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Author Topic: Airman MVC  (Read 10147 times)

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Offline Jelux Da Casual

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Re: Airman MVC
« Reply #25 on: May 19, 2008, 02:47:16 PM »
I HAVE AN AWESOME IDEA FOR A THROW!


airman grabs the opponent, and blasts them across the screen with a storm tornado type of attack that comes out of his chest. he can shove them across the screen and bounce them off the wall with it.

Man, I was totally thinking something like that, that's a really awesome idea!
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Offline SesakaX

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Re: Airman MVC
« Reply #26 on: May 20, 2008, 12:35:16 AM »
Now this is a Robot Master I would like to have as an opponent.
"Cannot Beat Airman!" :DxDie

Keep up the good work! I have this idea of one of his hypers will be a tornado that you can manually control with the directional keys. Hopefully that will be an successful idea. :)

That's not a bad idea at all.  I will see if it works out when it is time.   ;D

After Airman and Crashman can you make MvC Quickman as your next W.i.p?

I won't be doing Quickman next.  I did make one Quickman sprite last year because I considered it at one point.  I like Tetsuo.EXE's edit of Quickman way more anyways.  I hope he continues with it one day.  If you look at my sig you'll see who is next on my WIP list after Airman.   ;D

It will act like that Giant scissor MVC Cutman rides on. It's huge and you can control it. I can see it clearly in my mind now.  :w00t:
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Offline BigJ

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Re: Airman MVC
« Reply #27 on: May 20, 2008, 01:25:37 AM »
Very nice! Cant wait. I also noticed in your sig that you are working on Lou :o Good luck :thumbsup:

Offline O Ilusionista

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Re: Airman MVC
« Reply #28 on: May 23, 2008, 01:51:25 AM »
Wow....this is awesome! Vice nice edited.

Offline laspacho

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Re: Airman MVC
« Reply #29 on: May 26, 2008, 04:07:38 AM »
Those are all very good ideas.   :thumbsup:

Airman moving backwards:  (The fan moves too of course)

Offline ♦ßlôödÑinjå♦

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Re: Airman MVC
« Reply #30 on: May 26, 2008, 04:21:54 AM »
 ^^(PM)^ Amazing i love the screen.

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Offline dl316bh

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Re: Airman MVC
« Reply #31 on: May 27, 2008, 01:19:31 AM »

Offline Tundra

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Re: Airman MVC
« Reply #32 on: May 27, 2008, 01:30:58 AM »
fresh

Offline O Ilusionista

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Re: Airman MVC
« Reply #33 on: May 29, 2008, 02:46:38 PM »
Those are all very good ideas.   :thumbsup:

Airman moving backwards:  (The fan moves too of course)


Wow I love that screen!

I was planning to make some boss from this game. Good to know that someone is already making :)

Offline Jelux Da Casual

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Re: Airman MVC
« Reply #34 on: May 30, 2008, 01:21:56 AM »
Those are all very good ideas.   :thumbsup:

Airman moving backwards:  (The fan moves too of course)


Wow I love that screen!

I was planning to make some boss from this game. Good to know that someone is already making :)

OMG, you should make a Quick Man!!
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Offline Mambojambo

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Re: Airman MVC
« Reply #35 on: May 30, 2008, 04:56:12 PM »
Cool stage and cool move!  :thumbsup:
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Offline TGM

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Re: Airman MVC
« Reply #36 on: June 19, 2008, 11:27:39 PM »
Yeah!! that's Laspacho alright keep it up buddy  :) :)

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Re: Airman MVC
« Reply #37 on: June 19, 2008, 11:34:19 PM »
One question! How man megaman characters are there?

Offline laspacho

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Re: Airman MVC
« Reply #38 on: June 19, 2008, 11:59:06 PM »
One question! How man megaman characters are there?

Lots and lots.

For the original Megaman series there is eight of them and then the Megaman and Bass game, and just counting the eight main robots per game (Except for Megaman one which has 6)  that makes 70 bosses.  (Bass, roll, megaman, protoman aren't even in this count)   ;*))

Then there is the x series, ect...   :D

 >:-(-|

Not too much to say on Airman progress he can move about the screen and shoot tornado's, and can taunt.
All my time has been spent on Lou and helping some people out.  I'll work more on him soon.   ;)

Offline DARKTALBAIN

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Re: Airman MVC
« Reply #39 on: June 20, 2008, 10:15:47 AM »
One question! How man megaman characters are there?

Lots and lots.

For the original Megaman series there is eight of them and then the Megaman and Bass game, and just counting the eight main robots per game (Except for Megaman one which has 6)  that makes 70 bosses.  (Bass, roll, megaman, protoman aren't even in this count)   ;*))

Then there is the x series, ect...   :D

 >:-(-|

Not too much to say on Airman progress he can move about the screen and shoot tornado's, and can taunt.
All my time has been spent on Lou and helping some people out.  I'll work more on him soon.   ;)

 :( I was hoping airman had more progress . I think him & Pharoahman will be my favorite robot masters  ;D

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Re: Airman MVC
« Reply #40 on: June 23, 2008, 09:33:46 AM »
You guys always seem to amaze me the characters that are flowing through this Forum is awesome im going to cry like a baby when this game comes out

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Re: Airman MVC
« Reply #41 on: July 03, 2008, 05:45:56 AM »
See thats what kind of megaman Characters i would download the ones That look like mega man off th MVC cause the other megaman lookin characters i wouldnt download only the ones that look like MVC i will
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Offline laspacho

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Re: Airman MVC
« Reply #42 on: July 06, 2008, 08:35:24 PM »

Offline DARKTALBAIN

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Re: Airman MVC
« Reply #43 on: July 06, 2008, 09:42:59 PM »


Airman screen shots . Whooo Hoooooooo !!! :thumbsup:

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Offline iDramaboy

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Re: Airman MVC
« Reply #44 on: July 08, 2008, 03:21:47 PM »
nice screenshots....you make everything custom!

cant wait for this guy....he looks so rawwwwwwww

Offline Diek Stiekem

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Re: Airman MVC
« Reply #45 on: July 08, 2008, 04:42:12 PM »
New Airman screenies! =P~

Is that a new hyper?
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Offline laspacho

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Re: Airman MVC
« Reply #46 on: July 08, 2008, 06:46:16 PM »
nice screenshots....you make everything custom!

cant wait for this guy....he looks so rawwwwwwww

Thanks man, glad you like.
It's gotta be a lot of custom stuff to make him be the correct size stand out, and since I am using the complete upper torso from the power battles Airman.

New Airman screenies! =P~

Is that a new hyper?

I think this one in the pics will be a special.  I have something else that is similar with a different pose but will be more powerful for a hyper that I finished already. 

Oh here is a couple more screens.   ;D
I have been in a Airman mood lately...  I have a bunch of other stuff done too I haven't seen on screen yet.  I sprite Megaman characters SO MUCH quicker then I can sprite a mostly from scratch Lou.   Both are fun to sprite though it's just a matter of what I'm in the mood to sprite.   ;)


Offline iDramaboy

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Re: Airman MVC
« Reply #47 on: July 08, 2008, 07:02:34 PM »
I have been in a Airman mood lately...  I have a bunch of other stuff done too I haven't seen on screen yet.  I sprite Megaman characters SO MUCH quicker then I can sprite a mostly from scratch Lou.   Both are fun to sprite though it's just a matter of what I'm in the mood to sprite.   ;)

I know exactly what chu mean...like today I might feel like working on him then the next day that guy...

looking good cant wait for more screenshots...you know i love me some airman

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« Last Edit: July 08, 2008, 11:50:34 PM by G Lux »

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Re: Airman MVC
« Reply #48 on: July 08, 2008, 07:57:25 PM »
Looking good so far man. I can tell your using that powerbattles body for air man, I used it when I made Hammer Joe, sept I enlarged it abit, well extended it really, lol I bet its a pain to have to make new frames for some of his moves, espcealy with how little he moves his body in PB.

LOL that fight with SJ I see right there makes me wonder, whats the sprite number for the portrate on those life bars? When we get the bugs fixed I want to have something there.

Offline aristotle

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Re: Airman MVC
« Reply #49 on: July 08, 2008, 08:25:18 PM »
hot scren shots keep up the good work

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