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Author Topic: x23 by logansam  (Read 9829 times)

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Offline logansam

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Re: x23 by logansam
« Reply #25 on: May 29, 2017, 06:42:22 PM »
Luv those sprites & palette's, who's your coder?

thanks you my friend and the coder is me.....i am spriter and coder (every day tried to do a better job.

thank you  :Terry

Offline Topper

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Re: x23 by logansam
« Reply #26 on: June 03, 2017, 12:33:13 AM »
hi my friends, "I'm the best there is at what I do. But what I do best isn't very nice" you know her, you want her....



Nice x23! I like it

Offline logansam

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Re: x23 by logansam
« Reply #27 on: November 24, 2017, 10:53:09 AM »
well and is over x23 is ready, she is ready and full playable..



 :Terry

Offline NX-MEN

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Re: x23 by logansam
« Reply #28 on: November 24, 2017, 05:28:13 PM »
He looks amazing Logan!!  :o

I think x-23 only needs a healing hyper!  :thumbsup:
Also in her intros and winposes she looks different than when she fights!! In general I love what u did on her!!  :w00t:
 

Offline tomgodofchaos

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Re: x23 by logansam
« Reply #29 on: November 24, 2017, 06:54:41 PM »
 :Terry soooooo cool

Offline helio

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Re: x23 by logansam
« Reply #30 on: November 25, 2017, 05:19:04 AM »
Looks very cool.
I'm not a fan of X-23 but this char looks very good.
I'm really looking forward to play your game.

I think x-23 only needs a healing hyper!  :thumbsup:

I use to add this lines in chars with healing factor like Wolverine, Sabretooh or Lady Deathstrike, so they actually heal themselves little by little automatically.
Maybe it could be used instead of an hyper.

[State -3]
type = LifeAdd
trigger1 = Alive && sin(Time) = 1
value = 1

Offline dev.

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Re: x23 by logansam
« Reply #31 on: November 25, 2017, 07:05:19 AM »
Looks very cool.
I'm not a fan of X-23 but this char looks very good.
I'm really looking forward to play your game.

I use to add this lines in chars with healing factor like Wolverine, Sabretooh or Lady Deathstrike, so they actually heal themselves little by little automatically.
Maybe it could be used instead of an hyper.

[State -3]
type = LifeAdd
trigger1 = Alive && sin(Time) = 1
value = 1
I agree. Also, the char looks fun until you see the hypers which are basic and boring, the specials are not wow either.

Edit: I watched the vid again and I see no hair movement in the animations made by you, not even when she does air combos lol. Daeron did a great job, tho I don't see you gave him many credits. You on the other hand just copy-paste the heads he made on Marrow.  Anyway, you can still fix that, but I doubt you will. Intros winposes are stiff as a wooden leg. No transition between sprites especially that intro with ninjas and Wolverine costume.
« Last Edit: November 25, 2017, 08:31:36 AM by dev. »

Offline O Ilusionista

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Re: x23 by logansam
« Reply #32 on: November 25, 2017, 01:38:41 PM »
@O Ilusionista:
 yes i joined the scuffydragon team..

Too bad, my condolenses.

Offline verz36

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Re: x23 by logansam
« Reply #33 on: November 25, 2017, 03:45:33 PM »

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