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Author Topic: mysterio forum wip  (Read 4250 times)

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Offline Acey

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Re: mysterio forum wip
« Reply #50 on: May 06, 2016, 10:12:52 AM »
well guys i'm finished with my parts... so silent...sorry about your work Verz I hope you recover it.

so the final sprites I completed is mysterio picks up spiderman and every time his head comes close or on the final sprite his reflection shows on mysterio's dome.

well guys i'm finished with my parts... so silent...sorry about your work Verz I hope you recover it.

so the final sprites I completed is mysterio picks up spiderman and every time his head comes close or on the final sprite his reflection shows on mysterio's dome.


It looks wonderful warecus!

And I'm trying to do his jump.

That's great dev. I do have two suggestions, the legs are a little short for the torso and the boots should be shaded on one side but they're shaded around the whole shape. He still looks great though.

Offline warecus

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Re: mysterio forum wip
« Reply #51 on: May 06, 2016, 05:09:31 PM »
thanks ace...took a note from you...sometimes it's easiser just to scratch work...still there are issues but it should give these guys a good starting off point to finish him and make him to there standards

Offline .black dragon.

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Re: mysterio forum wip
« Reply #52 on: May 06, 2016, 05:27:43 PM »
I am so jealous I always wanted to work on the Mysterio  :'(

Offline sky79

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Re: mysterio forum wip
« Reply #53 on: May 06, 2016, 05:39:58 PM »
I am so jealous I always wanted to work on the Mysterio  :'(

Thought you already were? Here's what's still available to work on.

 
Stance
Turns
Blocks
Dash (forward/back)
Hits --------------------------Harbinger
crouch -----------------------Harbinger
Falls/lay dead/get up ---Sky79
standing hard punch --------warecus
crouching hard punch -------warecus
Punches ----------------------Sinister1ne
Kicks -------------------------Sinister1ne
Walk (forward/back) --------dev.
Jump (up forward/back) ----dev.
Voice -------------------------HyperVoiceActing

Have at it  :Terry

Is everyone in agreement with using Demetri and Krouser  as the bases? If so who's?

Links?


Keep Mugen Free

Offline warecus

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Re: mysterio forum wip
« Reply #54 on: May 07, 2016, 12:53:37 AM »
black dragon you can still work on crouching hard punch

Offline .black dragon.

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Re: mysterio forum wip
« Reply #55 on: May 07, 2016, 05:39:34 PM »
after I'm done working on crossbones weapons when he can pull his guns out then I'm going to hop on the mysterio Maybe

Offline Sinister1ne

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Re: mysterio forum wip
« Reply #56 on: May 11, 2016, 12:41:07 PM »
Thought you already were? Here's what's still available to work on.

 
Stance
Turns
Blocks
Dash (forward/back)
Hits --------------------------Harbinger
crouch -----------------------Harbinger
Falls/lay dead/get up ---Sky79
standing hard punch --------warecus
crouching hard punch -------warecus
Punches ----------------------Sinister1ne
Kicks -------------------------Sinister1ne
Walk (forward/back) --------dev.
Jump (up forward/back) ----dev.
Voice -------------------------HyperVoiceActing

Have at it  :Terry

Is everyone in agreement with using Demetri and Krouser  as the bases? If so who's?

Links?




I will try to use demitri and krauser where I can; however, I would rather draw these out to get what my interpretation of Mysterio is to me. I am always open to criticism. So, it is not going to be final once I produce my interpretation.
« Last Edit: May 12, 2016, 05:27:29 PM by Sinister1ne »

Offline warecus

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Re: mysterio forum wip
« Reply #57 on: May 14, 2016, 07:15:12 PM »
sounds good I know I look forward to it

Offline Sinister1ne

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Re: mysterio forum wip
« Reply #58 on: May 14, 2016, 07:25:37 PM »
 :Terry

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