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Author Topic: Batman - Infinity Team WIP  (Read 68536 times)

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Offline Weapon x program

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Re: Infinity Team WIP
« Reply #50 on: May 17, 2008, 04:38:20 PM »
that s what i thought too :-[

Offline Alexziq

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Re: Infinity Team WIP
« Reply #51 on: May 17, 2008, 04:41:43 PM »
 >:-(-| I know

But it is really cool though to see all of my favorite spriters working on one character, a character thats very personal to me. The fact you all are going to provide a new Batman that everyone can enjoy, and download is a fantastic idea.  :thumbsup:

Okay enough Spam from me. :)

Go Batman


 :w00t: :w00t: :w00t:

Offline darkmoon766

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Re: Infinity Team WIP
« Reply #52 on: May 17, 2008, 04:42:03 PM »
Here is my first attack(i will add the cape later):



Those look pretty good, but the size desparity is pretty large.  Are you planning on cleaning those up to scale with the stance sprites?  I wish everybody luck with this project.  When I get back home I may try my hand at some of this.  What an exciting endeavor  :w00t:

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #53 on: May 17, 2008, 04:45:44 PM »
Here is my first attack(i will add the cape later):



Those look pretty good, but the size desparity is pretty large.  Are you planning on cleaning those up to scale with the stance sprites?  I wish everybody luck with this project.  When I get back home I may try my hand at some of this.  What an exciting endeavor  :w00t:
i think only the first sprite is too large, but i will work on this later, no prob. Good critic is always welcome, thanks ;)

Offline Cyclysm

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Re: Infinity Team WIP
« Reply #54 on: May 17, 2008, 06:39:43 PM »
I tried to fix the cape,does it look better?



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Offline Weapon x program

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Re: Infinity Team WIP
« Reply #55 on: May 17, 2008, 06:42:10 PM »
i was sure we were all gonna have problems with the cape  :P
much better but more movements would be welcome, because the cape is supposed to move when he walks

Offline Cyclysm

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Re: Infinity Team WIP
« Reply #56 on: May 17, 2008, 06:43:25 PM »
Yeah capes are rough, that is just the first frame of the walk,so that's why it looks so stiff, I will add movement to the cape,but not too much,because he is only walking, not running.

Good work guys  :)
« Last Edit: May 17, 2008, 07:48:45 PM by cyclysm »


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Offline KPT25

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Re: Infinity Team WIP
« Reply #57 on: May 17, 2008, 08:25:13 PM »
Yeah capes are rough, that is just the first frame of the walk,so that's why it looks so stiff, I will add movement to the cape,but not too much,because he is only walking, not running.

Good work guys  :)
Not bad Cyclism...i can`t wait to he Bats walking...
>:-(-| nice Lizard sprite you have there in your shield  :)

Offline Cyclysm

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Re: Infinity Team WIP
« Reply #58 on: May 17, 2008, 08:46:14 PM »
Yeah capes are rough, that is just the first frame of the walk,so that's why it looks so stiff, I will add movement to the cape,but not too much,because he is only walking, not running.

Good work guys  :)
Not bad Cyclism...i can`t wait to he Bats walking...
>:-(-| nice Lizard sprite you have there in your shield  :)


Thanks, I just got done doing the second frame
here it is beside the first,i think its shaping up pretty good ;D


 >:-(-|

Nice Iron Spidey sword. :)


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Offline Acey

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Re: Infinity Team WIP
« Reply #59 on: May 17, 2008, 09:23:46 PM »
I'm very happy with all the sprites so far. Regarding size, I don't think we have any real issues but if we wanted to get detailed here is an example of an easy way to thin out Bruce some.


Offline .Batzarro.

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Re: Infinity Team WIP
« Reply #60 on: May 17, 2008, 09:29:36 PM »
I actually use the same technique to thin out Harley. :thumbsup:

Anyways, here's Batman's first jump kick (need to add the cape).



Also, forgot the blade looking things on his arm, so need to add those as well. :)

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Offline Acey

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Re: Infinity Team WIP
« Reply #61 on: May 17, 2008, 10:27:10 PM »
I actually forgot them on the clips below too.

Here are a combined 20 minutes of spriting the Stand to Crouch animation.

&feature=user

&feature=user


Offline DARKTALBAIN

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Re: Infinity Team WIP
« Reply #62 on: May 17, 2008, 11:51:36 PM »
Wow those tutorials are pretty impressive  :thumbsup:

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Offline .:K.I.N.G:.

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Re: Infinity Team WIP
« Reply #63 on: May 17, 2008, 11:55:46 PM »
I actually forgot them on the clips below too.

Here are a combined 20 minutes of spriting the Stand to Crouch animation.

&feature=user

&feature=user


damn =D>
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Offline Cyclysm

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Re: Infinity Team WIP
« Reply #64 on: May 18, 2008, 12:05:51 AM »
Those videos are astounding.

Although it looks crappy, I'm gonna show it anyways



needs a lot of work.


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Offline Weapon x program

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Re: Infinity Team WIP
« Reply #65 on: May 18, 2008, 03:52:43 AM »
I actually use the same technique to thin out Harley. :thumbsup:

Anyways, here's Batman's first jump kick (need to add the cape).



Also, forgot the blade looking things on his arm, so need to add those as well. :)
body size, boots, all is perfect ^:)^

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #66 on: May 18, 2008, 06:57:13 AM »
CAN I DO THE SELECT PORTRAIT?? [-O<

Offline Acey

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Re: Infinity Team WIP
« Reply #67 on: May 18, 2008, 09:01:56 AM »
If it's an original Select Protrait, sure.

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #68 on: May 18, 2008, 01:05:47 PM »
i will do two so you can choose if you use one of them ;D

Offline aPoCaLyPsE

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Re: Infinity Team WIP
« Reply #69 on: May 18, 2008, 01:40:09 PM »
Still in progress:



-"aPoC."



Offline DARKTALBAIN

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Re: Infinity Team WIP
« Reply #70 on: May 18, 2008, 02:01:12 PM »
Still in progress:



-"aPoC."

D*mn Apoc that looks good .

Cyclysm should take a look at your first sprite how you " wrapped " the cape around the leg . He needs yo do something similar for the walk . the cape in his walk is just too straight & wouldn't  just hang between his legs like that . I was going to demonstrate , but since I'm not involved in the project yet , I figured it wasn't my place .



   
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Offline malisiousjoe

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Re: Infinity Team WIP
« Reply #71 on: May 18, 2008, 03:17:27 PM »
Props to Infinity for coming up with this team char idea :thumbsup:!!! Now there gonna be a real Batman in mugen. The progress done so far is amazing. He'll be finished in no time ;D.

Thanks DG!

Offline KPT25

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Re: Infinity Team WIP
« Reply #72 on: May 18, 2008, 04:11:39 PM »
Still in progress:

-"aPoC."
D*mn Apoc that looks good .
Cyclysm should take a look at your first sprite how you " wrapped " the cape around the leg . He needs yo do something similar for the walk . the cape in his walk is just too straight & wouldn't  just hang between his legs like that . I was going to demonstrate , but since I'm not involved in the project yet , I figured it wasn't my place
Feel free to do it...anybody can contribute to the project...and if that helps ppl who`s having problems with the cape,you are already in:remember this is a team project where everyone is free to take part in it  :)
After working so much with Hobgoblin and Medieval Spawn,batman can be a wind of fresh air for you

Offline Weapon x program

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Re: Infinity Team WIP
« Reply #73 on: May 18, 2008, 04:34:43 PM »
OKAY guys, boys, girls, dogs, aliens, mrs, mr, ms, and others,
here is the first character select portrait i have done, i thought i would have time to do two but my daughter have been crying all day :'(
so:

Offline KPT25

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Re: Infinity Team WIP
« Reply #74 on: May 18, 2008, 04:40:10 PM »
not bad at all...you made a nice use of the pose of the render draco used for your shield avi :)

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