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Author Topic: Ryu, Zangief & M. Bison Updated.  (Read 966 times)

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Offline ELECTRO

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Ryu, Zangief & M. Bison Updated.
« on: June 07, 2018, 10:37:36 AM »
3 characters with significant updates. The update notes are posted below, but to sum it all up these characters are more solid now with fewer bugs. I've learned a lot about character making since the last Ryu & Zangief releases. I have plans to do a lot more with tweaking Zangief for speed purposes & more Mech Zangief options. Hope everyone enjoys the characters.

Link : https://electroslair.blogspot.com/





Ryu Movelist
(click to show/hide)

Zangief Movelist
(click to show/hide)

M. Bison Movelist
(click to show/hide)

Ryu update notes
(click to show/hide)

Zangief update notes
(click to show/hide)

M. Bison update notes
(click to show/hide)
« Last Edit: June 08, 2018, 01:25:21 AM by ELECTRO »



Offline NX-MEN

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #1 on: June 07, 2018, 01:44:06 PM »
Huge surprise man!  :o

Thanks a lot for them. U also plan to do Chun-li?  :cool
 

Offline O Ilusionista

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #2 on: June 07, 2018, 01:49:00 PM »
Very, very creative!

Offline ELECTRO

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #3 on: June 07, 2018, 03:05:16 PM »
NX-Men there are no plans for Chun-Li at the moment. The SF2 roster is so large that I'm not sure who all I'll have time to make. So just going to focus on the ones that I think will be a good fit for me creatively. Dhalsim seems like a good fit.

Offline NX-MEN

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #4 on: June 07, 2018, 04:05:46 PM »
NX-Men there are no plans for Chun-Li at the moment. The SF2 roster is so large that I'm not sure who all I'll have time to make. So just going to focus on the ones that I think will be a good fit for me creatively. Dhalsim seems like a good fit.

No worries man! Love to see your attempt on Dhalsim!  ^:)^
 

Offline helio

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #5 on: June 08, 2018, 03:29:39 AM »
Wow, these updates really improve the chars. Zangief specials are very funny.
I think it would be cool to see a Mech-Zangief char, not only as an hyper of Zangief, but a separete char.

Offline O Ilusionista

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #6 on: June 08, 2018, 10:19:58 AM »
Yeah, I think you would do justice with Dhalsin - he has plent room for creativity.

Offline warecus

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #7 on: June 24, 2018, 10:06:00 AM »
I tried to open your ryu in FF and it comes up with a bunch of errors and won't open...last error was pal issue/evil ryu

also a glitch with ult zangief after his final atomic buster/mecha zangief is complete he freezes
« Last Edit: June 24, 2018, 11:36:54 AM by warecus »

Offline ELECTRO

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #8 on: June 26, 2018, 08:41:47 AM »
Thanks for the feedback Warecus. Ryu can't be opened in anything besides Fighter Factory Classic because of a linked sprite. I would erase it, but every time I try to get to the sprite FF crashes. I'm going to have a big update for Zangief with more mech options, so I'll get that fixed for the next release.

Offline warecus

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #9 on: June 26, 2018, 10:35:14 AM »
I used ff classic but maybe I should just try opening in straight mugen

Offline O Ilusionista

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #10 on: June 26, 2018, 10:36:21 PM »
Thanks for the feedback Warecus. Ryu can't be opened in anything besides Fighter Factory Classic because of a linked sprite. I would erase it, but every time I try to get to the sprite FF crashes. I'm going to have a big update for Zangief with more mech options, so I'll get that fixed for the next release.

Try to export the character, open in notepad and remove that sprite.

Offline ELECTRO

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #11 on: June 26, 2018, 11:06:08 PM »
So I exported the FFD & in it I found at the top this :

;SFF Palette type
palettetype = 0
;0 use sprlinks, 1 no link sprites
nolink = 0

If I click nolink = 1, will that disable the linking of all sprites? If so then I might add this to all my characters. I hate the linked sprites option.

Offline O Ilusionista

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #12 on: June 26, 2018, 11:10:04 PM »
But you SHOULD use linked sprites. They exist for a reason.
And in FF3 and beyond, the sprites are automatically linked.

Offline ELECTRO

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #13 on: June 26, 2018, 11:14:52 PM »
That's how they got messed up then. Saved them in FF3 a while ago & then noticed they were messed up. So I went back to FF Classic lol. Thanks for the help.

Offline Jmaxximus

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #14 on: June 26, 2018, 11:56:46 PM »
When you get a chance check you message box

Offline NX-MEN

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Re: Ryu, Zangief & M. Bison Updated.
« Reply #15 on: June 28, 2018, 01:20:32 PM »
When you get a chance check you message box

 :o Supermannnnnn!!  :cool
 

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