collapse

Author Topic: MVC havok  (Read 12534 times)

0 Members and 1 Guest are viewing this topic.

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #100 on: September 16, 2008, 12:46:36 PM »


(the beam is not the final one, testing purpose)

Offline Sabaki

  • Theory Coder
  • IMT Content Architect
  • *
  • Posts: 2489
  • Country: United States us
  • Last Login:December 28, 2014, 03:28:33 AM
  • Busy, as always
    • Wikipedia - Sabaki's Page
Re: MVC havok
« Reply #101 on: September 16, 2008, 03:00:11 PM »
 =D> Turning out nicely. Keep up the good work.

Offline yosifun

  • Forum Member
  • ***
  • Posts: 260
  • Last Login:February 18, 2013, 09:14:45 AM
Re: MVC havok
« Reply #102 on: September 17, 2008, 05:24:00 AM »
Looking great, the circles are fine although I would change the color of the "ornaments" on his head and neck from gray to white like the circles.

If you want some ideas for moves, you can check the episode "Cold Comfort", from the old X-Men series, which features Havok and other members of X-Factor.
A move/hyper in which rings of energy blast from him is a must if you haven't done it already. Using the sprites from Cyclops' winpose when he blast his ray to the sky would be perfect, you get my idea?

Good luck, hoping to see this finished a soon as possible. %%-

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #103 on: September 26, 2008, 11:02:08 AM »
Something like this ? Already in ^^


Offline aristotle

  • Contributor
  • ****
  • Posts: 688
  • Last Login:April 24, 2013, 05:36:53 PM
Re: MVC havok
« Reply #104 on: September 26, 2008, 01:35:42 PM »
that is hot!!! havok was one of my favorite comic book characters when he was leading x-factor. lovin' the images!

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #105 on: September 26, 2008, 02:45:45 PM »
And one more special, terry bogard like move :


Offline Random Regular

  • heyyeyaaeyaaaeyaeyaa
  • Infinity Regular
  • ****
  • Posts: 1070
  • Last Login:July 09, 2018, 05:54:53 AM
  • ??!!!
Re: MVC havok
« Reply #106 on: September 26, 2008, 02:54:16 PM »
And one more special, terry bogard like move :




Are You Okay?!

Hahaha Awesome :D
I Cant Wait To See This Guy Finished XD||

Offline Bowasiel

  • Forum Member
  • ***
  • Posts: 386
  • Last Login:November 02, 2015, 12:42:58 PM
  • He is coming....
    • Email
Re: MVC havok
« Reply #107 on: September 26, 2008, 03:26:52 PM »
This char is getting better and better ! I cant wait ^^

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: MVC havok
« Reply #108 on: September 26, 2008, 04:09:19 PM »
I love watching to progress on this character! He looks great! Good luck on the gethit sprites too, those have always been the least fun in my book.

Offline Excursion

  • Webmaster
  • Infinity Administrator
  • *
  • Posts: 2803
  • Country: United States us
  • Last Login:November 14, 2024, 07:28:12 PM
    • Excursion's Corner
    • Email
Re: MVC havok
« Reply #109 on: September 26, 2008, 04:46:12 PM »
He's looking terrific :)

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #110 on: September 26, 2008, 04:50:43 PM »
Quote
Good luck on the gethit sprites too, those have always been the least fun in my book.

Yeah well, i do feel the same so i think i will save them for after the specials and hypers ^^... But i do feel they will be painfull to sprite cause of havok helmet  :D

Anyway thanks for your support everyone, havok is not yet as polished (sprite-wise) as i want him to be but he is starting to be kind of fun to play (even with my newbie random coding, i'm sure he will be a lot better when he will be truly coded). And spidermew gave me some really fun ideas for specials and hypers, if i can sprite it right it should be wild ^^

Offline Uche_of_IMT

  • Infinity Faithful
  • ****
  • Posts: 2196
  • Country: United States us
  • Last Login:November 13, 2024, 10:42:02 AM
  • The fighting spirit lives in the fans of M.U.G.E.N
    • Email
Re: MVC havok
« Reply #111 on: September 26, 2008, 04:52:07 PM »
And one more special, terry bogard like move :


I can see where the inspration came from, but I just don't see Havok doing that technique.
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #112 on: September 26, 2008, 05:12:11 PM »
But he actually does things like that (like against vulcan). If you're not fond of this move i wonder what you will think of the next ones  :D  :D  :D

Anyway i trying to give the character a different feeling than comedy haha's version, so he we'll be an all-around character and not just a simple beam spammer, this is the why of this kind of moves...  :-??

