing RE:UC before MvC:EoH :P Don't forget people, we may get surprise characters we haven't seen yet.
I really want to remark that part of the sentence...i just have a feeling on many stuff that will be in... :-SS

Offline Theendgamelv3

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #264 on: December 25, 2007, 04:28:49 PM »
=D I can't wait for the updates and characters and stages I don't have.

Offline Weapon x program

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #265 on: December 25, 2007, 04:50:48 PM »
merry chistmas to all infinity guys working on this projct >:-(-|

Offline anjim

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #266 on: December 25, 2007, 05:05:15 PM »
I have question for the creators of the marvel vs capcom EOH. I know the game holds 400 megabytes but are you going to released the characters and others sperately  or we have to get the characters from the game  ???

Offline UltraRoboninja

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #267 on: December 25, 2007, 05:11:35 PM »
They'll be released seperately too.

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Offline desgrav

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #268 on: December 25, 2007, 05:12:05 PM »
From the main site
Quote
The project will also support all of the standard Mugen features with an Arcade mode, Versus modes and various other 2 player combinations. Finally, each character made for the project will also be made available sepratly for use in any Mugen engine. This is in line with Infinity's motto, "Share and Create."
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Offline That Mugen Guy

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #269 on: December 25, 2007, 05:24:58 PM »
woot I can't wait this will the first gae on my new laptop  :w00t:


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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #270 on: December 25, 2007, 06:30:59 PM »
Man i'm like watchin all of my new Anime Collection 2 pass time until the release, but while i was watchin Ninja Scoll, i thought about this one guy from marvel who i kno everyone would luv to made into a mugen character, "Blade" What ever happened to him, like i wonder why no one has tried to even make him, like not even 1 single wip of him is around as far as i kno..... Well, i think he'd make a nice character for this game in the near future, just throwin the idea out there......

Offline OrwellianDawn

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #271 on: December 25, 2007, 07:23:16 PM »
Has this been released? The introductory page claims it has.

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #272 on: December 25, 2007, 07:24:58 PM »
Has this been released? The introductory page claims it has.
no it has not it's Christmas but it can be at anytime.

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Offline MaverickZr0

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #273 on: December 25, 2007, 07:27:46 PM »
Remember it's a big file.

May take a while to get Zipped.

And then it has to be uploaded.

Could take a few hours.

Offline OrwellianDawn

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Re: Marvel vs. Capcom - Eternity of Heroes
« Reply #274 on: December 25, 2007, 07:27:56 PM »
Understood. Well, dinner's calling. Take care, friends.

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