collapse

Author Topic: Super Smash Brothers Mugen  (Read 5668 times)

0 Members and 1 Guest are viewing this topic.

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #50 on: August 20, 2007, 07:24:15 PM »
nicks stage looks awsome

I agree.

Offline WiiLuver2468

  • Initiate
  • **
  • Posts: 72
  • Last Login:February 10, 2008, 12:00:13 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #51 on: August 20, 2007, 08:37:27 PM »
Got anymore stage ideas?

Kamek's Scorrory Room (Kamek's Stage)
F-Zero Grand Prix (Captain Falcon's Stage)
and last
Space Coleny ARK (Sonic's Stage)

Offline nick09

  • Contributor
  • ****
  • Posts: 3481
  • Last Login:December 21, 2011, 10:16:38 PM
  • Avatar Credit to CD.
    • Nick09's creations
    • Email
Re: Super Smash Brothers Mugen
« Reply #52 on: August 20, 2007, 08:37:53 PM »
nicks stage looks awsome

I agree.

ummmmm i did not make it i simply found the sprites...

Offline WiiLuver2468

  • Initiate
  • **
  • Posts: 72
  • Last Login:February 10, 2008, 12:00:13 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #53 on: August 20, 2007, 08:39:57 PM »
nicks stage looks awsome

I agree.

ummmmm i did not make it i simply found the sprites...

Well, still, whoever DID did a really good job? Now, who wants to create it? It could be Pit's Stage.

Offline WiiLuver2468

  • Initiate
  • **
  • Posts: 72
  • Last Login:February 10, 2008, 12:00:13 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #54 on: August 22, 2007, 03:04:24 PM »
So BigJ, how goes New Junk City?

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #55 on: August 22, 2007, 03:08:12 PM »
So BigJ, how goes New Junk City?

almost done. Just a few more tweaks and I'll pm you it. You can let me know if it has to be taller or wider. :)

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #56 on: August 22, 2007, 04:01:38 PM »
Just wanted to put this out there: if anyone is willing to sprite Pichu, I am more than willing to code him.

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #57 on: August 22, 2007, 04:10:40 PM »
Done...

Offline WiiLuver2468

  • Initiate
  • **
  • Posts: 72
  • Last Login:February 10, 2008, 12:00:13 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #58 on: August 22, 2007, 04:23:38 PM »
Done...

And the critics...

GIVE IT TWO THUMBS UP! WAY TO GO, MAN!

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #59 on: August 22, 2007, 04:27:39 PM »
Done...

And the critics...

GIVE IT TWO THUMBS UP! WAY TO GO, MAN!

thanks ^-^ i only wish that mugen was powerful enough to get the sun right :-\

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #60 on: August 22, 2007, 05:18:27 PM »
Yes, this stage is perfect. If we can find music for it, it will be our first official stage.

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #61 on: August 22, 2007, 06:06:46 PM »

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #62 on: August 23, 2007, 12:58:00 AM »
Good news, everyone! NeoKamek has given us permission to use his lifebars and three of his stages, namely Flatzone, Pokemon Stadium, and Final Destination. :D

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #63 on: August 23, 2007, 01:37:21 PM »
All characters will have an individual stage. The first release will include 30 characters, not counting Master Hand. More will be added in later releases. Here's an update to the list.

Approved Characters:
Mario by ShinRyoga and NeoAnkh (Stage: ???)
Luigi by ShinRyoga and NeoAnkh (Stage: ???)
Fox McCloud by GiganX3 (Stage: ???)
Sonic the Hedgehog by Claymizer (Stage: ???)
Paper Mario by Ermac Won (Stage: Lineland Road by Ermac Won)
Kamek by NeoKamek (Stage: ???)
Chansey by Claymizer and JudgeSpear (Stage: ???)
Jigglypuff by Willoughby Jackson and JudgeSpear (Stage: ???)
Yoshi by Mike (Stage: ???)
Kirby by Laxxe23 (Stage: ???)
Meowth by JudgeSpear (Stage: ???) (WIP)
Pikachu by JudgeSpear (Stage: Pokemon Stadium by NeoKamek) (Future WIP)
Mewtwo by GiganX3 (Stage: ???) (WIP)
Megaman by ChAoTiC and Mustkillroy (Stage: ???) (Future WIP) (Confused? Look at the bottom)
Meta Knight by Tom, Raider of Tombs and Mustkillroy (Stage: ???) (WIP)

Boss Character:
Master Hand by N64Mario84 (Stage: Final Destination by NeoKamek)

Yet To Be Approved Existing Characters:
Young Link by Mike Werewolf and Barrysun (Stage: ???)
Wario by Warner and @ndroide (Stage: ???)
Samus by Reubenkee (Assuming she's balanced) (Stage: ???) (WIP)
Bowser by Dracul1 (Stage: ???) (WIP)
Waluigi by Dracul1 (Stage: ???) (WIP)

Possible Future WIPs for the Project:
Princess Peach (Stage: ???)
Link (Stage: ???)
Zelda (Stage: ???)
Donkey Kong (Stage: ???)
Diddy Kong (Stage: ???)
Pichu (I plan to make this one) (Stage: ???)
Pit (Stage: ???)
Mr. Game and Watch (Stage: Flat Zone by NeoKamek) (I'll probably make this one)
Earthworm Jim (Stage: New Junk City by BigJ)
Solid Snake (Stage: ???)

