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Author Topic: palette promblems  (Read 412 times)

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Offline scarletspider5

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palette promblems
« on: October 17, 2007, 01:10:21 PM »
ok when you go to make the act file you go to choose your pic, but what if a whole bunch of colors come up and you click the pic and only one color is highlighted and then you click optimiz an error comes up that never stops. how do I fix that?


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Offline FilthyKadaver

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Re: palette promblems
« Reply #1 on: October 17, 2007, 01:38:58 PM »
the same thing happens to me as well.

Offline C.B

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Re: palette promblems
« Reply #2 on: October 17, 2007, 02:57:08 PM »
well first you open pic then you clcik optimize in fighter factory then save the palete and the pic and when you want to add the others sprites you aply teh palete on the other sprites ;-? so they can mach the palete you made

aplyng the palete on other sprites open ff and go to pal editor open the picture that you made then add the other pictures check teh box where it says use the same name of images then clicl aply go to folder where you got teh sprites then type 0 and dai click ok wait and now oyur sprites have been converted to your new palete

and about that error try ubnistaling the program and reistaling it again ;-?, that or it is an meory conflict from your windows virtual memory who knows
« Last Edit: October 17, 2007, 04:04:38 PM by C.B »

Offline FilthyKadaver

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Re: palette promblems
« Reply #3 on: October 17, 2007, 03:13:13 PM »
Tried that and it gives me an Access violation at address 01377A99 in module "PalEditor.dll". Read of address 000002C.

Offline scarletspider5

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Re: palette promblems
« Reply #4 on: October 17, 2007, 05:53:23 PM »
tried so many times.
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Offline Spidermew

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Re: palette promblems
« Reply #5 on: October 17, 2007, 05:56:48 PM »
That problem seems to happen to me when i forget to save something in 256 colors

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