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Author Topic: Top Man released (+Burst Man update)  (Read 2154 times)

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Offline O Ilusionista

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Top Man released (+Burst Man update)
« on: February 04, 2016, 03:01:39 PM »
-[INFO]-
Here comes Top Man, for Mugen 1.0.
He is part of Robot Master Mayhem project, where each robot can have 6 (or more) powersets.

I am sure that this character can contain bugs (as was done by using template set by others) and I count on the help of everyone to identify all bugs so I can correct them.

-[IMAGES]-


-[VIDEO]-


Robot Master Mayhem is a Mega Man full game in a MVC-like fashion. The project is back to life and you will see news about it soon :)
Follow the project HERE.

-[DOWNLOAD]-
At my site http://www.brazilmugenteam.com

PS: Burst Man was also updated, with some minor bug fixes.
« Last Edit: February 08, 2016, 10:31:51 PM by .:O Ilusionista:. »



Offline boogerboy

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Re: Top Man released (+Burst Man update)
« Reply #1 on: February 04, 2016, 03:02:16 PM »
Gosh, that's great!
Game on!

Offline HyperVoiceActing

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Re: Top Man released (+Burst Man update)
« Reply #2 on: February 04, 2016, 03:11:13 PM »
Real quick O Ilu, do you need the name of the Top Man actor to properly credit?

Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #3 on: February 04, 2016, 03:12:55 PM »
HyperVoiceActing, no?

Offline HyperVoiceActing

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Re: Top Man released (+Burst Man update)
« Reply #4 on: February 04, 2016, 03:14:36 PM »
HyperVoiceActing, no?
Well, here's the thing. You DO know I didn't voice him, right?

That was my friend, TheMajinV

Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #5 on: February 04, 2016, 03:15:43 PM »
Really? I will fix it when I have time, sorry. I thought it was you.

Offline HyperVoiceActing

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Re: Top Man released (+Burst Man update)
« Reply #6 on: February 04, 2016, 03:18:00 PM »
Really? I will fix it when I have time, sorry. I thought it was you.
Tis fine, I guess I should have stressed it more.

Offline Ganbare-Lucifer

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Re: Top Man released (+Burst Man update)
« Reply #7 on: February 04, 2016, 03:38:09 PM »
http://www.myinstants.com/instant/mettaton/

This is the most epic release of all the time!!
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Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #8 on: February 04, 2016, 03:52:30 PM »
Voice credits fixed.

Offline Ganbare-Lucifer

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Re: Top Man released (+Burst Man update)
« Reply #9 on: February 04, 2016, 04:08:46 PM »
I've noticed Top Man lacks one taunt and some misc things, may I help to improve him a bit in the next update?
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Offline laspacho

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Re: Top Man released (+Burst Man update)
« Reply #10 on: February 04, 2016, 05:52:14 PM »
Excellent.  Topman came out great.  Thank you for coding O Ilu.

Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #11 on: February 04, 2016, 06:50:56 PM »
I've noticed Top Man lacks one taunt and some misc things, may I help to improve him a bit in the next update?

Sure, be my guest.

Offline verz36

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Re: Top Man released (+Burst Man update)
« Reply #12 on: February 04, 2016, 08:42:02 PM »
great work O, cool stuff as usual man.. thanks for sharing

Offline Jmaxximus

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Re: Top Man released (+Burst Man update)
« Reply #13 on: February 05, 2016, 12:40:46 AM »
Awesome release "O". Great Stuff



Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #14 on: February 05, 2016, 12:52:19 PM »
Thanks for all the support.
Top Man was updated (minor bug fixes and taunt animation).

Offline OldGamer

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Re: Top Man released (+Burst Man update)
« Reply #15 on: February 05, 2016, 01:17:13 PM »
 :) WOW this the best character you made. this is really awesome .:O Ilusionista:.


Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #16 on: February 05, 2016, 01:24:37 PM »
Thanks man. The base work was made by JFA, I revamped his works.

I am glad that people liked it. Its not easy to keep the flame alive after almost 17 years on this.

Offline Enso

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Re: Top Man released (+Burst Man update)
« Reply #17 on: February 06, 2016, 12:06:01 AM »
Great character, Ilu! Glad that Top Man got to Mugen. Hope to see more Robot Masters character being released for the Mega Man project so I could play the full game of it. Keep up the good work, RMM team!


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Offline Manic

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Re: Top Man released (+Burst Man update)
« Reply #18 on: February 06, 2016, 06:30:34 AM »
Dang, I remember this just being a simple idea I sprited out (if there's anything left of what I sent Laspacho :D ) back when I was making Skullman, glad to see the character released now though.  You did some splendid work as always with him, O :thumbsup:

Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #19 on: February 06, 2016, 09:32:41 AM »
Ah so you started this sprite? I think I remember it.
I will credit you too at the readme.

Offline laspacho

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Re: Top Man released (+Burst Man update)
« Reply #20 on: February 06, 2016, 02:44:18 PM »
Ah so you started this sprite? I think I remember it.
I will credit you too at the readme.

Yes, Manic started by making a some sprites for Topman.  Jfa then took over the spriting.
I told JFA he could use Crashman's legs so he could sprite easier and quicker.  I also ended up making the dodge, slide, weapon change, and the throw movement Topman.  I think I've made a few sprites for almost every character towards Rmm.   ;*))
All part of being the Project leader, filling in all the gaps that are needed for Rmm.   :thumbsup:

I played more with Topman last night with my friends.  I like him even more now.

« Last Edit: February 06, 2016, 05:43:34 PM by laspacho »

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Re: Top Man released (+Burst Man update)
« Reply #21 on: February 10, 2016, 02:56:29 PM »
thank u!!  :w00t:

Offline O Ilusionista

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Re: Top Man released (+Burst Man update)
« Reply #22 on: February 10, 2016, 03:59:06 PM »
Quote
played more with Topman last night with my friends.  I like him even more now.
Glad you liked it :)

I plan to update minor things on him soon.

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Re: Top Man released (+Burst Man update)
« Reply #23 on: February 10, 2016, 06:10:00 PM »
Great release sir.  =D>

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Offline HyperVoiceActing

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Re: Top Man released (+Burst Man update)
« Reply #24 on: February 10, 2016, 08:52:04 PM »
Don't suppose you have a straight up MediaFire link? AdFly is acting wonky for me

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