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Author Topic: MEDIEVAL SPAWN MVC WIP  (Read 31566 times)

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Offline Paraside

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #375 on: September 08, 2009, 02:27:41 PM »
 :-?? Oh ok, It was just a suggestion
 

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #376 on: September 08, 2009, 03:17:39 PM »
Believe me I appreciate you trying to help. I will probably base some of my sprites off of these poses . So they will come in handy for that at least. Thanx
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Mugen, some choose to create and some choose to criticize.^-^


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Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #377 on: September 08, 2009, 08:38:18 PM »
Medieval Spawn is about 60% done. If I would quit taking on other projects he would be finished by now...lol

Modern day  Spawn is basically ER's . I gotpermission from ER to finish his. So I revamped the look to give it my twist & am giving him moves . Once Medieval comes out regular Spawn should soon follow .

Now Violator will be the last one. He's about at 2% right now. He's going to take the longest since I am using no base & just spriting him from scratch. this is the first character I am doing this with. So he will either be absolutely amazing & original , or a total bust. I hope he turns out well.


Go ahead , Feed him a chesto berry ....lol



oh, finaly somebodys finishing that thing, i think he had a special though. i couldnt figure it out but its just a bunch of punches and kicks.

are you planing on making the violator MvC? those things work so well, i have scorpion and sub-zero in that style and somebody is trying to make a kh cloud and kratos in that style

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #378 on: September 09, 2009, 12:10:54 AM »


oh, finaly somebodys finishing that thing, i think he had a special though. i couldnt figure it out but its just a bunch of punches and kicks.

are you planing on making the violator MvC? those things work so well, i have scorpion and sub-zero in that style and somebody is trying to make a kh cloud and kratos in that style

All my characters I am trying to make in the MVC versus style  :thumbsup:
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Mugen, some choose to create and some choose to criticize.^-^


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Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #379 on: September 09, 2009, 02:42:52 PM »
All my characters I am trying to make in the MVC versus style  :thumbsup:

EPIC WIN!   :w00t:

are you gonna upload zip's and rar's or are you gonna upload ace files cuz idk how to use those, i saw silver surfer, galactus, and juggernaught are ace's and not the actual character folder

Offline davismaximus

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #380 on: September 09, 2009, 03:02:33 PM »
are you gonna upload zip's and rar's or are you gonna upload ace files cuz idk how to use those, i saw silver surfer, galactus, and juggernaught are ace's and not the actual character folder

Download WinRAR, it's basically free and it lets you unzip virutally any file type.

Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #381 on: September 09, 2009, 09:30:41 PM »
Download WinRAR, it's basically free and it lets you unzip virutally any file type.

7zip wont work?

Offline Scar

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #382 on: September 09, 2009, 11:25:34 PM »
They work for me and I havent updated my winrar in years..
!!Unite, Mobilize, Destroy!!

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #383 on: September 09, 2009, 11:44:59 PM »
Ok tghis is definitely getting off topic & the characters are not even done yet. But when they are , I release as rar files...lol

Acey's trademark is to release as an " Ace " file  ;*))
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #384 on: September 10, 2009, 05:11:58 PM »
They work for me and I havent updated my winrar in years..

well, theres no arguing with that XD

i'll ggo get it

btw  getting  >:-(-|

Offline Darkgargos

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #385 on: September 11, 2009, 10:30:07 PM »
Still working on good ole Medieval Spawn huh DT? Glad your sticking with him, we need a good Spawn for mugen.

Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #386 on: September 11, 2009, 10:40:13 PM »
Ok tghis is definitely getting off topic & the characters are not even done yet. But when they are , I release as rar files...lol

Acey's trademark is to release as an " Ace " file  ;*))

Ohhhh! i get it, lol

but, now i have 2 questions for you DT. when could we expect to see medieval spawn up for download? and you seem to like making spawn characters allot, do you plan to make that winged angel spawn?


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Re: MEDIEVAL SPAWN MVC WIP
« Reply #387 on: September 12, 2009, 01:13:06 AM »
Everytime I go back to working on Spawn stuff, something else comes up...lol Right now I have a Wolvenom update to sprite & something secret. Then back to Spawn stuff. So I really can't even guess when I will release Medieval Spawn.

I didn't plan on the Spawn with the wings. If anything I would make more supporting cast like Angela, Cygor , Tremor , The Curse, Redeemer or Overtkill.  That's if I decide to continue my Spawn crusade for mugen.
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Darkgargos

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #388 on: September 12, 2009, 01:18:37 AM »
You must continue the Spawn crusade and you must do Angela...cause I say so ;*)) I understand, just hope you haven't taken on more than you can handle, but just take it one step at a time and it will all come together ;)

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #389 on: September 12, 2009, 10:35:49 AM »
I think I am good with what I have right now. Violator may take forever since I am spriting him from scratch .....lol  But both Spawn's should make it out.
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline randome12

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #390 on: September 12, 2009, 11:57:27 PM »
Everytime I go back to working on Spawn stuff, something else comes up...lol Right now I have a Wolvenom update to sprite & something secret. Then back to Spawn stuff. So I really can't even guess when I will release Medieval Spawn.

I didn't plan on the Spawn with the wings. If anything I would make more supporting cast like Angela, Cygor , Tremor , The Curse, Redeemer or Overtkill.  That's if I decide to continue my Spawn crusade for mugen.

you should finish what needs the least work first. from the sound of it, thats wolvenom, then this thing, then reg spawn, then your secret thing, then violator (i'm probably wrong lol!) do whatever u want though, it's not like you rly have to take orders from anybody right?... do you? is there somebody in charge of the creators on this forum?

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #391 on: September 13, 2009, 03:06:54 PM »
you should finish what needs the least work first. from the sound of it, thats wolvenom, then this thing, then reg spawn, then your secret thing, then violator (i'm probably wrong lol!) do whatever u want though, it's not like you rly have to take orders from anybody right?... do you? is there somebody in charge of the creators on this forum?

Acey literally cracks a whip on me to finish Wolvenom. Scar beats me up about Spawn's. Excursion will stop being my friend & kick me off the team if I don't finish Violator.

 :lies: ....lol

No, we are a team & we work together to accomplish an over all goal here. But we all support each other in whatever ventures we take into creating. I have full support from my team on all my creations & am never told what to do. I just tend to be indecisive & jump from WIP to WIP . Which is bad, because then they all make little progress & things never get completed entirely.

Wolvenom is what i have to focus on for the next few months, then Medieval Spawn. :thumbsup:     
Quote from: Scar
Mugen, some choose to create and some choose to criticize.^-^


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Offline Darkgargos

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #392 on: September 13, 2009, 03:11:44 PM »
Sometimes you just gotta do what you gotta do, see where your priorities lie and get to work before you get more senseless beatings from Acey ;*))

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #393 on: September 13, 2009, 03:26:50 PM »
Acey literally cracks a whip on me to finish Wolvenom. Scar beats me up about Spawn's. Excursion will stop being my friend & kick me off the team if I don't finish Violator.

 :lies: ....lol

No, we are a team & we work together to accomplish an over all goal here. But we all support each other in whatever ventures we take into creating. I have full support from my team on all my creations & am never told what to do. I just tend to be indecisive & jump from WIP to WIP . Which is bad, because then they all make little progress & things never get completed entirely.

Wolvenom is what i have to focus on for the next few months, then Medieval Spawn. :thumbsup:     

NEXT FEW MONTHS??? aw man  :'(  :'(  :'( ...lol

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #394 on: September 13, 2009, 05:06:27 PM »
Acey literally cracks a whip on me to finish Wolvenom. Scar beats me up about Spawn's. Excursion will stop being my friend & kick me off the team if I don't finish Violator.

Wate, that sound backwards, I get the whip whenever i finish something fast.  /:O

 ;*))

Offline dragon

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #395 on: September 13, 2009, 11:49:47 PM »
will spawn have sword move & use his hoser as weapon to plow them down.?

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #396 on: September 14, 2009, 02:13:27 AM »
will spawn have sword move & use his hoser as weapon to plow them down.?

<--------- Look at my avatar & it will answer your sword question  ;*))

I'm thinking you meant to type " horse "

This should answer that



 ;)
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Offline SX DynX

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #397 on: September 14, 2009, 12:02:16 PM »
After Wolvenom update you gonna work on Spawn or Shademan ?

Offline DARKTALBAIN

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #398 on: September 14, 2009, 02:03:27 PM »
After Wolvenom update you gonna work on Spawn or Shademan ?

 :-$ No one is supposed to know about  Shademan, yet...lol

That's not even my surprise project  ;*))

Anyway, I want Medieval Spawn to be my next release. I think that I have pushed him aside for too long & I have so much work put into his sprites already
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Mugen, some choose to create and some choose to criticize.^-^


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Offline SX DynX

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Re: MEDIEVAL SPAWN MVC WIP
« Reply #399 on: September 14, 2009, 04:12:19 PM »
:-$ No one is supposed to know about  Shademan, yet...lol

Oh im sorry , i didn't know it was a secret because when you look at the ''Mega Man: Robot Master Mayhem'' page in the infinitywiki they said you working on shademan ....

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