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Author Topic: The Great Matsutzu's Mugen stuff  (Read 5156 times)

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Offline DeviantProtagonist

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Re: The Great Matsutzu's Mugen stuff
« Reply #25 on: September 16, 2007, 09:31:38 PM »
Awesome to see a Digimon fan. : D

If it doesn't seem rude, but may I ask how well your progress on Tifa is currently doing?
« Last Edit: September 16, 2007, 09:36:27 PM by DeviantProtagonist »

Offline The Great Matsutzu

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Re: The Great Matsutzu's Mugen stuff
« Reply #26 on: September 17, 2007, 09:04:59 AM »
Sorry I haven't been keeping you all updated. Unfortunatley, I haven't worked on Tifa and Shiron in a long while... I have their stances and portraits done, bit not much else :-[. They've kind of taken a back seat to my DekaMaster project atm. I do plan to make them, but it might be awhile. I hope to do more spriting on them in the coming months, especially at the point I have DekaMaster to 'basics' point.


Offline Tenspeed

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Re: The Great Matsutzu's Mugen stuff
« Reply #27 on: September 19, 2007, 11:28:10 PM »
will you be working on aerith any more? there's so much you could do with her. I could give you some ideas if you'd like.

Offline The Great Matsutzu

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Re: The Great Matsutzu's Mugen stuff
« Reply #28 on: September 20, 2007, 08:14:47 AM »
I might, but it will be off into the future. I will at least do a specialized intro or two, and maybe some better Ai once I get the hang of doing so. Unfortunatley, I can't sem to figure out a way to accuratley convert her missing three limits (Great Gospel, Pulse of Life and Breath of the Earth). I could probably add more spells too. No rush though  ;)


Offline Lightblackheart

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Re: The Great Matsutzu's Mugen stuff
« Reply #29 on: September 21, 2007, 06:21:13 PM »
your aeris was my char number 1000
i was too happy that day....................

Offline Tenspeed

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Re: The Great Matsutzu's Mugen stuff
« Reply #30 on: September 26, 2007, 05:04:17 PM »
I might, but it will be off into the future. I will at least do a specialized intro or two, and maybe some better Ai once I get the hang of doing so. Unfortunatley, I can't sem to figure out a way to accuratley convert her missing three limits (Great Gospel, Pulse of Life and Breath of the Earth). I could probably add more spells too. No rush though  ;)

well let me know when your ready. I think there are some things that could be done with her attacks themselves to make her a bit more playable.

Offline Barrysun

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Re: The Great Matsutzu's Mugen stuff
« Reply #31 on: October 02, 2007, 09:04:59 PM »
hay The Great Matsutzu, I've did some edits with WereGarurumon's sounds. wanta check it out? so far I replaced the sounds with his wolfclaw, Garurukick, Digivolve intro and his howling win pose. I still got other sounds to replace.

Offline Acey

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Re: The Great Matsutzu's Mugen stuff
« Reply #32 on: October 02, 2007, 09:35:25 PM »
hay The Great Matsutzu, I've did some edits with WereGarurumon's sounds. wanta check it out? so far I replaced the sounds with his wolfclaw, Garurukick, Digivolve intro and his howling win pose. I still got other sounds to replace.


If you had sent the sounds to The Great Matsutzu you might have even been able to get them included in the offical downloadable character.

Offline Barrysun

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Re: The Great Matsutzu's Mugen stuff
« Reply #33 on: October 02, 2007, 09:59:42 PM »
hay The Great Matsutzu, I've did some edits with WereGarurumon's sounds. wanta check it out? so far I replaced the sounds with his wolfclaw, Garurukick, Digivolve intro and his howling win pose. I still got other sounds to replace.


If you had sent the sounds to The Great Matsutzu you might have even been able to get them included in the offical downloadable character.

sure. I'll send the soundpack to him. I still got some sounds to replace. I've managed to find a youtube account with seasion 1 episodes of digimon. so that's what I basicly used.

Offline The Great Matsutzu

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Re: The Great Matsutzu's Mugen stuff
« Reply #34 on: October 03, 2007, 07:34:45 AM »
I just got your PM Barrysun and downloaded the .snd file... I'll check it out shortly. ;). As I said in my reply, I'll include your name in the credits of the readme for the new sounds, and I appreciate your hard work
« Last Edit: October 03, 2007, 03:22:05 PM by The Great Matsutzu »


Offline duo2nd

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Re: The Great Matsutzu's Mugen stuff
« Reply #35 on: November 28, 2007, 01:28:15 AM »
I am looking forward to Doggie Kruger (Dekamaster) soon. He's somehow a promising character.

Offline The Great Matsutzu

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Re: The Great Matsutzu's Mugen stuff
« Reply #36 on: November 28, 2007, 03:43:03 PM »
Welcome to the Infinity Boards, duo2nd  :). With DekaMaster, I'm still spriting the basics, but I think he's coming along well. His sprites take a long time to edit, but I'm rather paitient.  :O*D

I'm happy to hear your looking forward to him, and I hope I'l be able to make him up to snuff.


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