collapse

Author Topic: Disabling interactivity in Syn's Meteor Storm stage  (Read 434 times)

0 Members and 1 Guest are viewing this topic.

Offline alphabeta

  • Initiate
  • **
  • Posts: 63
  • Last Login:July 16, 2011, 07:53:47 AM
Disabling interactivity in Syn's Meteor Storm stage
« on: February 05, 2008, 06:37:07 AM »
Although I really love this stage, I sadly cannot use it with most of my chars, since they are zipped and interactive stages don't support zipped chars.
I wondered if there could be a way to take the interactiv elements out and make it a simple, "normal" stage (for example have the bridge explode after a certain time, like in XOTA-Wolverine stage).
I know its only half the fun without interactivity, but i definetly want to use this stage!   XD||

Thanks for any help or ideas!



Offline Fallen_Angel

  • Global Moderator (out of the office)
  • *****
  • Posts: 1358
  • Last Login:July 04, 2012, 03:11:05 PM
    • Email
Re: Disabling interactivity in Syn's Meteor Storm stage
« Reply #1 on: February 05, 2008, 08:25:54 AM »
I dont know how to disable

If you want to make it interactive unzip the char put it on a folder use the auto-patch  and the zip it again


sig made by shullbocka

Offline alphabeta

  • Initiate
  • **
  • Posts: 63
  • Last Login:July 16, 2011, 07:53:47 AM
Re: Disabling interactivity in Syn's Meteor Storm stage
« Reply #2 on: February 05, 2008, 09:11:32 AM »
If you want to make it interactive unzip the char put it on a folder use the auto-patch  and the zip it again

Already tried that, it doesn't seem to work  :(.

Offline Tenspeed

  • Infinity Faithful
  • ****
  • Posts: 2459
  • Last Login:February 23, 2014, 07:33:54 PM
  • I f**k*** <3 Capcom!
    • Email
Re: Disabling interactivity in Syn's Meteor Storm stage
« Reply #3 on: February 05, 2008, 10:48:03 PM »
just keep the characters unzipped.

Offline alphabeta

  • Initiate
  • **
  • Posts: 63
  • Last Login:July 16, 2011, 07:53:47 AM
Re: Disabling interactivity in Syn's Meteor Storm stage
« Reply #4 on: February 06, 2008, 06:35:45 AM »
just keep the characters unzipped.

Like i already said, don't want to do this. Does no one know how to do such a modification to the stage?  :(  :'(

Offline MuηkyMØÜf

  • Infinite Loyalist
  • *****
  • Posts: 2550
  • Last Login:June 16, 2014, 08:36:08 PM
  • I don't play games, I fight for real!
Re: Disabling interactivity in Syn's Meteor Storm stage
« Reply #5 on: February 06, 2008, 07:55:47 AM »
 :-j Just ask SyN. He's a member here. or just go to http://www.club-syndicate.net/v3.2/index.php
More than likely you'll get an answer either way.
<~Rage
Pr. Luchador~>

Tags:
 


* IMT Facebook

Help us by Donating!

IMT Discord

Join us at our Discord! Click the image below!

* IMT Shoutbox

Sorry, this shoutbox does not exist.

* Recent Posts

Justice League Seattle Stage by Vegaz by LightFlare
[September 23, 2024, 12:14:06 PM]


Ancient Gears Stage 1.1 & 1.0 by MatreroG
[September 20, 2024, 11:59:18 AM]


Classic VS : Balrog by ELECTRO
[September 17, 2024, 04:48:07 PM]


Justice League Metropolis Stage by Vegaz by LightFlare
[September 16, 2024, 11:57:49 AM]


Ultimate Mai Shiranui (FF2 & FF3) by nickfurry
[September 15, 2024, 02:27:53 AM]


thunderstrike eric masterson by Blagoy
[September 12, 2024, 02:41:33 PM]


Justice League Gotham Stage by Vegaz by LightFlare
[September 11, 2024, 09:41:42 AM]


Lasombra's IKEMEN Go Interactive Stages' WIP Topic and Releases by Lasombra Demon
[September 07, 2024, 03:06:46 AM]


MatreroG's Stages W.I.P. Concepts by MatreroG
[September 06, 2024, 01:27:09 PM]


Justice League Flash Stage by Vegaz by LightFlare
[September 03, 2024, 10:30:40 AM]

* IMT Calendar

September 2024
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 [24] 25 26 27 28
29 30

SimplePortal 2.3.5 © 2008-2012, SimplePortal