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Author Topic: Tatsunoko Vs. Capcom  (Read 19244 times)

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Offline Nutty-Da-Kid

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Re: Tatsunoko Vs. Capcom
« Reply #725 on: May 19, 2009, 12:25:44 PM »
i dont see how it can be a 2 on 2 fighter like mvc1 but then if it was on a different console have 4 buttons like mvc2....

Offline Tenspeed

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Re: Tatsunoko Vs. Capcom
« Reply #726 on: May 19, 2009, 09:16:16 PM »
I don't even understand what that means. What are you trying to say?

Offline Violent Ken Masters

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Re: Tatsunoko Vs. Capcom
« Reply #727 on: May 20, 2009, 11:11:23 PM »
To be honest I don't see why anybody is complaining about the lack of buttons.

Tekken is only 4 buttons and nobody ever complains.  :-??

Offline Tenspeed

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Re: Tatsunoko Vs. Capcom
« Reply #728 on: May 21, 2009, 01:44:29 AM »
soul calibur is four buttons as well.

virtua fighter is three, dead or alive is technically three. mortal kombat has four, marvel vs. capcom 2 had four plus two assist buttons. arcana heart has four, guilty gear has five, but you mostly use just four.

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Offline MaverickZr0

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Re: Tatsunoko Vs. Capcom
« Reply #729 on: May 21, 2009, 02:26:32 AM »
KOF is 4 buttons. :0



This is all on the Wii, son. It doesn't need anymore buttons. :|

Offline Nutty-Da-Kid

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Re: Tatsunoko Vs. Capcom
« Reply #730 on: May 21, 2009, 02:59:31 AM »
I don't even understand what that means. What are you trying to say?

what im saying is that capcom fighters are always or usually always 6 buttons since its 2 on 2 and u dont need da top buttons to assist it would make a good 6 button fighter like marvel vs capcom 1

Offline Substantial

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Re: Tatsunoko Vs. Capcom
« Reply #731 on: May 21, 2009, 09:21:12 AM »
O hayyy. Doujin fighters are plenty good with the limited set of buttons. ._.

I know they are, I wasn't knocking them. >_<

Offline estriker

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Re: Tatsunoko Vs. Capcom
« Reply #732 on: July 06, 2009, 02:03:58 PM »
i was playing it two days ago at the anime expo and its really clean easy to play and very fun.

Offline BlizzardTora

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Re: Tatsunoko Vs. Capcom
« Reply #733 on: July 11, 2009, 02:42:57 PM »
Yeah! My friend has the japanese version and he complains that its too simple. But that seems to be how capcom does there vs games aside from CVS/SVC. The game is cool but I would rather it be on x360 and ps3 because I hate it when games that have simple controls get repeatative (I.E. Bleach:Shattered Blade while using nerd boy Uryu).
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Offline Tenspeed

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Re: Tatsunoko Vs. Capcom
« Reply #734 on: July 12, 2009, 01:04:24 PM »
it's not repetitive. at all. it works perfectly actually. more buttons would only over complicate things. I urge you to try it before you complain about it's button layout.

Offline DrZaius

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Re: Tatsunoko Vs. Capcom
« Reply #735 on: July 12, 2009, 05:10:04 PM »
Yeah! My friend has the japanese version and he complains that its too simple. But that seems to be how capcom does there vs games aside from CVS/SVC. The game is cool but I would rather it be on x360 and ps3 because I hate it when games that have simple controls get repeatative (I.E. Bleach:Shattered Blade while using nerd boy Uryu).

I doubt that switching the game over to the PS3 or 360 will change the controls or repetitiveness of gameplay all that much.

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Offline BlizzardTora

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Re: Tatsunoko Vs. Capcom
« Reply #736 on: July 12, 2009, 05:22:03 PM »
Sorry Im not trying to say the controls are bad. I just think fighting games on the wii come short of actions at times. And like I said My friend has it and I have played it. The game is fun.

Yes more buttons would complicate things. Just like in any fighting game. But it takes more skill to play (sometimes). I hate getting button mashing noobs' hopes up cause I let them practice before I womp on them.

I Use Bleach as an example cause the only skill that really is require in the game is keeping the advantage during battle. Spamming your slashes better than your opponent is key. I do give it to them that it does make it feel a little like a sword fight.
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Offline The Notic

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Re: Tatsunoko Vs. Capcom
« Reply #737 on: July 12, 2009, 07:41:11 PM »
PS3/360 Tatsunoko VS Capcom Sequel!?
Capcom's Ryota Niitsuma has stated we'd more likely see PSN & XLBA get a sequel of Tatsunoko vs. Capcom: Ultimate All Stars than a port of the original. He continued "the game is optimized for the Wii system, especially the graphics features. So if we were to port it to PS3 or Xbox 360 we would have to make the game from scratch, and in that case we might as well just make a sequel of the series on those consoles rather than porting it."

This isn't confirmation of a sequel for PS3/360, as Niitsuma also said... "Currently, no." is the answer to "will TvC be released on 360 or PS3." But, "We would like to see the reaction of the western market when we release the game on Wii." That basically means Tatsunoko VS Capcom: Ultimate All Stars needs to sell well on the Wii when it hits this Winter, for there to be any hope of a future PS3/360 release. Well, I'm buying it... Aren't you?
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Offline Codyman155

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Re: Tatsunoko Vs. Capcom
« Reply #738 on: July 14, 2009, 06:17:53 PM »
Definitely buying it when it comes out!
 

thank you Daigo!

Offline Gigan X3

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Re: Tatsunoko Vs. Capcom
« Reply #739 on: July 16, 2009, 11:07:44 PM »
I'm buying it too, Already have the Japanese version but I wanna know what they're saying in the win quotes and so on.

( Voices are still in Japananese Thankfully )

Offline Tenspeed

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Re: Tatsunoko Vs. Capcom
« Reply #740 on: July 17, 2009, 03:57:50 AM »
you say "thank god" and I say "lazy port".

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Re: Tatsunoko Vs. Capcom
« Reply #741 on: July 17, 2009, 05:56:08 AM »
Well, I'm buying it... Aren't you?

YESH!




Capcom's Ryota Niitsuma has stated we'd more likely see PSN & XLBA get a sequel of Tatsunoko vs. Capcom: Ultimate All Stars than a port of the original.

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« Last Edit: July 17, 2009, 08:58:00 AM by Mega-Force-Power »

Offline KudosForce

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Re: Tatsunoko Vs. Capcom
« Reply #742 on: July 17, 2009, 10:34:06 AM »
Well, I'm buying it... Aren't you?

You are asking me if I want to buy a game that features representatives from anime series that have never been ported to the U.S.?

Of course I will!  :cool2
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Offline Gigan X3

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Re: Tatsunoko Vs. Capcom
« Reply #743 on: July 18, 2009, 02:42:17 AM »
You are asking me if I want to buy a game that features representatives from anime series that have never been ported to the U.S.?

Of course I will!  :cool2

You'll be missing on a lot.

I mean, I thought it was gameplay that matters, And I didn't know the characters either but they are very different from each other and very likeable.

Offline KudosForce

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Re: Tatsunoko Vs. Capcom
« Reply #744 on: October 13, 2009, 05:12:57 PM »
You'll be missing on a lot.

I mean, I thought it was gameplay that matters, And I didn't know the characters either but they are very different from each other and very likeable.

Actually, I will play the game...I didn't say that I wouldn't.  /:O Besides, I want to support unreleased Tatsunoko series in America.

That said...I have exciting news! The 2 remaining characters have been confirmed!

Joe the Condor and...a long-awaited character from the Mega Man franchise...

Maverick hunter Zero!!!  :o :w00t:

http://wii.ign.com/articles/103/1034545p1.html
Mission complete!

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Offline StarStorm

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Re: Tatsunoko Vs. Capcom
« Reply #745 on: October 13, 2009, 05:21:52 PM »
Actually, I will play the game...I didn't say that I wouldn't.  /:O Besides, I want to support unreleased Tatsunoko series in America.

That said...I have exciting news! The 2 remaining characters have been confirmed!

Joe the Condor and...a long-awaited character from the Mega Man franchise...

Maverick hunter Zero!!!  :o :w00t:

http://wii.ign.com/articles/103/1034545p1.html

HOLY ****!!!!! :o :o :o

They actually put MMX Zero in!!!!! Thank you, Capgod. THANK YOU.

Offline The Notic

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Re: Tatsunoko Vs. Capcom
« Reply #746 on: October 13, 2009, 05:26:13 PM »
I'm more excited for Joe the Condor, he looks beastly!
Coming 2099.

Offline Mugendude26

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Re: Tatsunoko Vs. Capcom
« Reply #747 on: October 13, 2009, 05:35:22 PM »
Wow, Capcom made a good decision by included the X series version of Zero. It also seems that most of the moves he used from X4-X6 are being included as well. Ones I've noticed so far are Hienkyaku, Rekkouha, Ryūenjin and Dark Hold as seen in his super.

Offline StarStorm

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Re: Tatsunoko Vs. Capcom
« Reply #748 on: October 13, 2009, 05:48:39 PM »


This is probably the most awesome thing I've seen in a long, long, time.

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Re: Tatsunoko Vs. Capcom
« Reply #749 on: October 13, 2009, 06:09:55 PM »
Actually, I will play the game...I didn't say that I wouldn't.  /:O Besides, I want to support unreleased Tatsunoko series in America.

That said...I have exciting news! The 2 remaining characters have been confirmed!

Joe the Condor and...a long-awaited character from the Mega Man franchise...

Maverick hunter Zero!!!  :o :w00t:

http://wii.ign.com/articles/103/1034545p1.html

ZERO ! YES !! MAVERICK HUNTER VERSION !!!  :o Now i REALLY want this game  ::salute::

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