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Author Topic: Ken Masters -ReHyped- for Win MUGEN & 1.+  (Read 1699 times)

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Offline dura7ll3ur

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Ken Masters -ReHyped- for Win MUGEN & 1.+
« on: September 26, 2014, 03:30:56 AM »
Master Ken by Ex-Inferis is the source. The author added some original moves. I just had to continue his work. MVC styled gameplay based on my ToSix project. And a bunch of new specials and hypers based on :
Infinite's Gouken, Jun's Ogre, Oscar12345 & 119way's Shingo, Mgmurrow's ShinGouki,
Kong's Thanos, Hannibal/Kal-Elvis's Superman, Cngsoft's Victor...
+ Some new (franken)sprites and animations.

Check readme.txt for a full command list.

Screens :

(click to show/hide)

Preview video :


Download : http://www.duracelleur.com/mugen
« Last Edit: September 27, 2014, 02:39:41 AM by duracelleur »



Offline DEMONKAI

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #1 on: September 26, 2014, 06:53:54 PM »
Very interesting release. This ken of yours is wild but i dig it because its out of the norm. Ey man what you said about creating that style of wild edit is totally understandable. Its a lot. But dont burn yourself out. Me and others are already aware you've put out a ton of work with other characters and SPs. Its on you how much you feel like tossing in a character. if you find it fun thats all that matters. You didn't have to share the character but you did and folks should at least appreciate that you did. But anyway life & fam comes first. if you feel you gotta fall back and chill for a hot long while then do that. Its a hobby and folks gotta respect that.....more and better ideas come from a clear head and more free time anyway which makes it fun to create^^

Thanks for the shares.....

 :Terry
« Last Edit: September 27, 2014, 03:50:27 PM by DEMONKAI »
Lots and lots of supers so f*ckin what

HAIL CROM!!

Offline dura7ll3ur

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #2 on: September 27, 2014, 06:27:54 AM »
Its on you how much you feel like tossing in a character.

You're right. I've copy/paste my blog feelings in the topic. It didn't have to belong there.
Thanks for the reply Terry.

Offline ralfab

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #3 on: September 27, 2014, 02:28:33 PM »
Hey my friend,

even with a family life and other things to do ....  you've done that one well.

i like those ReHyped characters styles you've created.

I have to say that even with my work and my family life i'm enjoying playing with your creations...i've always found some places for those characters in my Mugen Games.

Thx again.  and of course keep them coming, till you got time Bro.

 ;)

 :thumbsup:

Offline O Ilusionista

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #4 on: September 27, 2014, 04:51:00 PM »
heheeh nice idea.
I will show this to Ex-Inferis at Facebook :)

Offline electrocaid

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #5 on: September 27, 2014, 04:59:14 PM »
another ticket to mugen pantheon !!!  :Terry

Offline dura7ll3ur

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Re: Ken Masters -ReHyped- for Win MUGEN & 1.+
« Reply #6 on: September 30, 2014, 03:47:25 PM »
Updated 14.09.30 :
Quote
- Cobra Beam misses most characters at close range. The arm itself should be able to hit the opponent, pushing them into the beam. FIXED
- ShinRyaku, Suicide Punch, Infinity Gauntlet and Shoto Spider hypers dont have any blue hitboxes on startup unlike all the other hypers. FIXED
- When landing these chaining combos the third hit (C.HP) isn't able to hit most characters mid-screen and even in the corner FIXED
- Hyaki Goujin (Falling Kick)'s sprites need a bit of editing around the shoulders  FIXED
- All projectiles (except Hyper AirHadooken's) have no blue hitboxes and thus can't be hit by other projectiles. FIXED
- The Franken Punch doesn't take any super bar FIXED

Thanks Ralfab, O' and Electrocaid for your words!
++

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