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Author Topic: MvC Human Torch (Updates)  (Read 3926 times)

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Offline Acey

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MvC Human Torch (Updates)
« on: May 28, 2008, 04:48:23 PM »
Here is a look into some of the new sprites going into Human Torch for the Super Marvel vs. Capcom - Eternity of Heroes game. I thought it would be a nice bonus to give you a little more of the select screen too. I hope everyone enjoys.

[youtube=425,350]fo2b_s0L3_U[/youtube]
« Last Edit: February 14, 2009, 03:49:15 PM by laspacho »



Offline .Batzarro.

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Re: MvC Human Torch (Updates)
« Reply #1 on: May 28, 2008, 05:07:32 PM »
Much better, I think that's a big improvement. :thumbsup: I think XBoy's sprites are alright, but these are much greater IMO. Just wish he'd of finished Doc Ock as that one was looking amazing to me.

If I were you guys though I'd definitely think about giving Surfer a new stance and run 'cause I really don't see those boxer type motions fitting him. :-??

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Offline ~Hale "R@CE" Caesar~

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Re: MvC Human Torch (Updates)
« Reply #2 on: May 28, 2008, 05:14:10 PM »
Acey that is so awesome and that select screen is so super hero like, oh yeah, see thats what i'm talkin about!!!! :thumbsup: Acey, i dont kno if you have already but now i'm gonna go make music for that fantastic 4 stage in the video..... It would help out alot better if i could see the stages you guys had, then i would kno what type of music to make, but um its ok, cus i kno that all that stuff is top secret, can't say i blame you all.... Anyway um well i hope you like the new tracks.. but um i'm diggin this update on human torch too

Offline Zerok_116

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Re: MvC Human Torch (Updates)
« Reply #3 on: May 28, 2008, 05:39:40 PM »
and i thought the other human torch was retarded.BUT THIS ONE IS JUST PURE AWESOME
 :thumbsup:

Offline ShredMetalBlues

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Re: MvC Human Torch (Updates)
« Reply #4 on: May 28, 2008, 06:15:12 PM »
Hey Acey, can you work on a blocking sprite for him? If I'm not mistaken, he didn't have a true blocking animation in beta 2.0.

Adding that would be a nice touch.  :thumbsup:

Offline Acey

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Re: MvC Human Torch (Updates)
« Reply #5 on: May 28, 2008, 06:49:57 PM »
It's already done as well as all new "get hit" sprites

« Last Edit: May 28, 2008, 06:55:42 PM by Acey »

Offline aPoCaLyPsE

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Re: MvC Human Torch (Updates)
« Reply #6 on: May 28, 2008, 07:51:17 PM »
Infinity Flame Hyper =  XD||. I had to play that back a couple times, so cool.

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Offline ShredMetalBlues

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Re: MvC Human Torch (Updates)
« Reply #7 on: May 28, 2008, 08:39:28 PM »
Fantastic.  =D>

Much better.

Offline Superjoker

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Re: MvC Human Torch (Updates)
« Reply #8 on: May 28, 2008, 09:26:45 PM »


human torch looks 1,000 times better
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Offline UltraRoboninja

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Re: MvC Human Torch (Updates)
« Reply #9 on: May 29, 2008, 02:08:57 AM »
Those new sprites and effects look absolutely amazing, as does the new select screen! Some of his old sprites look odd in red though, like his first 2 hypers and his anti-air move. They could use some orange and yellow highlights. Keep up the great work Acey, you have some serious talent.  =D>

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Offline darkmoon766

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Re: MvC Human Torch (Updates)
« Reply #10 on: May 29, 2008, 02:10:37 AM »
Great improvement.  Looks more like classic human torch that I remember. Now only thing missing is the vertical lines. ;)

By the way..OMG that is a lot of work you are doing Acey...much respect.  =D>

Offline teddylam

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Re: MvC Human Torch (Updates)
« Reply #11 on: May 29, 2008, 03:14:31 AM »
the only think that is missing : a flying mode , and he will be perfect  ;)

Offline DARKTALBAIN

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Re: MvC Human Torch (Updates)
« Reply #12 on: May 29, 2008, 04:03:23 AM »
This is a major improvement . I never really cared for the Torch Xboy sprites . Nice job .

The selection screen is awesome . You can see the stages in the box . that's great .

 :thumbsup:

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Offline HQ

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Re: MvC Human Torch (Updates)
« Reply #13 on: May 29, 2008, 05:52:54 AM »
looks much better but imho he would look even cooler without the effect change...the sprited fire in the attack sprites just look ackward compared to the standing flames....would be cool if you could erease them and code the other flames to it ;)

anyways good luck  :)

Offline malisiousjoe

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Re: MvC Human Torch (Updates)
« Reply #14 on: May 29, 2008, 07:13:00 AM »
He looks more like living flame now =D>.

Thanks DG!

Offline Acey

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Re: MvC Human Torch (Updates)
« Reply #15 on: May 29, 2008, 09:33:14 AM »
Great improvement.  Looks more like classic human torch that I remember. Now only thing missing is the vertical lines. ;)

I tried the vertical lines and it just wouldn;t look right, they are too thin to translate to these 100x50 pixel characters.

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By the way..OMG that is a lot of work you are doing Acey...much respect.  =D>

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Offline That Mugen Guy

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Re: MvC Human Torch (Updates)
« Reply #16 on: May 29, 2008, 02:12:57 PM »
 =D> =D> =D> =D> =D> Awesome thing to see after just getting  outta the hospital  :w00t: :w00t: :w00t:


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Offline O Ilusionista

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Re: MvC Human Torch (Updates)
« Reply #17 on: May 29, 2008, 02:33:05 PM »
Good work dude.

Have you tried to use Avdol's stand, from Jojo? Its that Egyptian flame dude, because some of its moves are already on fire.

About the flames itself...you could use MVC flames (that appears when you are hit by fire projectiles) over his hand, is easy to do on Photoshop.

Offline That Mugen Guy

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Re: MvC Human Torch (Updates)
« Reply #18 on: May 29, 2008, 08:41:59 PM »
Also are u gonna make him be able to fly.


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Offline Acey

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Re: MvC Human Torch (Updates)
« Reply #19 on: May 29, 2008, 09:29:55 PM »
Good work dude.

Have you tried to use Avdol's stand, from Jojo? Its that Egyptian flame dude, because some of its moves are already on fire.

About the flames itself...you could use MVC flames (that appears when you are hit by fire projectiles) over his hand, is easy to do on Photoshop.

I'll take a look at Avdol to get some flames but all the new stuff were sprited from scratch anyways.

Regarding Those fire FX, I'll be all over that, he needs a new projectile all together though.

Also are u gonna make him be able to fly.

Yes but he doesn't fly yet, I'll release him again without flight before the flight is properly added.

Offline That Mugen Guy

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Re: MvC Human Torch (Updates)
« Reply #20 on: May 29, 2008, 09:31:32 PM »
Good work dude.

Have you tried to use Avdol's stand, from Jojo? Its that Egyptian flame dude, because some of its moves are already on fire.

About the flames itself...you could use MVC flames (that appears when you are hit by fire projectiles) over his hand, is easy to do on Photoshop.

I'll take a look at Avdol to get some flames but all the new stuff were sprited from scratch anyways.

Regarding Those fire FX, I'll be all over that, he needs a new projectile all together though.

Also are u gonna make him be able to fly.

Yes but he doesn't fly yet, I'll release him again without flight before the flight is properly added.

oh ok  ::salute::


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Offline malisiousjoe

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Re: MvC Human Torch (Updates)
« Reply #21 on: May 29, 2008, 09:51:50 PM »
He's gonna fly. Wow will the surprises never end.

Thanks DG!

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Re: MvC Human Torch (Updates)
« Reply #22 on: May 30, 2008, 02:39:57 PM »
Nice vid Acey I can't wait for the new Torch.

Hey I have a suggestion, for his super jump, notice when he jumps he uses his regular air jump animation before he takes off the ground, give him a different super jump animation. Just a couple of sprites though. This way the characters super jump will flow more dynamically.
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Offline shinra358

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Re: MvC Human Torch (Updates)
« Reply #23 on: May 30, 2008, 02:44:02 PM »
Use my aura code and make him transparent as well. that make everything alot better...

Offline Acey

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Re: MvC Human Torch (Updates)
« Reply #24 on: May 30, 2008, 03:23:47 PM »
Use my aura code and make him transparent as well. that make everything alot better...

The fire around him is transparent, I don't know if I'd want the human torch to be transparent himself though...

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