As for Megaman, ChAoTiC turned us down, but he is allowing us to use his sprites when he's finished with the character. I will code him myself.

And a big round of applause to BigJ, who made New Junk City, the first thing made just for this project.  ;D

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Super Smash Brothers Mugen
« Reply #64 on: August 23, 2007, 01:41:01 PM »
Like I said in the pm I sent you, you can use anything I made in the project, no need to ask ;)

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #65 on: August 23, 2007, 01:41:51 PM »
Like I said in the pm I sent you, you can use anything I made in the project, no need to ask ;)

In that case, are you really making Paper Luigi? If so...

Offline Spidermew

  • IMT Content Architect
  • *
  • Posts: 6059
  • Country: United States us
  • Last Login:January 16, 2024, 10:15:50 PM
  • Wubba lubba dub-dub
    • Skype - spidermew@aol.com
    • SpiderMew's House of Stuff
    • Email
Re: Super Smash Brothers Mugen
« Reply #66 on: August 23, 2007, 01:45:34 PM »
Are you going to relese any of the compleated orginal work before hand
(like new junk city)
Or is it all going to come out at once with the compleated game?

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Super Smash Brothers Mugen
« Reply #67 on: August 23, 2007, 01:45:48 PM »
Yeah, but I won't make a w.i.p topic until he's at least 20% done since he only has 1 sprite as of now. :-X

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #68 on: August 23, 2007, 01:46:38 PM »
Are you going to relese any of the compleated orginal work before hand
(like new junk city)
Or is it all going to come out at once with the compleated game?

If it's okay with BigJ to release New Junk City. By the way, everything that I make will be released separately, as well as in the project.

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #69 on: August 23, 2007, 03:55:23 PM »
Yeah I was gonna ask you guys if you wanted New Junk to be project exclusive or not.

Offline Mustkillroy

  • Forum Member
  • ***
  • Posts: 287
  • Last Login:May 25, 2008, 06:32:29 PM
  • The sprite is still cool!
    • Email
Re: Super Smash Brothers Mugen
« Reply #70 on: August 23, 2007, 03:55:55 PM »
Yeah I was gonna ask you guys if you wanted New Junk to be project exclusive or not.

Really no point in doing that. It's not like people couldn't just take the stage out of the folder and put it in their main stage folder.
« Last Edit: August 23, 2007, 03:59:42 PM by Mustkillroy »

Offline BigJ

  • Contributor
  • ****
  • Posts: 2659
  • Country: United States us
  • Last Login:March 25, 2015, 02:28:49 PM
    • BigJ's Mugen site
Re: Super Smash Brothers Mugen
« Reply #71 on: August 23, 2007, 04:00:34 PM »
Yeah I was gonna ask you guys if you wanted New Junk to be project exclusive or not.

Really no point in doing that. It's not like people couldn't just take the stage out of the folder and put it in their main stage folder.

oh ok, I'll release it today then :P

Offline Error Macro

  • Never finishes anything
  • MUGEN Content Architect
  • *****
  • Posts: 1861
  • Country: United States us
  • Last Login:May 30, 2022, 05:37:56 AM
    • :)
    • Email
Re: Super Smash Brothers Mugen
« Reply #72 on: August 23, 2007, 04:13:10 PM »
Got anymore stage ideas?

Offline WiiLuver2468

  • Initiate
  • **
  • Posts: 72
  • Last Login:February 10, 2008, 12:00:13 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #73 on: August 23, 2007, 04:36:40 PM »
Got anymore stage ideas?

Yes. Can you help us make Waluigi Pinball? This will be Waluigi's stage.

Offline Mugenkiller

  • Initiate
  • **
  • Posts: 57
  • Last Login:January 07, 2021, 02:53:53 PM
    • Email
Re: Super Smash Brothers Mugen
« Reply #74 on: August 23, 2007, 04:52:37 PM »
good luck on your project.............. take ya time.......... don't rush............ wish I could help but I'm currently working on a personal mugen project...........
Wip Announcement On Hold (Respriting Process)


Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

D2TD VS Showcase Thread by D2TD
[Today at 09:12:03 AM]


Marvel vs. Capcom: Eternity of Heroes REMAKE Game Update 1.3.0 - N.A.O.H. by LightFlare
[November 21, 2024, 09:44:09 PM]


Terrordrome: Rise of the Boogeymen Extended Version ( jeepers creepers) version by leonardo
[November 19, 2024, 10:22:47 PM]


Hill of the Nameless(1.1 Only) by Vegaz by LightFlare
[November 19, 2024, 10:50:39 AM]


Golden Axe Returns by gokudo99
[November 19, 2024, 03:59:31 AM]


Barkley Shut Up and Jam! Stages by Vegaz by LightFlare
[November 12, 2024, 11:26:21 AM]


[BOR] _Avengers United Battle Force_ by O Ilusionista
[November 11, 2024, 12:35:24 PM]


Eternal Lament Stage 1.1 & 1.0 by O Ilusionista
[November 11, 2024, 12:34:54 PM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[November 11, 2024, 07:00:56 AM]


Spooky House(1.1 Only/AIGS) by Vegaz by LightFlare
[October 31, 2024, 11:31:36 AM]

* IMT Calendar

November 2024
Sun Mon Tue Wed Thu Fri Sat
1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
[24] 25 26 27 28 29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal