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Author Topic: Mugen Comic Heros Colosseum  (Read 5180 times)

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Offline ROLEINMUGEN

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Re: Mugen Comic Heros Colosseum
« Reply #25 on: May 14, 2017, 01:29:05 PM »
You have a lot of candy there!

Happy to see good stuff like this!

Offline wucash000

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Re: Mugen Comic Heros Colosseum
« Reply #26 on: May 14, 2017, 06:54:44 PM »
Quote
yep and goblin vs warmachine


Offline HyperVoiceActing

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Re: Mugen Comic Heros Colosseum
« Reply #27 on: May 14, 2017, 08:45:28 PM »
Oh man, I almost forgot you also had a War Machine WIP. Still looks nice

Offline warecus

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Re: Mugen Comic Heros Colosseum
« Reply #28 on: May 14, 2017, 09:16:29 PM »
Wow...you shouldn't have lol...very cool gobby is great...I bet warmachine is like "stay still" you green jerk

green goblin's glider drive could be reworked into a maximum "glider"

next request is  Eddie Venom vs Isaiah Bradely Cap(i'm looking for chars with low level ai to better show off some of the moves of requested chars)
« Last Edit: May 14, 2017, 09:52:44 PM by warecus »

Offline O Ilusionista

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Re: Mugen Comic Heros Colosseum
« Reply #29 on: May 14, 2017, 11:55:02 PM »
Very interesting. Not too often you see someone being able to beat O Ilu's AI  ;*))

hehheh I can't believe Croc lose, but I've spotted two weird things:
At 0:41, Lizard is standing still...while he is on the air? Something is wrong with his AI.
At 0:43, Croc is walkin...and he was not coded to walk.

which Mugen engine have you used for this fight? I've spotted some errors and I will report to you by pm, like Lizard doesn't stops to attack even after the round has ended and being able to escape from moves he should not.

I did a versus fight myself and the result is...different :)

You can see what I mean about being able to escape from moves he should not in 1:14. Once Killer Croc connects the first attack, you can't escape from the rest of the attacks.

But thanks, this will help me to improve his AI.

Offline wucash000

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Re: Mugen Comic Heros Colosseum
« Reply #30 on: May 15, 2017, 03:56:50 AM »
Quote
ur Venom version vs Carnage by T.O.P.S

Quote
which Mugen engine have you used for this fight? I've spotted some errors and I will report to you by pm, like Lizard doesn't stops to attack even after the round has ended and being able to escape from moves he should not.

I did a versus fight myself and the result is...different

Ilu you are a person who is fixing errors in this project ^^' fix this if its possible.
« Last Edit: May 15, 2017, 04:06:19 AM by wucash000 »

Offline kingxroyo

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Re: Mugen Comic Heros Colosseum
« Reply #31 on: May 15, 2017, 04:31:16 AM »
Jason Todd vs Bucky pls

Offline silenthillfan

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Re: Mugen Comic Heros Colosseum
« Reply #32 on: May 15, 2017, 06:52:04 AM »
your blackcat vs jubilee.

Offline HyperVoiceActing

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Re: Mugen Comic Heros Colosseum
« Reply #33 on: May 15, 2017, 09:51:03 AM »
Really big fan of what you did with Venom here. Great job  :Terry

Offline Mephisto Maker

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Re: Mugen Comic Heros Colosseum
« Reply #34 on: May 15, 2017, 10:45:28 AM »

Ilu you are a person who is fixing errors in this project ^^' fix this if its possible.
great! good work!

Offline O Ilusionista

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Re: Mugen Comic Heros Colosseum
« Reply #35 on: May 15, 2017, 12:45:44 PM »
Quote
Ilu you are a person who is fixing errors in this project ^^' fix this if its possible.
I will :)

Offline NX-MEN

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Re: Mugen Comic Heros Colosseum
« Reply #36 on: May 15, 2017, 12:54:08 PM »


Wow Mccready's Warmachine!!  :w00t:

Its the first time I see his gameplay!! :)

I know he is in good hands so I love to see him finished!!  :)
 

Offline malevka2

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Re: Mugen Comic Heros Colosseum
« Reply #37 on: May 15, 2017, 01:42:07 PM »
 Great job :Terry :thumbsup:


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