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Author Topic: stage coding help  (Read 863 times)

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Offline Aura-Master

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stage coding help
« on: October 28, 2007, 10:35:23 PM »
m starting to get vey good at it but

some sprites wont show up

1) i put in the code test it and theres no ground sprite
2) it also makes the character disappear

what do i do?

example----> im making a layered stage but the thing is one big sprite makes things disappear


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Offline A!

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Re: stage coding help
« Reply #1 on: October 29, 2007, 12:08:27 PM »
you might of coded the background sprite to be infront of the character
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Aura-Master

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Re: stage coding help
« Reply #2 on: October 29, 2007, 03:29:59 PM »
yeah but i want it to be behind the characters not in front of them ~X(
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Offline TrunkJunky

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Re: stage coding help
« Reply #3 on: October 29, 2007, 03:37:42 PM »
Then change this line of text

Code: [Select]
layerno = 1
to

Code: [Select]
layerno = 0
That puts sprites behind the character.

Offline Aura-Master

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Re: stage coding help
« Reply #4 on: October 29, 2007, 03:44:35 PM »
Then change this line of text

Code: [Select]
layerno = 1
to

Code: [Select]
layerno = 0
That puts sprites behind the character.

i've tried that but the darn sprite is still wrong ???
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Offline TrunkJunky

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Re: stage coding help
« Reply #5 on: October 29, 2007, 04:21:42 PM »
Did you try it on the big sprite?

Offline A!

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Re: stage coding help
« Reply #6 on: October 29, 2007, 05:08:07 PM »
show us the sprite and show us what the problem looks like
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Aura-Master

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Re: stage coding help
« Reply #7 on: October 29, 2007, 08:46:04 PM »
no wait it worked but still having problems with the color
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Offline Aura-Master

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Re: stage coding help
« Reply #8 on: October 29, 2007, 09:26:51 PM »
ugh another problem -_-



here are the codes

[BG Floor]
type  = normal
spriteno = 1,1
start = 0, 181
delta = 1,1
xscale = 1, 1.75
yscalestart = 100
yscaledelta = 1.2
layerno= 0

[BG 2]
type  = normal
spriteno = 2,2
start = 0, 181
delta = .2,.2
xscale = 1, 1
yscalestart = 80
yscaledelta = 1
layerno= 0

tell me what i did wrong
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Offline A!

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Re: stage coding help
« Reply #9 on: October 30, 2007, 01:03:20 PM »
ugh another problem -_-



here are the codes

[BG Floor]
type  = normal
spriteno = 1,1
start = 0, 181
delta = 1,1
xscale = 1, 1.75
yscalestart = 100
yscaledelta = 1.2
layerno= 0

[BG 2]
type  = normal
spriteno = 2,2
start = 0, 181
delta = .2,.2
xscale = 1, 1
yscalestart = 80
yscaledelta = 1
layerno= 0

tell me what i did wrong

whats wrong?
A guy told me one time, "Don't let yourself get attached to anything you are not willing to walk out on in 30 seconds flat if you feel the heat around the corner."

Offline Aura-Master

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Re: stage coding help
« Reply #10 on: October 30, 2007, 03:42:39 PM »
thats the thing

i dont know what i did wrong the characters are not showing up :'(
« Last Edit: November 02, 2007, 01:22:20 PM by Uzumaki Naruto »
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Offline Aura-Master

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Re: stage coding help
« Reply #11 on: November 02, 2007, 03:33:30 PM »
i still need help on my stage :(
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Offline TrunkJunky

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Re: stage coding help
« Reply #12 on: November 02, 2007, 04:54:12 PM »
Did you conver the sprites to 256 color format? :-??

Offline Aura-Master

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Re: stage coding help
« Reply #13 on: November 02, 2007, 04:59:22 PM »
Did you conver the sprites to 256 color format? :-??

yes i do this everytime ~X(
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Offline TrunkJunky

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Re: stage coding help
« Reply #14 on: November 03, 2007, 04:24:27 PM »
ugh another problem -_-

here are the codes

[BG Floor]
type  = normal
spriteno = 1,1
start = 0, 181
delta = 1,1
xscale = 1, 1.75
yscalestart = 100
yscaledelta = 1.2
layerno= 0

[BG 2]
type  = normal
spriteno = 2,2
start = 0, 181
delta = .2,.2
xscale = 1, 1
yscalestart = 80
yscaledelta = 1
layerno= 0

tell me what i did wrong

Try deleting these 3 lines from both blocks of coding:

xscale = 1, 1
yscalestart = 80
yscaledelta = 1

Offline Aura-Master

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Re: stage coding help
« Reply #15 on: November 03, 2007, 07:14:10 PM »
ugh another problem -_-

here are the codes

[BG Floor]
type  = normal
spriteno = 1,1
start = 0, 181
delta = 1,1
xscale = 1, 1.75
yscalestart = 100
yscaledelta = 1.2
layerno= 0

[BG 2]
type  = normal
spriteno = 2,2
start = 0, 181
delta = .2,.2
xscale = 1, 1
yscalestart = 80
yscaledelta = 1
layerno= 0

tell me what i did wrong

Try deleting these 3 lines from both blocks of coding:

xscale = 1, 1
yscalestart = 80
yscaledelta = 1

they are still not appearing

can someone please fix my stage?
http://www.sendspace.com/file/uh54qj
Currently in need of one

Offline nick09

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Re: stage coding help
« Reply #16 on: November 03, 2007, 08:12:21 PM »
your zoffset is WAY OFF! XD||

zoffset = 6000 = too high man

try zoffset = 200 ;(will need adjusting)

Offline Aura-Master

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Re: stage coding help
« Reply #17 on: November 03, 2007, 09:44:25 PM »
your zoffset is WAY OFF! XD||

zoffset = 6000 = too high man

try zoffset = 200 ;(will need adjusting)

thanks! i was wondering why theyed disappear
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Offline nick09

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Re: stage coding help
« Reply #18 on: November 04, 2007, 08:54:54 AM »
your zoffset is WAY OFF! XD||

zoffset = 6000 = too high man

try zoffset = 200 ;(will need adjusting)

thanks! i was wondering why theyed disappear

i wonder how that happened. :(|) :P

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