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #113 on: September 27, 2008, 09:55:05 PM »
A quick concept of his next special, anti-air move. I'll probably do a straight upper version and hyper using this concept. Thanks Spidermew for the nice idea  :thumbsup:


Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: MVC havok
« Reply #114 on: September 27, 2008, 10:36:25 PM »
Sweet!

Offline Uche_of_IMT

  • Infinity Faithful
  • ****
  • Posts: 2196
  • Country: United States us
  • Last Login:November 13, 2024, 10:42:02 AM
  • The fighting spirit lives in the fans of M.U.G.E.N
    • Email
Re: MVC havok
« Reply #115 on: September 27, 2008, 11:19:29 PM »
 @-)=P~^:)^ , & last but not least  =D> !
92% of people have moved onto rap. If your part of the 8% who still listen to REAL music, post this in your signature.

Offline yosifun

  • Forum Member
  • ***
  • Posts: 260
  • Last Login:February 18, 2013, 09:14:45 AM
Re: MVC havok
« Reply #116 on: September 28, 2008, 03:28:50 AM »
Something like this ? Already in ^^



That looks great bro :thumbsup:
If you can find the time try to use that Cyclops win-pose I suggested for an extra-cool hyper ;)

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #117 on: September 28, 2008, 09:28:57 AM »
Well i'll see about this hyper, need to see what sprites will work after i'm done with the specials...

By the way, i'm currently trying to put in holographic intros. Already made a few different outfits. Just wanted to know if someone was interested in making some, for variety purpose. If you are interested, you can do what you want with the clothes/outfits/hair cut, and with the palette (just try to keep the skin/hair colors).

« Last Edit: September 28, 2008, 01:46:33 PM by Z666 »

Offline The Anvil

  • MUGEN Content Architect
  • *****
  • Posts: 883
  • Last Login:September 23, 2015, 08:40:42 AM
    • Email
Re: MVC havok
« Reply #118 on: September 28, 2008, 10:06:55 AM »
Well i'll see about this hyper, need to see what sprites will work after i'm done with the specials...

By the way, i'm currently trying to put in holographic intros. Already made a few different outfits. Just wanted to know if someone was interested in making some, for variety purpose. If you are interested, you can do what you want with the clothes/outfits/hair cut, and with the palette (just try to keep the skin/hair colors).



awesome so far, i reccomend someone trying his x-factor clothes.
also, that super looks sweet!

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #119 on: September 28, 2008, 10:11:36 AM »
Yeah well i'd like to see it too (in fact it has to be done). I'll take care of the dark brotherhood outfit by the way, i just need to finish it when i'm done with the holographic effect (but this is a real pain so it might take some time  \-/o)...

edit : more or less done... pic updated
« Last Edit: September 28, 2008, 11:08:56 AM by Z666 »

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: MVC havok
« Reply #120 on: September 28, 2008, 12:48:59 PM »
A quick concept of his next special, anti-air move. I'll probably do a straight upper version and hyper using this concept. Thanks Spidermew for the nice idea  :thumbsup:



No problem  :thumbsup: (now ive just got to come up with something differnt for myself lol)

Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #121 on: September 29, 2008, 11:44:08 AM »
Thanks to fallen angel for the effect, a sample of the intros :


Offline Z999

  • Infinity Sprite Artist
  • ****
  • Posts: 498
  • Country: France fr
  • Last Login:February 24, 2018, 03:28:14 PM
    • Email
Re: MVC havok
« Reply #122 on: September 29, 2008, 05:18:15 PM »
Updated intros with an amazing contribution by alienmorph (thanks again to him):




Offline Weapon x program

  • Infinity Regular
  • ****
  • Posts: 1752
  • Country: Canada ca
  • Last Login:July 16, 2015, 12:38:11 PM
  • welcome
Re: MVC havok
« Reply #123 on: September 30, 2008, 03:23:51 AM »
CONGRATULATIONS ALIENMORPH  ^^(PM)^

Offline Acey

  • Infinity Administrator
  • *
  • Posts: 9579
  • Country: United States us
  • Last Login:December 05, 2022, 10:43:15 PM
  • "Victory means nothing, the fight is everything."
    • Infinity Wiki - Acey
    • Email
Re: MVC havok
« Reply #124 on: September 30, 2008, 03:30:04 AM »
Those are going to make some hot intros!

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


D2TD VS Showcase Thread by D2TD
[November 17, 2024, 08:36:39 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by ExShadow
[November 02, 2024, 04:54:41 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 [21] 22 23
24 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal