M.O.D.O.K by volzzilla, Pilgrim, and flammableking v.95 released 9/30
This is the first official release. Any version anyone may have had before was leaked
out due to a series of unfortunate events. We thank you all for understanding that.
-+-+-+-+-Move List-+-+-+-+-
***Specials***
QCF X = Psi-Beam
QCF Y = Acid Gun
QCF Z = Rocket Fire
QCB X = Fire Gadget
QCB Y = Electric Gadget
QCB Z = Sonar Gadget
QCF A = Rolling Attack 1
QCF B = Rolling Attack 2
QCF C = Rolling Attack 3
QCB A = Analize Cube 1
QCB B = Analize Cube 2
QCB C = Analize Cube 3
QCF X (in the air) = Air Psi-Beam
QCF Y (in the air) = Ignition Busrt
QCF Z (in the air) = Beam Projectile
QCB X (in the air) = Balls to the Wall 1
QCB Y (in the air) = Balls to the Wall 2
QCB Z (in the air) = Balls to the Wall 3
QCB A (in the air) = Electroshock 1
QCB B (in the air) = Electroshock 2
QCB C (in the air) = Electroshock 3
QCF A (in the air) = Falling Spike 1
QCF B (in the air) = Falling Spike 2
QCF C (in the air) = Falling Spike 3
Down, Down + A = Ground Pulse
Down, Down + B = Electro Grenades
Down, Down + A = Land Mine
Down, Down + B = Airships Drones
Down, Down + C = Electrical Air Mine
Foward, Back + X = Chemical Shield
Foward, Back + Y = Fire Shield
Foward, Back + Z = Electric Shield
Foward, Back + Any Kick = Spinlaser
Up + Up = Fly (Tap again to come down. Will do so automatically after time)
***Helpers***
X+A = Aim Helper 1 (Need 500 in the bar)
Y+B = Aim Helper 2 (Need 500 in the bar)
C+Z = Aim Helper 3 (Need 500 in the bar)
***Hypers***
QCF 2 Punches = Hyper Psi-Beam (Need 1000 in the bar)
QCF 2 Kicks = Hyper Charge Attack (Need 1000 in the bar)
QCB 2 Punches = A.I.M Army Moto Attack (Need 2000 in the bar)
QCB 2 Kicks = A.I.M Army Attack (Need 2000 in the bar)
QCF Punch+Kick = Heavy Artillery (Need 3000 in the bar)
QCB Punch+Kick = Mindguided Drone (1000 power; Drone then controlable by player. Arrows move
you around, Light P/K=fire downward, Medium P/K=fire diagonally, Hard P/K=fire horizontally)
Additional Credits
------
MMV community for being so supportive and knowing that Mugen is about having fun
steamboy for the original single sprite that became a base for many future animations
riklaionel for animating that 1 sprite, which in turn provided more content to edit
Ax and Arkady for some of the original base work that was later edited towards this version
Farengeit for adding an AI and doing some bugfixxing
Arkady again for last minute bugfixxing, sprite correction insertion, and all AIM soldiers
except the Moto Attack Army (though his originals helped with editing)
Heka for one of the Body attack animations
Anyone who never DL'd the leaked version and just decided to wait on the official release
Elecbyte for Mugen
Marvel for the creation of the character through their comics
Whoever we may have forgotten to mention
Note
----
He is not meant to be thought of as MvC3 accurate in any capacity. There are some things
from the MvC3 version that inspired certain concepts for his Mugen existence, but that
is it, inspiration only. Thank you.
Whats left
-----
- whatever bug fixes after public feedback
- 1 final hyper (sprites made, just not coded)
- maybe stronger AI
- creation of more combos
Download:
http://mugenmultiverse.fanbb.net/t4568-modok-by-volzzilla-pilgrim-and-flammableking-officially-releasedEnjoy